Instead of Metaplay
Metaplay alternatives
Metaplay gives studios a backend for server-authoritative live-service games, pairing a C# server with a Unity client library and shared logic. Its LiveOps dashboard handles segmentation, A/B testing, configuration updates, events, economies and player support. The SDK adds accounts, social systems, leaderboards, leagues and matchmaking, while deployment can use Metaplay Cloud, customer infrastructure, Kubernetes or on-premises hosting. Local development is free, and paid plans start at €195 per month.
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brainCloud
Free plan AndroidAPIiPhone+5Cloud backend services across multiple game engines — brainCloud adds cloud data, tournaments, chat, notifications, analytics and Cloud Code as a general backend service.
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Construct 3
by Construct 3Free plan AndroidiPhoneLinux+3Visual game creation with built-in multiplayer — Construct 3 is a visual game-making tool with JavaScript or TypeScript, mobile export and multiplayer tools rather than Metaplay’s backend platform.
Free plan · paid from $9.99/user/mo Visit site - 3
AccelByte Gaming Services
Free plan AndroidAPIiPhone+5Managed online-game services at larger scale — AccelByte packages identity, progression, commerce, multiplayer and live operations, with Public Cloud or Private Cloud deployment.
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App42 Cloud API
Free plan AndroidAPIiPhone+2General applications needing REST backend modules — App42 offers 20+ REST modules and 400+ APIs for varied applications, including storage, recommendations, messaging and gaming.
From $85/mo (annual) Visit site - 5
CheddaBoards
Free plan AndroidAPIiPhone+5Open-source leaderboards and achievement systems — CheddaBoards focuses on server-validated leaderboards, achievements, profiles and authentication instead of Metaplay’s wider LiveOps platform.
Free plan Visit site - 6
Colyseus
Free plan Open source AndroidAPIiPhone+5Open-source real-time multiplayer rooms — Colyseus provides an MIT-licensed Node.js framework for authoritative rooms, automatic state synchronization and matchmaking.
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Crux
Free plan AndroidAPIiPhone+4Godot-centered backend with economy and matchmaking — Crux combines authentication, JSON data, seasonal leaderboards, economy and server-registry matchmaking, with Godot Linux runtime in closed alpha.
Free plan · paid from $10/mo Visit site - 8
5Stack
Free plan APILinuxWeb - 9
Amazon GameLift Servers
Free plan AndroidAPIiPhone+4 - 10
Epic Online Services
Free plan AndroidAPIiPhone+4 - 11
GS2-Matchmaking
Free plan AndroidAPIiPhone+5 - 12
Namazu Elements
Free plan APILinuxMac+3 - 13
GameRanger
Free plan MacWindows - 14
Idem
Free plan APISelf-hostedWeb - 15
Multiplayer API
Free plan APISelf-hostedWeb - 16
Photon Realtime
Free plan AndroidAPIiPhone+5 - 17
SmartFoxServer
Free plan AndroidAPIExtension+6 - 18
Unity
Free plan AndroidAPIiPhone+4 - 19
Unity Version Control
Free plan APILinuxMac+3 - 20
Open Match
Free plan APISelf-hosted - 21
PlayFlow
Free plan APIWeb - 22
Xsolla Backend
Free plan APISelf-hostedWeb - 23
Steam Input
Free plan APILinuxMac+1 - 24
Asobi
Free trial AndroidAPIiPhone+5 - 25
Beamable
Free trial AndroidAPIiPhone+5 - 26
Edgegap
Free trial AndroidAPIiPhone+4 - 27
Hive Matchmaking
Free trial AndroidiPhoneWeb+1 - 28
Gameye
Free trial APISelf-hostedWeb
Alternatives may fit better when a team uses another engine, needs a focused multiplayer or leaderboard service, or wants different hosting economics. Managed Metaplay Cloud is single-region, although self-hosting supports multi-region deployments. Before switching, weigh engine and platform compatibility, included backend services, operational responsibility, security and compliance needs, and support costs. Some products concentrate on real-time rooms or score validation; others provide general application APIs or managed online-game services. The choice depends on whether Metaplay’s combined Unity workflow and LiveOps coverage matter more than a narrower tool or a different deployment model.