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Pixelc

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What Pixelc is

Pixelc is a free, open-source tile and sprite editor written in C using SDL2 and OpenGL. Its project targets touch devices such as smartphones and tablets, and it also runs on desktops. A mobile-friendly web app is compiled with Emscripten. The editor supports animation frames and GIF export, along with layers and onion skinning for frames and layers. Drawing options include multiple modes, shading, selections, and custom brushes, kernels, and stamps; it also has a tile mode.

Pixelc includes popular Lospec palettes and supports custom palettes. The project says artwork is saved locally and nothing is sent to a server; the web app can save work offline in the browser. Undo and redo are stated to work after an app reload. The app and its assets are licensed under GPLv3. Documentation, a tutorial, and tooltips are available. A separate Android Premium edition is offered as a way to support the project, with grayscale tools and a background. The README notes an issue in Samsung Internet Browser where tiling can render tiles incorrectly and may lead to other app corruption.

Who it suits

Pixelc suits people making sprites or tile-based artwork, particularly on touch devices. Its desktop and browser versions also offer ways to work beyond smartphones and tablets.

What it does well

  • Supports animation frames and GIF export.
  • Includes layers and onion skinning.
  • Artwork is stored locally, including offline in the web app.
  • Undo and redo work after an app reload.
  • Includes popular and custom palettes.

What to know first

  • Samsung Internet Browser can render tiling incorrectly.
  • That browser issue can lead to other app corruption.
  • Android Premium is a separate purchase with no listed price.

Limits

The free Pixelc plan is listed as free. Android Premium is offered as a separate purchase, with grayscale tools and a background; its price is unstated.

Plans

PlanBilled and limitsPrice
PixelcFree and open source · Android Premium is offered as a separate purchase; its price is not stated on the opened pageFree
Freeall advertised editor features · PNG/GIF/TAR export · Android and web accessFree
Pixelc Premiumsame app features · dark background · grayscale buttonsOn request

As github.com lists them, read 2 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open the Pixelc website on GitHub.
  2. Choose Android, Linux, macOS, Windows, or the web app.
  3. Use the documentation, tutorial, and tooltips to learn the editor.
  4. Save artwork locally; the web app can also save offline in the browser.

Pixelc is a pixel-art editor for sprites and tiles, designed primarily for phones and tablets while also running on desktop and the web. It suits artists who want animation tools and local artwork storage without paying for the core editor. Its main drawback is a reported tile-rendering problem in Samsung Internet Browser.

Overview

Built in C with SDL2 and OpenGL, Pixelc brings sprite drawing and tile editing into one editor. The touch-device focus makes it a natural fit for mobile workflows, while the desktop and browser versions broaden where it can be used. Its local-first approach is a meaningful choice for artists who prefer artwork to stay on their device, but it does not offer cloud syncing.

Key features

Drawing modes, shading, selections, and custom brushes, kernels, and stamps offer several ways to work at pixel level. Tile mode supports repeating artwork, and the editor includes tilemap tools. Lospec palettes provide familiar starting points, with custom palettes for projects that need their own colors.

For animation, Pixelc has a timeline, frames, layers, onion skinning, and GIF export. Sprite-sheet export and PNG, GIF, and TAR formats provide useful routes for moving finished work out of the editor. Undo and redo are designed to continue working after an app reload, which can help preserve continuity between sessions.

Pixelc saves artwork locally and says it sends nothing to a server. Its mobile-friendly web app can save offline in the browser, making it usable without a network connection. The trade-off is that local storage does not provide the convenience of cloud-based artwork synchronization.

Documentation, a tutorial, and tooltips give new users ways to learn the editor. The reported Samsung Internet Browser issue is more serious than a cosmetic glitch: tiling may render incorrectly and can lead to other app corruption, so users relying on that browser for tile work should choose another environment.

Pricing

The Pixelc plan costs nothing and is free and open source under GPLv3. It includes the core editor; there is no paid tier required for the documented animation, tile, palette, or export tools. The author also offers Pixelc Premium on Google Play to support the project, with grayscale tools and a background.

The free edition is the straightforward choice for artists who want a capable pixel-art editor without a subscription. Premium is for Android users who want those additional tools and wish to support the project; the core editor's open-source license remains GPLv3.

Platforms

Pixelc runs on Android, Linux, macOS, Windows, and the web. The browser app is mobile-friendly and can save offline. Samsung Internet Browser users should avoid tile work because of the reported rendering and corruption issue.

Who it's for

Pixelc is best suited to pixel artists making animated sprites, tile sets, or tilemaps who value touch-device support, local storage, and a free, open-source workflow. It is less suitable for anyone who depends on cloud synchronization or must use Samsung Internet Browser for tiling.

Pros and cons

  • Pros: Sprite, animation, and tilemap tools share one free, open-source editor, reducing the need to switch between separate apps.
  • Pros: Local saving and offline browser storage keep artwork on the device and make browser work possible without a connection.
  • Pros: Timeline, onion skinning, sprite-sheet export, and PNG, GIF, and TAR support cover key stages from animation to export.
  • Cons: There is no cloud syncing, so artists seeking synchronized artwork across devices will need another workflow.
  • Cons: Samsung Internet Browser can render tiles incorrectly and may cause further app corruption, making it a poor choice for tile editing there.

