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MCBE Inventory Editor

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What MCBE Inventory Editor is

MCBE Inventory Editor is a free local web app for editing selected player data in Minecraft Bedrock LevelDB worlds. It covers hotbar, backpack, armor, offhand, ender chest, effects, abilities, and values such as health, game mode, XP, hunger, position, and movement speeds. Inventory items can be moved or copied, and bulk inventory actions are available. The editor supports versioned local-to-multiplayer player migration and importing or exporting complete .mcbe-player.zip files. It runs locally or in Docker and offers a browser interface intended for use on the same network from a laptop, tablet, or phone. Editing works offline; user-triggered item database and vanilla icon updates use outbound HTTPS. Actual writes create a backup, and the editor includes restore and revision checks, write gates, and world locks. Worlds must be stopped before editing, and the project recommends keeping an independent world copy until changes are verified. It is not a public hosting service or unrestricted raw NBT editor; add-ons and unusual LevelDB structures may be outside its scope.

Who it suits

It suits Bedrock players who want to edit selected player data in local worlds, with a browser interface available on the same network. It is aimed at world editing rather than public hosting or server administration.

What it does well

  • Edits inventory areas, effects, abilities, and player values.
  • Supports complete .mcbe-player.zip import and export.
  • Works offline for world editing.
  • Creates a backup before actual writes.

What to know first

  • Minecraft or the Bedrock server must be stopped first.
  • Add-ons and unusual LevelDB structures may fall outside its design.
  • Docker or LAN use requires a password decision.

Limits

The editor is free, with no paid plan stated. World editing is limited to selected player data in Bedrock LevelDB world folders; region and terrain editing are not supported, and add-ons, opaque NBT, and unusual LevelDB structures may fall outside its design.

Plans

PlanBilled and limitsPrice
MCBE Inventory EditorNo pricing or paid plan stated on the project pageFree

As github.com lists them, read 29 Sept 2026. The maker's own page has the final word.

Getting started

  1. Download or run the editor locally, or use Docker.
  2. For Windows Local Mode, use Python 3.12–3.14; the Windows runtime ZIP supports x64 and Python 3.12, 3.13, or 3.14.
  3. Open its browser interface from a device on the same network.
  4. Stop Minecraft or the Bedrock server before editing a world.
  5. Keep an independent complete world copy until changes are verified.

MCBE Inventory Editor is a free, local web app for editing selected Minecraft Bedrock player data. It best suits players moving or adjusting character data in worlds they control. Its useful safeguards and offline editing come with a firm boundary: Minecraft or the Bedrock server must be stopped before edits.

Overview

The editor works with Bedrock LevelDB world folders and .mcbe-player.zip exports. It focuses on inventory, ender chest, effects, abilities, selected player values, and experimental mounts. That makes it a practical fit for targeted player-data work, not terrain editing, region editing, public hosting, server administration, or unrestricted raw NBT changes.

Every actual write creates a backup, and restore checks, revision checks, write gates, and world locks provide additional safeguards. These are meaningful protections for local edits, but the project still recommends keeping an independent complete copy of the world until you have verified the result. Edits require Minecraft or the Bedrock server to be stopped.

Key features

Inventory and player values

Inventory tools cover the hotbar, backpack, armor, and offhand, including moving, copying, and bulk actions. The editor also handles health, game mode, XP, hunger, saturation, position, effects, and walking and flying speeds. This is a broad set of controls for character-level adjustments, without extending into full world construction or arbitrary NBT editing.

Transfers and item resources

Versioned local-to-multiplayer migration and complete .mcbe-player.zip import and export give players a route to move player data between local and multiplayer contexts. Vanilla icons can be downloaded, and local resource packs, .mcpack and .zip files, and custom icon folders are supported. Outbound HTTPS is used only for user-triggered Item DB and vanilla icon updates; world editing itself works offline.

Local deployment and safety

The editor runs locally or in Docker, with a browser interface intended for use on the same network from a laptop, tablet, or phone. Local Mode binds to 127.0.0.1 by default. Docker or LAN use calls for a password decision, and the project advises against exposing the app to the public internet. This setup suits private, controlled use better than shared hosting.

