Edgegap

Web · Windows · Mac · Linux · Android · iPhone · API · paid plans from $0.03/mo

Freedom report

Three barsScore 6.8

  • Free tierA free tier is on its own pricing page
  • Open codeNo open-source code on record
  • Runs widely6 of 6 device platforms
  • DocumentedPlans, terms and facts published

Edgegap provides matchmaking, game server hosting and orchestration on public edge computing infrastructure. Its regionless hosting can cache and deploy game servers on demand across more than 615 locations without an SDK. The orchestrator deploys to an available server on demand; Edgegap says this can reduce player latency by up to 58%. Hybrid orchestration can use a Private Fleet alongside Edge Cloud hosting. Automated matchmaking and a server browser run on fully managed clusters. Plugins for Unity, Unreal Engine and Godot support containerizing and deploying game servers, and listed integrations include PlayFab, Epic Online Services Lobbies, Mirror and Photon Fusion 2. Edge Cloud containers are limited to 24 consecutive hours; Private Fleets are suggested for longer-running containers. Distributed Relays support peer-to-peer networking but provide neither compute nor authoritative game servers. Trials are available, including a game server hosting trial with no credit card, one app, two versions and a 60-minute uptime cap per deployment. Edge Cloud costs 0.00 USD per month, billed by vCPU-minute, with $0.10/GB monthly egress.

Who it is for

Edgegap suits game studios and developers building multiplayer games, including mobile, VR, extended-reality and WebGL/HTML projects. It offers hosting, orchestration and matchmaking options for these teams.

What is good

  • Regionless hosting spans more than 615 locations.
  • No SDK is required for regionless deployments.
  • Hybrid orchestration can use a Private Fleet.
  • Integrates with Unity, Unreal Engine and Godot.
  • Game server hosting trial requires no credit card.

What to know first

  • Edge Cloud containers run for at most 24 consecutive hours.
  • Distributed Relays include no compute.
  • Game server trial deployments have a 60-minute uptime cap.

Verdict

Edgegap offers deployment, hosting and matchmaking options for multiplayer games, with trials and usage-based Edge Cloud billing. Check container runtime and relay limitations against the needs of your game.

Edgegap plans and pricing

All plans
Matchmaking & Server Browser — Free Trial Free Free trial on shared environment; time-limited to 3 hours Access to all features · limited resources edgegap.com · 3 Oct 2026
Edge Cloud Free Per vCPU per minute, billed by the minute on usage 0 active servers = $0 · $0.10/GB monthly egress · 0.25–4 vCPU per deployment · 615+ locations · no commitment edgegap.com · 3 Oct 2026
Game Server Hosting — Free Trial Free No credit card; free trial 1 app · 2 versions · 1.5 vCPU · usage caps · 1 concurrent deployment · 60-minute uptime cap per deployment edgegap.com · 3 Oct 2026
Distributed Relays — Free Trial Free Free trial Up to 50 CCU · 160 GB egress included · no compute edgegap.com · 3 Oct 2026
Private Fleet (Bare Metal) $0.03/mo Per vCPU per hour, billed monthly and always on; $280 per host/month (12-month rate) or $350 monthly 58 locations · egress included (6 TB per host/month) · 16 vCPU per host (15 usable) · persistent 24/7 capacity edgegap.com · 3 Oct 2026
Matchmaking & Server Browser — Hobbyist $0.03/mo $0.0312/hour; estimated $22/month at 24h/30d usage Dedicated environment · 1 vCPU · 2 GB RAM edgegap.com · 3 Oct 2026

Compared on game matchmaking software

Free plan
No
Edge locations
615 locations
Container support
Yes
Persistent storage
Yes
Custom domains
Yes

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