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Asobi

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What Asobi is

Asobi is an open-source multiplayer game backend built on Erlang/OTP for solo developers and small teams making indie 2D games. It includes authentication, matchmaking, real-time synchronization, leaderboards, a virtual economy, social features, cloud saves, and an admin dashboard. Developers can build ephemeral matches or persistent worlds with lazily loaded zones, and Lua match logic can be changed during a running match with the update applied on the next tick. Official client SDKs are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, Lua, and LÖVE. Asobi also lists OpenTelemetry integration, structured logging, and telemetry events for matches, queues, and connections. The Apache 2.0 core can be run locally with Docker Compose or self-hosted as a Docker container. Asobi Cloud is invite-only while studios are onboarded; its pricing is flat per environment, with current plans available through the console. The project is single-node by design, pre-1.0, and not intended for twitch-latency AAA shooters.

Who it suits

Asobi is aimed at solo developers and small teams building indie 2D multiplayer games. Its self-hosted core may suit teams that want to run the backend themselves, while Cloud access currently requires an invitation.

What it does well

  • Includes authentication, matchmaking, and real-time sync
  • Lua match logic can update during a match
  • Supports persistent worlds and ephemeral matches
  • Apache 2.0 core can be self-hosted
  • SDKs cover several game engines and languages

What to know first

  • Designed as a single-node backend
  • Not intended for twitch-latency AAA shooters
  • Pre-1.0 status means APIs may change
  • Asobi Cloud is invite-only

Limits

The core is single-node by design, and the project is pre-1.0, so minor breaking API changes may occur before 1.0. Asobi Cloud is invite-only and uses flat per-environment pricing; current plans are shown through the console.

Plans

PlanBilled and limitsPrice
Asobi CloudInvite-only; flat per-environment pricing; contact via Discord for accessOn request

As asobi.dev lists them, read 7 Oct 2026. The maker's own page has the final word.

Getting started

  1. Visit https://asobi.dev/.
  2. Choose the Apache 2.0 core for self-hosting or request Asobi Cloud access through Discord.
  3. For local use, run the core with Docker Compose or self-host it as a Docker container.
  4. Use an official client library for your platform.
  5. For Cloud, ask on Discord for an environment to try before paying.

Verdict

Asobi provides a broad backend feature set for small-scale multiplayer game development, with both self-hosting and an invite-only cloud option. Its single-node design and pre-1.0 status are key constraints to consider.

Questions

Is Asobi open source?

Yes. Its core is Apache 2.0 licensed and can be self-hosted.

What does Asobi cost?

The core is free. Asobi Cloud uses flat per-environment pricing, with current plans available through the console.

Can I try Asobi Cloud before paying?

Yes. Prospective users can ask on Discord for an environment to try. Cloud access is invite-only.

Which game development platforms have official SDKs?

Official client libraries are listed for Unreal Engine, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, Lua, and LÖVE.

What kinds of multiplayer games does it support?

It supports ephemeral matches and persistent worlds with lazy-loaded zones.

Who makes Asobi?

The site identifies Widgrens IT AB, based in Uppsala, Sweden, as the maker.

Facts from Asobi's own pages

Backend features
The backend includes authentication, matchmaking, real-time sync, leaderboards, virtual economy, social features, cloud saves, and an admin dashboard. · asobi.dev, 7 Oct 2026
Client SDKs
Official client libraries are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart, and Lua. · asobi.dev, 7 Oct 2026
Cloud availability
Asobi Cloud is invite-only, with access requested through Discord; the site says broader signup is planned toward the end of 2026. · asobi.dev, 7 Oct 2026
Cloud hosting
Asobi Cloud is hosted on Hetzner in Germany, uses EU-only infrastructure sub-processors, and is invite-only while studios are onboarded. · asobi.dev, 7 Oct 2026
Cloud pricing
The Cloud page says pricing is flat per environment and directs visitors to the console for current plans; it does not state an amount on that page. · asobi.dev, 7 Oct 2026
Cloud tryout
The Cloud page says prospective users can ask on Discord for an environment to try before paying. · asobi.dev, 7 Oct 2026
Data protection
The Cloud page states that it provides per-player data export and deletion endpoints and a 72-hour breach notification clause. · asobi.dev, 7 Oct 2026
Game models
It supports ephemeral matches and persistent worlds, with matchmaking and lazy-loaded zones respectively. · asobi.dev, 7 Oct 2026
Game modes
It supports ephemeral matches and persistent worlds with lazy-loaded zones. · asobi.dev, 7 Oct 2026
Headquarters
Uppsala, Sweden · asobi.dev, 28 Sept 2026
Hot reload
Lua match logic can be updated while a match is running, with changes applied on the next tick. · asobi.dev, 7 Oct 2026
Integrations
Official client SDKs are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, and Lua. · asobi.dev, 7 Oct 2026
Intended users
The repository describes Asobi as intended for solo developers and small teams building indie 2D multiplayer games. · github.com, 7 Oct 2026
License and self-hosting
The core is Apache 2.0 licensed and can be self-hosted. · asobi.dev, 7 Oct 2026
Limitations
The repository says Asobi is single-node by design, with node-local subsystems, and is not intended for twitch-latency AAA shooters. · github.com, 7 Oct 2026
Maker
The site identifies the maker as Widgrens IT AB and lists an address in Uppsala, Sweden. · asobi.dev, 7 Oct 2026
Maturity
The repository states that Asobi is pre-1.0 and may have minor breaking API changes before 1.0. · github.com, 7 Oct 2026
Observability
Asobi lists OpenTelemetry integration, structured logging, and Telemetry events for monitoring matches, queues, and connections. · asobi.dev, 7 Oct 2026
Privacy and GDPR
The Cloud page describes player data export and deletion endpoints, a 72-hour breach notification clause, and a DPA based on EU Standard Contractual Clauses. · asobi.dev, 7 Oct 2026
Product
Asobi is an open-source multiplayer game backend built on Erlang/OTP. · asobi.dev, 7 Oct 2026
Runtime
Asobi describes per-process garbage collection, preemptive scheduling, OTP supervision, graceful shutdown, health endpoints, and rolling deploy support. · asobi.dev, 7 Oct 2026
Self-hosting
The project is Apache-2.0 licensed and can be run locally with Docker Compose or self-hosted as a Docker container. · github.com, 7 Oct 2026
Support
The maker invites users to ask questions and share projects in its Discord community. · asobi.dev, 7 Oct 2026
Trial
The Cloud page says prospective users can ask on Discord for an environment to try Cloud before paying. · asobi.dev, 7 Oct 2026

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