Freedom251 › Game Matchmaking Software
Asobi

What Asobi is
Asobi is an open-source multiplayer game backend built on Erlang/OTP for solo developers and small teams making indie 2D games. It includes authentication, matchmaking, real-time synchronization, leaderboards, a virtual economy, social features, cloud saves, and an admin dashboard. Developers can build ephemeral matches or persistent worlds with lazily loaded zones, and Lua match logic can be changed during a running match with the update applied on the next tick. Official client SDKs are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, Lua, and LÖVE. Asobi also lists OpenTelemetry integration, structured logging, and telemetry events for matches, queues, and connections. The Apache 2.0 core can be run locally with Docker Compose or self-hosted as a Docker container. Asobi Cloud is invite-only while studios are onboarded; its pricing is flat per environment, with current plans available through the console. The project is single-node by design, pre-1.0, and not intended for twitch-latency AAA shooters.
Who it suits
Asobi is aimed at solo developers and small teams building indie 2D multiplayer games. Its self-hosted core may suit teams that want to run the backend themselves, while Cloud access currently requires an invitation.
What it does well
- Includes authentication, matchmaking, and real-time sync
- Lua match logic can update during a match
- Supports persistent worlds and ephemeral matches
- Apache 2.0 core can be self-hosted
- SDKs cover several game engines and languages
What to know first
- Designed as a single-node backend
- Not intended for twitch-latency AAA shooters
- Pre-1.0 status means APIs may change
- Asobi Cloud is invite-only
Limits
The core is single-node by design, and the project is pre-1.0, so minor breaking API changes may occur before 1.0. Asobi Cloud is invite-only and uses flat per-environment pricing; current plans are shown through the console.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Asobi Cloud | Invite-only; flat per-environment pricing; contact via Discord for access | On request |
As asobi.dev lists them, read 7 Oct 2026. The maker's own page has the final word.
Getting started
- Visit https://asobi.dev/.
- Choose the Apache 2.0 core for self-hosting or request Asobi Cloud access through Discord.
- For local use, run the core with Docker Compose or self-host it as a Docker container.
- Use an official client library for your platform.
- For Cloud, ask on Discord for an environment to try before paying.
Verdict
Asobi provides a broad backend feature set for small-scale multiplayer game development, with both self-hosting and an invite-only cloud option. Its single-node design and pre-1.0 status are key constraints to consider.
Questions
Is Asobi open source?
Yes. Its core is Apache 2.0 licensed and can be self-hosted.
What does Asobi cost?
The core is free. Asobi Cloud uses flat per-environment pricing, with current plans available through the console.
Can I try Asobi Cloud before paying?
Yes. Prospective users can ask on Discord for an environment to try. Cloud access is invite-only.
Which game development platforms have official SDKs?
Official client libraries are listed for Unreal Engine, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, Lua, and LÖVE.
What kinds of multiplayer games does it support?
It supports ephemeral matches and persistent worlds with lazy-loaded zones.
Who makes Asobi?
The site identifies Widgrens IT AB, based in Uppsala, Sweden, as the maker.
Facts from Asobi's own pages
- Backend features
- The backend includes authentication, matchmaking, real-time sync, leaderboards, virtual economy, social features, cloud saves, and an admin dashboard. · asobi.dev, 7 Oct 2026
- Client SDKs
- Official client libraries are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart, and Lua. · asobi.dev, 7 Oct 2026
- Cloud availability
- Asobi Cloud is invite-only, with access requested through Discord; the site says broader signup is planned toward the end of 2026. · asobi.dev, 7 Oct 2026
- Cloud hosting
- Asobi Cloud is hosted on Hetzner in Germany, uses EU-only infrastructure sub-processors, and is invite-only while studios are onboarded. · asobi.dev, 7 Oct 2026
- Cloud pricing
- The Cloud page says pricing is flat per environment and directs visitors to the console for current plans; it does not state an amount on that page. · asobi.dev, 7 Oct 2026
- Cloud tryout
- The Cloud page says prospective users can ask on Discord for an environment to try before paying. · asobi.dev, 7 Oct 2026
- Data protection
- The Cloud page states that it provides per-player data export and deletion endpoints and a 72-hour breach notification clause. · asobi.dev, 7 Oct 2026
- Game models
- It supports ephemeral matches and persistent worlds, with matchmaking and lazy-loaded zones respectively. · asobi.dev, 7 Oct 2026
- Game modes
- It supports ephemeral matches and persistent worlds with lazy-loaded zones. · asobi.dev, 7 Oct 2026
- Headquarters
- Uppsala, Sweden · asobi.dev, 28 Sept 2026
- Hot reload
- Lua match logic can be updated while a match is running, with changes applied on the next tick. · asobi.dev, 7 Oct 2026
- Integrations
- Official client SDKs are listed for Unreal, Unity, Godot, Defold, TypeScript/JavaScript, Dart/Flutter, and Lua. · asobi.dev, 7 Oct 2026
- Intended users
- The repository describes Asobi as intended for solo developers and small teams building indie 2D multiplayer games. · github.com, 7 Oct 2026
- License and self-hosting
- The core is Apache 2.0 licensed and can be self-hosted. · asobi.dev, 7 Oct 2026
- Limitations
- The repository says Asobi is single-node by design, with node-local subsystems, and is not intended for twitch-latency AAA shooters. · github.com, 7 Oct 2026
- Maker
- The site identifies the maker as Widgrens IT AB and lists an address in Uppsala, Sweden. · asobi.dev, 7 Oct 2026
- Maturity
- The repository states that Asobi is pre-1.0 and may have minor breaking API changes before 1.0. · github.com, 7 Oct 2026
- Observability
- Asobi lists OpenTelemetry integration, structured logging, and Telemetry events for monitoring matches, queues, and connections. · asobi.dev, 7 Oct 2026
- Privacy and GDPR
- The Cloud page describes player data export and deletion endpoints, a 72-hour breach notification clause, and a DPA based on EU Standard Contractual Clauses. · asobi.dev, 7 Oct 2026
- Product
- Asobi is an open-source multiplayer game backend built on Erlang/OTP. · asobi.dev, 7 Oct 2026
- Runtime
- Asobi describes per-process garbage collection, preemptive scheduling, OTP supervision, graceful shutdown, health endpoints, and rolling deploy support. · asobi.dev, 7 Oct 2026
- Self-hosting
- The project is Apache-2.0 licensed and can be run locally with Docker Compose or self-hosted as a Docker container. · github.com, 7 Oct 2026
- Support
- The maker invites users to ask questions and share projects in its Discord community. · asobi.dev, 7 Oct 2026
- Trial
- The Cloud page says prospective users can ask on Discord for an environment to try Cloud before paying. · asobi.dev, 7 Oct 2026
Where Asobi stands on Freedom251
- Game Matchmaking Software#21 of 28
