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Instead of MCA JSON

MCA JSON alternatives

MCA JSON is for working with Minecraft Java Edition world data through command-line tools or a TypeScript library. It converts MCA and NBT files to JSON and back, can list chunks, find signs, remove chunks, and read player locations, and supports editing MCA, NBT, and SNBT data. The library can run in Node.js 20 or newer and can be bundled for browsers; installation is available through npm and other package managers. It reads several compression types and files across a broad range of Minecraft versions.

  1. 1

    Chunker

    Free plan Open source APILinuxMac+2

    Converting worlds between Java and Bedrock — Chunker converts entire worlds between Java and Bedrock, while MCA JSON works with Java MCA and NBT files and JSON.

    9.1 Free plan Visit site
  2. 2

    MCA Selector

    Free plan LinuxMacWindows

    Selecting, importing, and editing Java chunks — MCA Selector adds visual chunk selection, filtering, import, and full NBT editing instead of MCA JSON's conversion-oriented tools and library.

    7.2 Free plan Visit site
  3. 3

    MCBE Inventory Editor

    Free plan Open source LinuxMacSelf-hosted+2

    Editing Bedrock player inventories and data — MCBE Inventory Editor focuses on Bedrock player data and adds inventory transfers and backups, while MCA JSON handles Java MCA, NBT, and SNBT files.

    8.9 Free plan Visit site
  4. 4

    Minecraft World Trimmer

    Free plan LinuxMacWindows

    Trimming unused world regions — Minecraft World Trimmer deletes low-usage regions to save storage, while MCA JSON converts and modifies Java world data.

    7.0 Free plan Visit site
  5. 5

    Bedrock NBT Editor

    Free plan AndroidiPhoneWeb

    Editing and converting NBT in a browser — Bedrock NBT Editor edits NBT in a browser across Bedrock and Java formats, while MCA JSON adds MCA tools and a TypeScript library.

    7.5 Free plan Visit site
  6. 6

    Bedrock Toolchest

    Free plan LinuxWindows

    Editing Bedrock worlds on desktop — Bedrock Toolchest adds Bedrock world, player, structure, and add-on editors, while MCA JSON works with Java formats.

    7.3 Free plan Visit site
  7. 7

    biomed

    Free plan LinuxMacWindows

    Painting biomes on a world map — biomed provides map-based biome painting and snow or ice correction, while MCA JSON offers file conversion and broader MCA and NBT editing.

    7.4 Free plan Visit site
  8. 8

    Minecraft Region Fixer

    Free plan Open source LinuxMacSelf-hosted+1
    8.8 Free plan Visit site
  9. 9

    8Crafter's Bedrock World Editor

    Free plan LinuxMacWindows
    7.3 Free plan Visit site
  10. 10

    LiveNBTEditor

    Free plan APILinuxWindows
    7.3 Free plan Visit site
  11. 11

    McpeTool

    Free plan APILinuxMac+2
    7.3 Free plan Visit site
  12. 12

    BedrockMap

    Free plan Windows
    7.2 Free plan Visit site
  13. 13

    Dovetail

    Free plan APIWeb
    7.1 Free plan Visit site
  14. 14

    Minecraft NBT Editor

    Free plan LinuxMacWindows
    7.1 Open source Visit site
  15. 15

    Blocktopograph

    Free plan AndroidWindows
    7.0 Free plan Visit site
  16. 16

    Chunkweave NBT Editor

    Free plan Web
    7.0 Free plan Visit site
  17. 17

    mc-nbt

    Free plan APILinux
    7.0 Free plan Visit site
  18. 18

    NBTExplorer

    Free plan LinuxMacWindows
    7.0 Free plan Visit site
  19. 19

    ChunkCleaner

    Free plan LinuxWindows
    6.9 Free plan Visit site
  20. 20
    6.8 Free plan Visit site
  21. 21

    WorldPainter

    Free plan LinuxMacWindows
    6.8 Free plan Visit site
  22. 22

    Dovetail

    Free plan Web
    6.7 Free plan Visit site
  23. 23

    Voxelier

    Free plan WebWindows
    6.7 Free plan Visit site
  24. 24
    6.6 Free plan Visit site

Its scope is still specific: it does not support Bedrock Edition, and it cannot read chunks over 1 MiB stored in separate .mcc files or chunks using custom compression. Large JSON output can also be unwieldy; an example mostly untouched region produced about 1 gigabyte. Consider whether you need conversion, selective chunk or player-data editing, Bedrock support, or a visual editor, and check the target format and platform before switching. The alternatives range from world conversion and chunk management to focused Bedrock editing.

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