Instead of GameFlow
GameFlow alternatives
GameFlow is a free, cross-platform tool for routing gamepad, keyboard, mouse, or phone-browser input through editable profiles to virtual-controller output. Its mapping options include gyro aiming, touchpad controls, shift layers, autofire, button combinations, and sandboxed Lua logic. A phone on the same local network can act as a controller without an app, and an OBS Browser source can show a transparent controller overlay. It runs on Windows, Linux, and macOS, but virtual gamepad output is currently built only for Windows.
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Monect PC Remote Play
Free plan AndroidiPhoneMac+2Remote PC control and phone-based gaming layouts — Monect adds remote desktop control, screen mirroring, virtual displays, file transfer, and phone-camera webcam use rather than GameFlow’s profile-based input routing.
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AntiMicroX
Free plan LinuxWindowsGamepad-to-desktop mapping on Linux or Windows — AntiMicroX maps gamepads to keyboard, mouse, scripts, and macros, while GameFlow adds phone input, gyro aiming, and virtual-controller output on Windows.
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ControllerBuddy
Free plan Open source LinuxMacWindowsFlight simulator controls and community profiles — ControllerBuddy focuses on simulator profiles, mode overlays, and an on-screen keyboard, unlike GameFlow’s general-purpose mappings and phone controller support.
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DS5 Mapper
Free plan MacWindowsDualSense gyro-to-mouse control — DS5 Mapper specializes in DualSense-to-keyboard-and-mouse mapping with gyro aim, while GameFlow handles multiple input types and virtual-controller output on Windows.
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LEA Extended Input
Free plan AndroidiPhoneWindowsMobile clients with customizable controls — LEA adds mobile client controls, community-shared layouts, macros, and extended game information, while GameFlow offers saved profiles and motion integration.
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DS4Windows
Free plan WindowsWindows emulation for PlayStation and other controllers — DS4Windows emulates Xbox 360 or DualShock 4 controllers and offers HidHide integration, addressing GameFlow’s physical-controller hiding limitation.
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FlexInput
Free plan WindowsWindows node-based HID, MIDI, and network routing — FlexInput uses a visual signal graph for HID and MIDI routing and supports HidHide, whereas GameFlow uses saved profiles and Lua control logic.
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JoyShockMapper
Free plan Open source LinuxSelf-hostedWindows - 9
InputConfig
Free plan Mac - 10
Input Remapper
Free plan Linux - 11
JoyXoff
Free plan Windows - 12
OmniControl
Free plan Windows - 13
Steam Input
Free plan APILinuxMac+1 - 14
PadForge
Free plan Windows - 15
PlayAbility Adaptive Software
Free plan Windows - 16
Universal Control Remapper
Free plan Windows - 17
Xbox 360 Controller Emulator
Free plan Windows - 18
ControllerKeys
Free trial Mac - 19
InputPlumber
Free plan Linux - 20
JoyToKey
Free trial Windows - 21
reWASD
Free trial AndroidiPhoneWindows - 22
Controller Companion
Paid Windows5.6 Visit site - 23
Joystick Mapper
Paid Mac5.3 Visit site - 24
Keypable
Paid Windows
That output gap, along with GameFlow’s inability to hide physical controllers from games, may make a focused alternative a better fit. The options here range from remote PC control and mobile input to simulator-oriented profiles, DualSense gyro aiming, and Windows virtual-device routing. Compare the operating systems and controllers you use, whether keyboard-and-mouse actions or virtual-controller output matters more, and any driver or permission requirements. Also weigh GameFlow’s profile and motion tools against alternatives’ specialized workflows and device support.
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