Alternatives

Pixel art software covers the broader category. Consider Pixelorama for another free, open-source option across Android, desktop, and web. LibreSprite is a free, open-source alternative for desktop and Android. Pixel Studio may suit users who want Google Drive sync, dark theme, and other PRO features, though those features require PRO.

PixelWall offers a free studio with drawing, layers, groups, references, animation, scripting, API, CLI, tilemap editing, and frame exports. Pro Motion NG has a free edition that permits commercial use, as well as a full version at $19 a month. Manabit is another option, with a Pro plan at $5.99 a month via an auto-renewing PayPal subscription that requires a license. Pix2D and PixSplat are also free alternatives.

Verdict

Choose Pixelc if you want a free, open-source editor that brings sprite animation and tilemap work together, especially on a touch device or in an offline browser workflow. Local storage and a wide set of pixel-art tools make it a compelling starting point. Look elsewhere if cloud syncing is essential or if Samsung Internet Browser is your main environment for tile editing.

Verdict

Pixelc combines sprite and tile editing with animation tools, local storage, and a mobile-friendly web app. The documented Samsung Internet Browser issue is worth noting if using that browser for tile work.

Questions

Is Pixelc free?

Yes. The Pixelc plan is listed as free, and the app is open source under GPLv3.

What platforms does Pixelc support?

It is available for Android, Linux, macOS, Windows, and the web.

What can Pixelc export?

The listed export formats are PNG, GIF, and TAR. Animation can be exported as GIF, and sprite-sheet export is supported.

Does Pixelc work offline?

The project says artwork is stored locally and nothing is sent to a server. Its web app can save artwork offline in the browser.

Is there a paid version?

The author offers Pixelc Premium on Google Play as a separate purchase to support the project. It includes grayscale tools and a background; its price is unstated.

Where can I get help with Pixelc?

The README points users to documentation and a tutorial, and the app includes tooltips.

Facts from Pixelc's own pages

Android requirements
AppBrain lists Android 6.0 or newer as the required Android version. · appbrain.com, 14 Oct 2026
Animation
Frames support animated previews, per-frame timing, three blend modes and GIF export. · github.com, 14 Oct 2026
Autotiling
The find-and-replace tool can match patterns and generate autotiled maps using replacement frames. · github.com, 14 Oct 2026
Brushes and kernels
Users can create custom brush kernels and use them as grayscale or color stamps. · github.com, 14 Oct 2026
Build instructions
The repository provides Emscripten commands for compiling the web build and exports main and two file-system callback functions. · github.com, 14 Oct 2026
Company identity
Google Play identifies the developer as Christina Horstmann of Horsimann at Dölls Diek 5, 46399 Bocholt, Germany. · play.google.com, 14 Oct 2026
Data safety
Google Play's developer declaration says no data is collected and no data is shared with third parties. · play.google.com, 14 Oct 2026
Documentation
Documentation consists of a GitHub tutorial covering drawing, palettes, selections, animation, layers, archives, tiles and autotiling, plus in-app tooltips. · github.com, 14 Oct 2026
Drawing modes
The tutorial documents freehand, dot, line, rectangle, circle, grid and inverted-grid drawing modes. · github.com, 14 Oct 2026
Drawing tools
Features listed include multiple drawing modes, shading, selections, and custom brushes, kernels, and stamps. · github.com, 2 Oct 2026
Export formats
The documented save functions produce PNG images, animated GIF files and TAR project archives. · github.com, 14 Oct 2026
Framework and dependencies
Pixelc is based on the author's separate “some” framework; listed components include SDL2, Emscripten, microtar and an MIT-licensed file-dialog library. · github.com, 14 Oct 2026
Google Play distribution
Google Play lists Pixelc as free, rated for everyone, with more than 50,000 downloads and a November 28, 2025 update. · play.google.com, 14 Oct 2026
Headquarters
Bocholt, Germany · github.com, 28 Sept 2026
Known browser issue
The README reports a Samsung Internet Browser issue where tiling can render tiles incorrectly and can lead to other app corruption. · github.com, 2 Oct 2026
Layers
Projects support multiple layers that can be blended or merged during saving. · github.com, 14 Oct 2026
License
The application and its assets are licensed under GPLv3, while the supporting framework is MIT licensed. · github.com, 14 Oct 2026
Limit: confusing tile and fill behavior
A Reddit reviewer found tile editing confusing and said the fill algorithm did not behave like a conventional fill tool. · reddit.com, 14 Oct 2026
Limit: crowded interface
A Reddit reviewer said the large skeuomorphic toolbar consumes workspace and described the interface as cluttered. · reddit.com, 14 Oct 2026
Limit: layer visibility
The developer confirmed in a Reddit discussion that Pixelc could not independently disable rendering of a specific layer at that time. · reddit.com, 14 Oct 2026
Limit: Samsung Internet corruption
The README reports tile rendering errors, broken file loading and black rectangles in Samsung Internet after repeated tiling operations. · github.com, 14 Oct 2026
Limit: upload zoom bug
The README documents a browser image-upload zoom bug and recommends resetting zoom with the desktop version or clearing browser data. · github.com, 14 Oct 2026
Local storage and privacy
The project says it sends nothing to a server and saves artwork locally, including offline in the browser for the web app. · github.com, 2 Oct 2026
Maker attribution
The GitHub repository credits René Horstmann as the author, while the maker's site describes Pixelc Premium as a sponsor edition. · renehorstmann.github.io, 14 Oct 2026

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