Pricing

MCBE Inventory Editor costs nothing. There is no free trial or paid tier described. The free plan includes the editor, so there is no cheaper tier with reduced capabilities; the trade-off is that its scope remains limited to selected Bedrock player data and local files.

Windows Local Mode supports Python 3.12–3.14. The Windows runtime ZIP supports x64 with Python 3.13 or 3.14 bundled LevelDB wheels, and also supports Python 3.12. The project code is MIT licensed, but its amulet_leveldb dependency uses the Amulet Team License with PolyForm Shield and Noncommercial terms, plus a limited educational commercial-use exception; commercial users should account for that distinction.

Platforms

Windows, macOS, and Linux are supported, alongside web access through the local browser interface and self-hosted deployment. Minecraft support is Bedrock only. The browser interface can be reached on the same network from a laptop, tablet, or phone, but this does not make the tool a public web service.

Who it's for

This is a good match for Bedrock players who want focused inventory or player-value edits, need to migrate player data, or prefer an offline workflow with backups and write safeguards. It is a poor fit for live-world editing, public server operation, terrain or region work, or worlds whose add-ons, opaque NBT, or unusual LevelDB structures fall outside the editor's design.

Pros and cons

  • Pros: Detailed inventory and player-value controls address common character edits without requiring a general world editor.
  • Pros: Backup-before-write behavior, restore and revision checks, write gates, and world locks add practical safeguards for local changes.
  • Pros: Offline editing and complete player export/import support private work and migration without relying on a hosted service.
  • Cons: Minecraft or the Bedrock server must be stopped, so it cannot support live edits.
  • Cons: Its selected-data scope excludes terrain, region editing, public hosting, and unrestricted raw NBT work.
  • Cons: Docker or LAN access needs a considered password setup and should not be exposed to the public internet.

Alternatives

For a broader set of Minecraft world editors, compare tools by the kind of world changes you need rather than assuming they handle the same player-data tasks.

  • biomed is another free option for Linux, macOS, and Windows; choose it if you want an alternative desktop tool.
  • Chunker is a free, open-source MIT tool for Linux, macOS, web, and Windows. Its maker describes it as an internal tool offered fr; choose it if that platform range and open-source status suit your needs.
  • MCA Selector is a free MIT-licensed option with Windows, macOS, Linux, and universal JAR builds; consider it as another desktop choice.
  • Minecraft Region Fixer is free, GPL-3.0 licensed, and requires Python 3.x; choose it if those terms and runtime fit your setup.
  • Minecraft World Trimmer is free under the MIT License and provided as-is with no warranty; consider it if those terms are acceptable.
  • WorldPainter is free and open source under GPL version 3; choose it if that licensing model is a priority.
  • ChunkCleaner is free for Linux and Windows; consider it as another option for those platforms.
  • Dovetail has a free web/API plan and a custom-priced Enterprise plan, but it is a text analytics platform rather than a Minecraft editor.

Verdict

Choose MCBE Inventory Editor if you need free, local tools for Bedrock inventory changes, selected player values, or player migration, and can stop the game before editing. Its safeguards and offline workflow are strong reasons to use it for controlled player-data work. Look elsewhere if you need live-world changes, terrain or region editing, server administration, or unrestricted handling of world data.

Verdict

MCBE Inventory Editor offers focused Bedrock player-data editing, migration, and safeguards for local worlds. It is not intended for live-world editing, public hosting, or unrestricted raw NBT work.

Questions

How much does MCBE Inventory Editor cost?

The listed plan is free. No paid plan is stated.

Does it have a free plan or trial?

It has a free plan. There is no free trial.

Which platforms does it support?

It supports Windows, macOS, Linux, self-hosted use, and a web browser interface. It runs locally or in Docker.

Does it work offline?

Editing worlds works fully offline. Internet access is used for user-triggered item database and vanilla icon updates.

Is it open source?

