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PlayFab

Free plan AndroidAPIiPhoneLinuxMacWeb+1

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PlayFab's own site

Plans

PlanBilled and limitsPrice
Free to Startbefore your title passes 100K players · 10 titles in Development Mode · 1,000 lifetime players per title · 750 free Multiplayer Server compute hoursFree
Standard Plan$99/mo for included meters; then pay-as-you-go · 10 development titles · 1,000 lifetime players per title · 20M PlayStream events · 10M telemetry events$99 a month
Premium Plan$1999/mo for included meters; then pay-as-you-go · 10 development titles · 1,000 lifetime players per title · 500M PlayStream events · 500M telemetry events$1,999 a month
Enterprise PlanEnterprise account plan · Private support channelsOn request
Pay-as-you-go$0/mo for included meters; then pay-as-you-go · 10 development titles · 1,000 lifetime players per titleFree

As developer.microsoft.com lists them, read 20 Sept 2026. The maker's own page has the final word.

Facts from PlayFab's own pages

Acquisition news
Microsoft announced its acquisition of PlayFab on January 29, 2018, describing it as a backend provider for cloud-connected games across mobile, PC and console. · blogs.microsoft.com, 14 Oct 2026
Analytics
PlayStream supplies a real-time and historical event stream with rules, filtering, search and exports to Azure Blob Storage or Amazon S3. · learn.microsoft.com, 14 Oct 2026
C/C++ platforms
The C/C++ SDK supports Win32 x64, Nintendo Switch, PlayStation 4 and 5, iOS, macOS, Android, Linux and Microsoft GDK. · learn.microsoft.com, 14 Oct 2026
Community
Community features include leaderboards, friends, groups, party communication, text and voice chat, transcription and translation. · learn.microsoft.com, 14 Oct 2026
Company headquarters
Crunchbase lists PlayFab in Seattle, Washington, United States. · crunchbase.com, 14 Oct 2026
Company legal name
Crunchbase lists the legal name as PlayFab, Inc. and identifies Microsoft as its acquirer. · crunchbase.com, 14 Oct 2026
Company size
Crunchbase lists PlayFab's employee range as 11–50. · crunchbase.com, 14 Oct 2026
Compliance
PlayFab states it is committed to GDPR compliance and provides hooks for players to view or delete their data; it also references COPPA-compliant games. · learn.microsoft.com, 14 Oct 2026
Data
Game Data Stream can monitor player activity, analyze retention and revenue, and export raw data. · developer.microsoft.com, 7 Oct 2026
Development limits
Development Mode permits up to 10 titles and 1,000 lifetime player accounts per title, with additional event, profile, storage and CloudScript limits. · learn.microsoft.com, 14 Oct 2026
Documentation
Public documentation includes tutorials, samples, feature guides, API references, SDK downloads and Discord community support. · learn.microsoft.com, 14 Oct 2026
Economy
Economy tools include catalogs, stores, sales, virtual currencies, user-generated content, drop tables and receipt validation. · learn.microsoft.com, 14 Oct 2026
Economy and UGC
Economy, monetization, and user-generated content tools include virtual economies, live offers, and built-in moderation. · developer.microsoft.com, 7 Oct 2026
Engines and platforms
The product page lists Unreal and Unity SDKs, custom-engine language support, PC, console, mobile and streaming devices, and integrations including Xbox, Steam, PlayStation, Nintendo Switch, App Store, and Google Play. · developer.microsoft.com, 7 Oct 2026
Free evaluation limit
Development Mode is free and allows up to 1,000 lifetime player account creations per title, with up to 10 titles per account. · developer.microsoft.com, 7 Oct 2026
Identity
Its identity service links player accounts across Windows, Xbox, Steam, PlayStation, Nintendo, Facebook, iOS and Android. · learn.microsoft.com, 14 Oct 2026
Integrations
The product page lists integrations for Xbox, Steam, PlayStation 4 and 5, Nintendo Switch, Apple App Store and Google Play. · developer.microsoft.com, 14 Oct 2026
Intended users
Microsoft describes PlayFab as serving game developers, from indie titles to AAA franchises. · developer.microsoft.com, 7 Oct 2026
Licence
The hosted PlayFab service is proprietary under Microsoft terms, while many SDK and sample repositories are publicly available under Apache 2.0 or MIT licenses. · developer.microsoft.com, 14 Oct 2026
Limit: documentation
A Reddit developer criticized API documentation for missing or inaccurate return details and said forum answers sometimes redirected requests to feature suggestions. · reddit.com, 14 Oct 2026
Limit: entity data
A Reddit developer reported that Entity data required several calls and imposed a 1 KB object limit compared with legacy storage. · reddit.com, 14 Oct 2026
Limit: free-tier change
A Reddit team reported that Microsoft reduced the free development ceiling they relied on from 100,000 to 1,000 monthly active users. · reddit.com, 14 Oct 2026
Limit: guild queries
The same Reddit report said the Groups API lacks a way to retrieve all groups of a given type, requiring developers to maintain their own guild index. · reddit.com, 14 Oct 2026
Limit: pricing complexity
Reddit developers described per-event and per-read/write metering as difficult to estimate and warned that unbatched calls can increase bills quickly. · reddit.com, 14 Oct 2026

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