Side by side
GameTools vs PixelPen
Both stand on pixel art software. Which one you can start free with, which one lets you read the code, and what each costs once you pay.
Free plan Web
GameTools combines browser-based art editors with broad import and export support while keeping creative files on the local disk. The free tier is limited, and Premium costs $9.99 a month.
Visit GameTools Free plan AndroidLinuxMac+2
PixelPen combines pixel art editing and animation with Godot addon and standalone use. The free MIT-licensed project spans several platforms, though its Asset Store listing flags the version as unstable.
Visit PixelPenThe facts
| GameTools | PixelPen | |
|---|---|---|
| Free plan | Yes | Yes |
| Open source | Not published | Not published |
| Runs on | Web | Android, Linux, Mac, Web, Windows |
| Lowest paid plan | Premium: $9.99 a month | Free or on request |
| Plans published | 2 | 1 |
| Maker | Not published | Not published |
| Website | eggametools.com | github.com |
| On pixel art software | #20 of 70 | #16 of 70 |
GameTools: what it does well
- Multiple editors for 2D game assets
- Real-time WebGL2 shader preview
- Client-side creative-file handling
- Free tools need no account
- Commercial project use without restrictions
What to know first
- Free plan has file and editing limits
- Premium costs $9.99 a month
- Firefox and Safari lack direct folder access
- Best support is in Chromium browsers
PixelPen: what it does well
- Free and open-source under the MIT license
- Works as a Godot addon or standalone application
- Lists Windows, macOS, Linux, web, and Android support
- Supports pixel art editing and animation
What to know first
- Asset Store marks the listed version unstable
- Web demo may not support some features properly
- Requires Godot 4.5 or later per the Asset Store
- Standalone use requires setting a main scene and exporting
Alternatives to GameTools Alternatives to PixelPen The whole list