The project's code is MIT licensed. Its amulet_leveldb dependency uses the Amulet Team License with PolyForm Shield and Noncommercial terms, plus a limited educational commercial-use exception.

What should I know before editing a world?

Minecraft or the Bedrock server must be stopped during world edits. Actual writes create a backup, and the project recommends keeping an independent complete world copy until verification.

Facts from MCBE Inventory Editor's own pages

Community footprint
The GitHub repository page showed 0 stars, 0 forks and 155 commits when opened. · github.com, 19 Oct 2026
Deployment
Docker images are published under ghcr.io/dadeeen/mcbe-inventory-editor and a Compose example mounts worlds at /worlds and persistent data at /data. · github.com, 19 Oct 2026
Developer documentation
Contributor documentation covers the Waitress server, release checks, runtime ZIP creation and CI publication rules. · github.com, 19 Oct 2026
Diagnostics
The application includes world-status checks, runtime checks, reports and private raw-player export. · github.com, 19 Oct 2026
Docker identity
The container runs as unprivileged UID/GID 10001, so mounted world directories must grant that identity access. · github.com, 19 Oct 2026
Ender chest
It can view and edit Ender Chests and transfer items between visible areas. · github.com, 19 Oct 2026
Icons and resources
It supports downloading vanilla icons and using local resource packs, .mcpack, .zip, and custom icon folders. · github.com, 29 Sept 2026
Icon sources
Icons can come from Vanilla data, active world packs, .mcpack files, .zip files and custom icon folders. · github.com, 19 Oct 2026
Independent alternative
A separate Bedrock Scripts Editor site exposes version loading, file naming, copying, downloading, installation and restart controls. · mcbeditor.vercel.app, 19 Oct 2026
Independent demand
A Reddit Minecraft thread asked whether an inventory editor existed for Minecraft Bedrock on Windows 10/11. · reddit.com, 19 Oct 2026
Independent ecosystem
GitHub's Bedrock Edition topic described Minecraft Bedrock as the edition for mobile devices, consoles and Windows devices. · github.com, 19 Oct 2026
Independent historical limit
A Minecraft Forum thread for an older MCPE inventory editor says its block list was outdated and users requested broader item and level.dat support. · minecraftforum.net, 19 Oct 2026
Independent limitation
A Reddit discussion described Universal Minecraft Editor as unable to change inventories for players other than the local player. · reddit.com, 19 Oct 2026
Independent tooling context
RepoLens advertises repository analysis covering lines of code, language breakdown, commit history and contributor statistics. · repolens.io, 19 Oct 2026
Installation
Windows installation uses a runtime ZIP, setup.bat and start.bat, with hash-checked prebuilt wheels and no global Python packages. · github.com, 19 Oct 2026
Inventory editing
It edits hotbar, backpack, armor and offhand slots, with moving, copying and bulk actions. · github.com, 19 Oct 2026
Inventory features
It supports hotbar, backpack, armor, offhand, moving, copying, and bulk inventory actions. · github.com, 29 Sept 2026
Languages
The interface supports English and German, with browser language detection for German. · github.com, 19 Oct 2026
Layouts
The interface offers Classic, Studio and Focus layouts, with layout, theme and language preferences kept separately. · github.com, 19 Oct 2026
Licence
The repository is licensed under the MIT License, including permission to use, copy, modify, publish, distribute, sublicense and sell the software. · github.com, 19 Oct 2026
License
The project's code is MIT licensed, while its amulet_leveldb dependency uses the Amulet Team License with PolyForm Shield and Noncommercial terms and a limited educational commercial-use exception. · github.com, 29 Sept 2026
Limit: compatibility
Project validation notes say tests do not cover every Minecraft version, gameplay action or add-on. · github.com, 19 Oct 2026
Limit: icons
Custom block models, dynamic rendering and the Minecraft client's global pack settings are outside the supported icon handling. · github.com, 19 Oct 2026
Limit: mounts
Release notes repeatedly describe mount creation as experimental and require verification of edited world copies in Minecraft. · github.com, 19 Oct 2026

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