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AccelByte Multiplayer Servers

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Visit AccelByte Multiplayer Servers Alternatives Pricing

AccelByte Multiplayer Servers's own site

Plans

PlanBilled and limitsPrice
AMS Public Cloud free trial90-day free trial · 1,200 hours of ttx1.s instance usage · 2 vCPU · 2 GB RAM · 50 GiB network egress · 50 GiB server imagesFree
Cloud VMs — ttx1.s (AWS, x86)Hourly, on demand; price shown for N. America East and N. America West · 2 vCPU · 2 GiB RAM · 16 GiB storage · Compute plus network egress$0.05 a month

As accelbyte.io lists them, read 30 Sept 2026. The maker's own page has the final word.

Facts from AccelByte Multiplayer Servers's own pages

Autoscaling
AMS scales server capacity with player demand by region and can keep warmed servers ready for matches. · docs.accelbyte.io, 30 Sept 2026
Bare metal limit
The pricing page says bare-metal outbound egress pricing is coming soon. · accelbyte.io, 30 Sept 2026
Cloud VM billing
Cloud VM pricing charges compute plus network egress with no long-term commitment. · accelbyte.io, 30 Sept 2026
Engine integration
Unity and Unreal dedicated servers can use the AccelByte Game SDK; games using another engine need to implement the AMS watchdog protocol over a local websocket. · docs.accelbyte.io, 30 Sept 2026
Founded
2016 · accelbyte.io, 28 Sept 2026
Headquarters
Bellevue, Washington, United States · accelbyte.io, 28 Sept 2026
Hosting providers
The pricing page lists Amazon Web Services, Microsoft Azure, and Google Cloud for cloud VMs, and servers.com for bare metal. · accelbyte.io, 30 Sept 2026
Integration options
AMS can run with AGS Multiplayer or standalone alongside existing player, matchmaking, or session systems. · accelbyte.io, 30 Sept 2026
Isolation
The AMS documentation says the virtual machine assigned to a fleet is dedicated to that customer to avoid resource contention from other AMS customers. · docs.accelbyte.io, 30 Sept 2026
Monitoring
Built-in dashboards show server health, usage, and cost in real time. · accelbyte.io, 30 Sept 2026
Security
AccelByte says player and game data is encrypted at rest and in transit, with TLS 1.2 or above for data moving between systems. · accelbyte.io, 30 Sept 2026
Server allocation
A session management service can claim a dedicated server through the AMS endpoint, or a dedicated server can claim itself. · docs.accelbyte.io, 30 Sept 2026
Server platform limit
The integration guide says AMS supports dedicated servers built for Linux architecture. · docs.accelbyte.io, 30 Sept 2026
Trial limits
The AMS trial includes 1,200 hours of ttx1.s usage, 50 GiB of network egress, and 50 GiB for server images; exceeding a limit or using a larger instance results in usage billing. · accelbyte.io, 30 Sept 2026
What it does
AMS provisions, deploys, scales, and monitors dedicated game server fleets across cloud and bare metal. · accelbyte.io, 30 Sept 2026

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