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GameTools

Free plan Web

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GameTools's own site

What GameTools is

GameTools is a browser-based toolkit for creating 2D game art, aimed at pixel artists and indie game developers. Its editors cover sprites, atlases, hitboxes, maps, audio and shaders. The sprite editor supports frame-by-frame work, layers, selection tools, color adjustments and animation preview. The map editor offers 47-tile auto-tiling and supports Tiled, LDtk and Ogmo formats. The shader editor works with HLSL and GLSL, provides real-time WebGL2 preview and includes more than 20 samples. GameTools imports and exports with tools and engines including Aseprite, Photoshop, Piskel, TexturePacker, Spine, Cocos2d, Phaser, Unity, Godot and GameMaker. Editing occurs client-side, with creative files read from and written to local disk rather than uploaded to GameTools servers. Free tools need no account, download or plugin. The Free plan limits undo steps, sprite sheets, hitbox files, audio files and shader layers. Premium costs $9.99 a month and adds unlimited project files and shader layers, 50-step undo, animation tools, batch processing, audio effects and the full shader library.

Who it suits

It suits pixel artists and indie developers making 2D game assets in a browser. Premium is for users needing larger project capacity, expanded undo and additional animation, processing, audio and shader tools.

What it does well

  • Multiple editors for 2D game assets
  • Real-time WebGL2 shader preview
  • Client-side creative-file handling
  • Free tools need no account
  • Commercial project use without restrictions

What to know first

  • Free plan has file and editing limits
  • Premium costs $9.99 a month
  • Firefox and Safari lack direct folder access
  • Best support is in Chromium browsers

Plans

PlanBilled and limitsPrice
Free5 undo steps · 5 sprite sheets · 4 hitbox files · 2 audio files · 3 shader layersFree
PremiumMonthly · Unlimited project files and shader layers · 50-step undo · animation timeline and tags · batch processing · audio effects · full shader library$9.99 a month

As eggametools.com lists them, read 8 Oct 2026. The maker's own page has the final word.

Verdict

GameTools combines browser-based art editors with broad import and export support while keeping creative files on the local disk. The free tier is limited, and Premium costs $9.99 a month.

Facts from GameTools's own pages

Account requirement
The free tools can be used without an account, and the site says no download, plugin, or sign-up is required to start. · eggametools.com, 8 Oct 2026
Browser support
GameTools works best in Chromium-based browsers such as Chrome, Edge, Brave, and Opera; Firefox and Safari can open and export files but lack direct folder access. · eggametools.com, 8 Oct 2026
Cloud settings
Premium users can opt into syncing preferences such as theme, grid settings, layout, and tool preferences; the synced data excludes creative files and image data. · eggametools.com, 8 Oct 2026
Commercial use
The FAQ says users may use the output in commercial projects without restrictions. · eggametools.com, 8 Oct 2026
Editors
It includes sprite, atlas, hitbox, map, audio, and shader editors. · eggametools.com, 8 Oct 2026
Imports and exports
Supported formats and engine integrations include Aseprite, Photoshop, Piskel, Pyxel Edit, TexturePacker, Spine, Cocos2d, Phaser, Unity, Godot, GameMaker, Box2D, Tiled, LDtk, and Ogmo. · eggametools.com, 8 Oct 2026
Local files
Editing happens client-side, and creative files are read from and written to the user's local disk rather than uploaded to GameTools servers. · eggametools.com, 8 Oct 2026
Map features
The map editor supports 47-tile auto-tiling and Tiled, LDtk, and Ogmo formats. · eggametools.com, 8 Oct 2026
Payment compliance
The privacy policy says the payment processor handles payment data in compliance with PCI-DSS standards. · eggametools.com, 8 Oct 2026
Payment security
Premium subscriptions use a third-party payment provider, and GameTools says it does not store full card numbers or CVV on its servers. · eggametools.com, 8 Oct 2026
Purpose
GameTools is a free, browser-based 2D game art toolkit for pixel artists and indie game developers. · eggametools.com, 8 Oct 2026
Shader support
The shader editor supports HLSL and GLSL with real-time WebGL2 preview and more than 20 samples. · eggametools.com, 8 Oct 2026
Sprite editing
The sprite editor supports frame-by-frame editing, layers, selection tools, color adjustments, and animation preview. · eggametools.com, 8 Oct 2026
Support
GameTools aims to respond within 1–2 business days, prioritizes bug reports and account issues, and provides priority support to Premium subscribers. · eggametools.com, 8 Oct 2026

Where GameTools stands on Freedom251

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