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PixelWall

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What PixelWall is

PixelWall is a local pixel-art and animation studio by CapLock, available in a browser and as desktop downloads. Its workspace includes drawing tools, layers and groups, animation clips, tilemap editing, 2D motion, scripts, and a command API. The browser editor requires no account and supports free editing and PNG exports. Artwork stays on the user’s device, and PixelWall has no cloud project sync. The Free studio plan includes drawing, animation, scripting, tilemap editing, frame exports in PNG, BMP, and TGA, and editable project files. PixelWall Pro costs 15.00 USD once and adds animated GIFs, sprite-sheet PNGs, sprite ZIPs with PNG and JSON, Tiled-compatible tilemap packages, and named export presets. Desktop downloads are available for Apple-silicon and Intel Macs, 64-bit Windows PCs, and 64-bit Linux PCs. Browser and command-line bundles require Node.js 22.13 or newer. A signed ownership license has no expiry and can unlock listed Pro features offline in a compatible installed or downloaded app. Lua scripts are bounded and cannot access arbitrary files, networks, or processes.

Who it suits

PixelWall may suit pixel-art creators who want drawing, animation, tilemap, scripting, and export tools in a local studio. It is available through a browser editor or desktop downloads, with no account required for browser editing.

What it does well

  • Browser editing and PNG exports are free.
  • Artwork stays on the user’s device.
  • Includes animation, scripting, and tilemap editing.
  • Pro license has no expiry and supports offline unlocking.
  • Desktop versions cover macOS, Windows, and Linux.

What to know first

  • There is no cloud project sync.
  • Browser and command-line bundles require Node.js 22.13 or newer.
  • Animated GIF and sprite-sheet exports require the paid plan.

Limits

The Free studio plan exports frames in PNG, BMP and TGA; animated GIFs, sprite-sheet PNGs, sprite ZIPs, Tiled-compatible packages and named export presets are included with PixelWall Pro at 15.00 USD once. The local library defaults to 40 recovery revisions per document and a 96 MiB estimated budget.

Plans

PlanBilled and limitsPrice
Free studio$0 · Drawing, layers, groups, references · Animation, scripting, API, CLI · Tilemap editing · PNG/BMP/TGA frame exports · Recovery and editable project filesFree
PixelWall Pro$15 USD once · Animated GIFs at 1×/2×/4×/8× · Sprite-sheet PNGs · Sprite ZIPs with PNG and JSON · Tiled-compatible tilemap packages · Named export presets$15, paid once

As pixelwall.dev lists them, read 15 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open the browser editor for free editing and PNG exports without an account.
  2. Download the desktop app for Apple-silicon or Intel Mac, 64-bit Windows, or 64-bit Linux.
  3. Install Node.js 22.13 or newer if using the portable local browser studio or CLI bundle.
  4. Use the Free studio plan, or purchase PixelWall Pro for 15.00 USD once.
  5. Use a signed PW2 ownership license to unlock listed Pro features offline in a compatible app.

Verdict

PixelWall combines pixel-art drawing, animation, and tilemap tools with local storage and browser or desktop access. The free plan covers editing and several frame formats; advanced export options are listed under the one-time Pro plan.

Questions

Is PixelWall free?

Yes. The Free studio plan costs nothing. PixelWall Pro costs 15.00 USD once.

What does PixelWall Pro add?

Pro adds animated GIF exports at 1×, 2×, 4× and 8×, sprite-sheet PNGs, sprite ZIPs with PNG and JSON, Tiled-compatible tilemap packages and named export presets.

Which platforms does PixelWall support?

PixelWall supports web, macOS, Windows and Linux. Desktop downloads cover Apple-silicon and Intel Macs, 64-bit Windows PCs and 64-bit Linux PCs.

Does PixelWall sync projects to the cloud?

No. Artwork stays on the user’s device, and PixelWall has no cloud project sync.

Does PixelWall require an account?

The browser editor requires no account and offers free editing and PNG exports.

What tools and exports are available?

The workspace includes drawing, layers and groups, animation clips, tilemap editing, 2D motion, scripts and a command API. Export formats include PNG, BMP, TGA, GIF, JSON, ZIP, .pixelwall and editable sprite files.

