Metaplay

Web · Windows · Mac · Linux · Android · iPhone · Self-hosted · API · paid plans from €195/mo

Freedom report

Three barsScore 6.8

  • Free tierA free tier is on its own pricing page
  • Open codeNo open-source code on record
  • Runs widely6 of 6 device platforms
  • DocumentedPlans, terms and facts published

Metaplay is a backend platform for building and operating live service games. Its server-authoritative C# game server works with a Unity client library and shared client-server logic. The LiveOps dashboard includes player segmentation, A/B testing, over-the-air configuration updates, events, economy management, and player support tools. The SDK also provides guild and social features, leaderboards, leagues, and asynchronous matchmaking; synchronous matchmaking is in active development. Studios can host on managed Metaplay Cloud, their AWS infrastructure, another Kubernetes cluster, or on-premises. Metaplay supports Unity games on iOS, Android, Windows, Mac, Linux, and WebGL, and says its SDK works with Unity 2020.3 LTS and later. A free plan includes the full SDK and local server for local development; paid plans start at €195/month. One deployment distinction is that managed Metaplay Cloud supports single-region deployments, while self-hosted infrastructure supports multi-region deployments. The company says it is based in Helsinki and was founded in 2019.

Who it is for

Metaplay is intended for game studios building server-authoritative games, from prototypes through global launches, including teams operating multiple titles. Its local free plan can suit developers exploring the SDK, while its hosting options address teams with different infrastructure needs.

What is good

  • Free plan includes the full SDK and a local server.
  • LiveOps tools include segmentation, A/B testing, and events.
  • Supports several hosting approaches, including on-premises.
  • Unity game support spans mobile, desktop, and WebGL.
  • Includes social features, leaderboards, leagues, and matchmaking.

What to know first

  • Synchronous matchmaking is still in active development.
  • Managed Metaplay Cloud supports single-region deployments.
  • Paid plans start at €195/month.

Verdict

Metaplay combines a server-authoritative game backend with LiveOps and social features, and offers both local development and several hosting choices. Teams needing multi-region deployments should note that this is supported on self-hosted infrastructure rather than managed Metaplay Cloud.

Metaplay plans and pricing

All plans
Free Free Build and run locally · full SDK · local server · no hard limits on local development metaplay.io · 2 Oct 2026
Community support Free Free Discord server access metaplay.io · 2 Oct 2026
Starter €195/mo €195/month 5 DAU · 1 mini environment · solo developers or teams of two metaplay.io · 2 Oct 2026
Pre-launch €995/mo €995/month 100 DAU · 2 small environments · small teams metaplay.io · 2 Oct 2026
Standard support €1,500/mo €1500/month Weekday 09–17h · next business day response · onboarding session · portal tickets and 1:1 email support metaplay.io · 2 Oct 2026
Critical Incident Response €5,000/mo + €5000/month Add-on to paid support · 24/7 availability · 1h response SLA metaplay.io · 2 Oct 2026

Compared on game leaderboard software

Free plan
Yes
Multiplayer networking
Yes
Player accounts
Yes
Matchmaking
Yes
Cloud data
Yes
Live-ops tools
Yes
Deployment model
hybrid

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