Pixelc is a free, open-source tile and sprite editor written in C using SDL2 and OpenGL. Its project targets touch devices such as smartphones and tablets, and it also runs on desktops. A mobile-friendly web app is compiled with Emscripten. The editor supports animation frames and GIF export, along with layers and onion skinning for frames and layers. Drawing options include multiple modes, shading, selections, and custom brushes, kernels, and stamps; it also has a tile mode. Pixelc includes popular Lospec palettes and supports custom palettes. The project says artwork is saved locally and nothing is sent to a server; the web app can save work offline in the browser. Undo and redo are stated to work after an app reload. The app and its assets are licensed under GPLv3. Documentation, a tutorial, and tooltips are available. A separate Android Premium edition is offered as a way to support the project, with grayscale tools and a background. The README notes an issue in Samsung Internet Browser where tiling can render tiles incorrectly and may lead to other app corruption.
Who it is for
Pixelc suits people making sprites or tile-based artwork, particularly on touch devices. Its desktop and browser versions also offer ways to work beyond smartphones and tablets.
What is good
- Supports animation frames and GIF export.
- Includes layers and onion skinning.
- Artwork is stored locally, including offline in the web app.
- Undo and redo work after an app reload.
- Includes popular and custom palettes.
What to know first
- Samsung Internet Browser can render tiling incorrectly.
- That browser issue can lead to other app corruption.
- Android Premium is a separate purchase with no listed price.
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Pixelc: the full review
Pixelc combines sprite and tile editing with animation tools, local storage, and a mobile-friendly web app. The documented Samsung Internet Browser issue is worth noting if using that browser for tile work.
Pixelc is a pixel-art editor for sprites and tiles, designed primarily for phones and tablets while also running on desktop and the web. It suits artists who want animation tools and local artwork storage without paying for the core editor. Its main drawback is a reported tile-rendering problem in Samsung Internet Browser.
Overview
Built in C with SDL2 and OpenGL, Pixelc brings sprite drawing and tile editing into one editor. The touch-device focus makes it a natural fit for mobile workflows, while the desktop and browser versions broaden where it can be used. Its local-first approach is a meaningful choice for artists who prefer artwork to stay on their device, but it does not offer cloud syncing.
Key features
Drawing modes, shading, selections, and custom brushes, kernels, and stamps offer several ways to work at pixel level. Tile mode supports repeating artwork, and the editor includes tilemap tools. Lospec palettes provide familiar starting points, with custom palettes for projects that need their own colors.
For animation, Pixelc has a timeline, frames, layers, onion skinning, and GIF export. Sprite-sheet export and PNG, GIF, and TAR formats provide useful routes for moving finished work out of the editor. Undo and redo are designed to continue working after an app reload, which can help preserve continuity between sessions.
Pixelc saves artwork locally and says it sends nothing to a server. Its mobile-friendly web app can save offline in the browser, making it usable without a network connection. The trade-off is that local storage does not provide the convenience of cloud-based artwork synchronization.
Documentation, a tutorial, and tooltips give new users ways to learn the editor. The reported Samsung Internet Browser issue is more serious than a cosmetic glitch: tiling may render incorrectly and can lead to other app corruption, so users relying on that browser for tile work should choose another environment.
Pricing
The Pixelc plan costs 0.00 USD per free and is free and open source under GPLv3. It includes the core editor; there is no paid tier required for the documented animation, tile, palette, or export tools. The author also offers Pixelc Premium on Google Play to support the project, with grayscale tools and a background.
The free edition is the straightforward choice for artists who want a capable pixel-art editor without a subscription. Premium is for Android users who want those additional tools and wish to support the project; the core editor's open-source license remains GPLv3.
Platforms
Pixelc runs on Android, Linux, macOS, Windows, and the web. The browser app is mobile-friendly and can save offline. Samsung Internet Browser users should avoid tile work because of the reported rendering and corruption issue.
Who it's for
Pixelc is best suited to pixel artists making animated sprites, tile sets, or tilemaps who value touch-device support, local storage, and a free, open-source workflow. It is less suitable for anyone who depends on cloud synchronization or must use Samsung Internet Browser for tiling.
Pros and cons
- Pros: Sprite, animation, and tilemap tools share one free, open-source editor, reducing the need to switch between separate apps.
- Pros: Local saving and offline browser storage keep artwork on the device and make browser work possible without a connection.
- Pros: Timeline, onion skinning, sprite-sheet export, and PNG, GIF, and TAR support cover key stages from animation to export.
- Cons: There is no cloud syncing, so artists seeking synchronized artwork across devices will need another workflow.
- Cons: Samsung Internet Browser can render tiles incorrectly and may cause further app corruption, making it a poor choice for tile editing there.
Alternatives
Pixel art software covers the broader category. Consider Pixelorama for another free, open-source option across Android, desktop, and web. LibreSprite is a free, open-source alternative for desktop and Android. Pixel Studio may suit users who want Google Drive sync, dark theme, and other PRO features, though those features require PRO.
PixelWall offers a free studio with drawing, layers, groups, references, animation, scripting, API, CLI, tilemap editing, and frame exports. Pro Motion NG has a free edition that permits commercial use, as well as a full version at 19.00 USD per month. Manabit is another option, with a Pro plan at 5.99 USD per month via an auto-renewing PayPal subscription that requires a license. Pix2D and PixSplat are also free alternatives.
Verdict
Choose Pixelc if you want a free, open-source editor that brings sprite animation and tilemap work together, especially on a touch device or in an offline browser workflow. Local storage and a wide set of pixel-art tools make it a compelling starting point. Look elsewhere if cloud syncing is essential or if Samsung Internet Browser is your main environment for tile editing.
Pixelc plans and pricing
All plansCompared on pixel art software
- Free plan
- Yes
- Animation timeline
- Yes
- Indexed color tools
- Yes
- Sprite-sheet export
- Yes
- Onion skinning
- Yes
- Tilemap tools
- Yes
- Supported platforms
- Web, Android, desktop
- Export formats
- PNG, GIF, TAR