Facts from PixelWall's own pages

AI capability
PixelWall contains no embedded AI model; external agents can connect through the CLI, browser API or computer control. · pixelwall.dev, 15 Oct 2026
API batch limit
Browser command batches accept 1 to 2,000 commands and are limited to 16 MiB of command JSON. · pixelwall.dev, 15 Oct 2026
Automation
Supported automation surfaces include the local CLI, browser command API, bounded Lua 5.4 scripts, JSON command batches, and deliberate computer control. · pixelwall.dev, 30 Sept 2026
Browser access
The browser editor requires no account and offers free editing and PNG exports. · pixelwall.dev, 30 Sept 2026
Browser API
A running editor exposes version 1 of window.pixelwall for inspection, revision-checked edits, previews, saves and exports. · pixelwall.dev, 15 Oct 2026
Browser recovery limit
Local recovery defaults to 40 revisions per document and an estimated 96 MiB library budget. · pixelwall.dev, 15 Oct 2026
CLI
The command-line bundle requires Node.js 22.13 or newer and uses a saved Pro ownership license for premium exports. · pixelwall.dev, 30 Sept 2026
CLI capabilities
The CLI can create, inspect, render, import, apply JSON commands and run JavaScript or Lua scripts on native projects. · pixelwall.dev, 15 Oct 2026
CLI requirement
The standalone command-line bundle requires Node.js 22.13 or newer. · pixelwall.dev, 15 Oct 2026
Color modes
The document model supports RGBA, indexed and grayscale artwork with palettes and color conversion. · pixelwall.dev, 15 Oct 2026
Company identity
The official site identifies CapLock as PixelWall’s maker and gives [email protected] as its contact address. · pixelwall.dev, 15 Oct 2026
Core workspace
The editor supports drawing tools, layers and groups, animation clips, tilemap editing, 2D motion, scripts, and a command API. · pixelwall.dev, 30 Sept 2026
Desktop platforms
Desktop downloads are provided for Apple-silicon and Intel Macs, 64-bit Windows PCs, and 64-bit Linux PCs. · pixelwall.dev, 30 Sept 2026
Desktop requirements
Desktop downloads support Apple-silicon and Intel Macs on macOS 12 or newer, 64-bit Windows PCs and 64-bit Linux PCs. · pixelwall.dev, 15 Oct 2026
Independent hosting observation
ScamAdviser identifies Vercel Inc. in the United States as the server provider for pixelwall.dev. · scamadviser.com, 15 Oct 2026
Independent market context
SourceForge’s September 2026 pixel-art comparison describes common category capabilities such as layers, frame management, onion skinning, tilesets and sprite-sheet export. · sourceforge.net, 15 Oct 2026
Independent market listing
SourceForge’s displayed September 2026 comparison lists products including Photoshop, GIMP, Pixie Engine, Pixlr, Krita, Pixen and Piskel; PixelWall is not shown on the opened page. · sourceforge.net, 15 Oct 2026
Independent security observation
ScamAdviser reports a valid Let's Encrypt certificate and DNSFilter safe classification for pixelwall.dev. · scamadviser.com, 15 Oct 2026
Independent traffic observation
ScamAdviser describes pixelwall.dev as having a low Tranco traffic ranking and hidden WHOIS data. · scamadviser.com, 15 Oct 2026
Integrations
Official guides cover Phaser, PixiJS and Tiled workflows using sprite metadata and tilemap packages. · pixelwall.dev, 15 Oct 2026
Layers and animation
The editor supports layers, animation clips, frame timing and onion-skin overlays. · pixelwall.dev, 15 Oct 2026
Licence status
The reviewed pages describe proprietary PixelWall ownership licenses and do not state an open-source license. · pixelwall.dev, 15 Oct 2026
Limit: cloud sync
The product has no cloud project sync, so users must retain downloaded project backups. · pixelwall.dev, 15 Oct 2026
Limit: paid exports
Animated GIF, sprite-sheet, atlas and game-package exports require Pro even when invoked through the API or CLI. · pixelwall.dev, 15 Oct 2026

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