Instead of Checkpoint64
Checkpoint64 alternatives
Checkpoint64 focuses on PC game saves: it watches folders for games from Steam, GOG, Epic, emulators and modded setups, then uploads changed files after play has finished writing. Each upload becomes a version to browse and restore, and shared saves use expiring locks to prevent teammates from uploading at the same time. Discord notifications and Patreon membership controls add options for shared-save groups. It runs on Windows, macOS and Linux, with a free plan and paid plans from €5/mo.
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SaveState
Free plan Open source AndroidLinuxMac+1Free local backups with configurable cloud sync — SaveState creates compressed ZIP backups and can sync through user-configured providers instead of Checkpoint64’s cloud service.
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EmuSync
Free plan APILinuxWindowsSyncing emulator and non-Steam saves across devices — EmuSync maps saves to Google Drive, Dropbox, OneDrive, or a local folder, while Checkpoint64 centers on cloud-backed spaces and team locks.
- 3
Game Backup Monitor
Free plan LinuxWindowsAutomatic post-play backups on Windows or Linux — Game Backup Monitor backs up after play ends using 7-Zip and can monitor any PC application, while Checkpoint64 uploads changed saves to its cloud.
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Game Save Genie
Free plan LinuxMacSelf-hosted+1Broad game coverage and guarded cross-device restores — Game Save Genie covers more than 19,000 games and uses staged, safety-snapshotted restores, unlike Checkpoint64’s team-oriented cloud spaces.
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Hoard
Free plan LinuxMacSelf-hosted+1Cross-device save sync with indefinitely kept snapshots — Hoard keeps snapshots indefinitely and exports saves in original format even on Free, while Checkpoint64’s Free plan has 20 MiB per space.
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Ludusavi
Free plan Open source APIExtensionLinux+2Large game-library backups and scripting — Ludusavi covers more than 19,000 games, supports registry saves and screenshots, and offers CLI scripting alongside its GUI.
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OpenSave
Free plan APILinuxMac+2Account-free syncing across devices on a network — OpenSave pairs devices directly on Wi-Fi or via internet room codes without accounts, while Checkpoint64 uses cloud spaces and team accounts.
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Checkpoint
Free plan APILinuxMac+1 - 9
Gamekeeper
Free plan Windows - 10
Game Save Manager
Free plan Windows - 11
GSBS
Free plan APILinuxMac+3 - 12
GSM
Free plan LinuxWindows - 13
OmniSave
Free plan AndroidMacWindows - 14
Playnite Save Manager
Free plan ExtensionWindows - 15
QSave
Free plan MacWindows - 16
SideSave
Free plan APILinuxSelf-hosted - 17
GameSave Manager
Free plan Windows - 18
JKSV
Free plan - 19
Hg.SaveHistory
Free plan Windows - 20
SaveKnight
Free plan Windows - 21
Save Keeper
Free plan - 22
Savra
Free plan Windows - 23
OpenSave
Free plan LinuxMacWindows - 24
GSB
Paid LinuxMacWindows
The main trade-off is the free plan’s 20 MiB of cloud storage per space; even its Pro plan costs €5 a month. Checkpoint64 also relies on its cloud service, and it is not end-to-end encrypted or zero-knowledge. Alternatives differ in where backups go, which games and devices they cover, and whether they focus on synchronization or archiving. When switching, weigh the storage destination and control you want against automatic detection, restore history, conflict handling and cross-device support. A free desktop backup tool may avoid a subscription, while another sync service may better fit a multi-device setup.