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Playnite Save Manager

Free plan ExtensionWindows

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Playnite Save Manager's own site

What Playnite Save Manager is

Playnite Save Manager is a free Windows extension for backing up, restoring, and managing PC game saves in Playnite. It detects save locations automatically, including paths tied to a user profile, a game directory, or an emulator directory, and supports relative paths. Users can create backups with optional notes, choose an earlier backup to restore, and protect selected files or folders from being overwritten during restoration. An optional setting makes a backup when a game stops, and users can set a maximum number of automatic backups per game; 0 means unlimited. The plugin can import and export save-path configurations, ZIP backup packages, and global configurations with backups. Cloud synchronization uses Rclone, configured through a provider dropdown and wizard, but is described as experimental. The project warns of possible upload and deletion issues; syncing configuration before a game starts can increase startup time, while restoring before background uploads finish may lead to cloud pulls or save conflicts. Optional version tracking records CRC32 checksums. It is licensed under AGPL-3.0 and is recommended for installation through Playnite's add-on database; a .pext file is also available.

Who it suits

It suits Playnite gamers who want to manage PC game saves, retain earlier backups, or synchronize saves through a cloud service. Users who choose cloud sync should account for its experimental status and listed caveats.

What it does well

  • Automatically detects save paths.
  • Backups can include notes.
  • Restore can exclude selected files or folders.
  • Automatic backups can run when a game stops.
  • Imports and exports configurations and ZIP backup packages.

What to know first

  • Cloud synchronization is experimental.
  • Cloud uploads and deletions may have issues.
  • Version 2.0.0 is incompatible with version 1.0.x.
  • No scheduled backups.

Plans

PlanBilled and limitsPrice
FreePlaynite save backup and management plugin · cloud sync is experimentalFree

As github.com lists them, read 5 Oct 2026. The maker's own page has the final word.

Getting started

  1. Install the extension from Playnite's add-on database, or download a .pext file from GitHub Releases for manual installation.
  2. Let the extension detect save paths or use its supported profile, game-directory, and emulator-directory paths.
  3. Create a backup and optionally add a note.
  4. Set an automatic-backup count per game; use 0 for unlimited backups.
  5. For cloud sync, select a provider and authorize it through the Rclone configuration wizard.

Verdict

Playnite Save Manager offers save backups, restore controls, and optional automation for Playnite users. Cloud sync has documented risks, and the version 2.0.0 upgrade requires attention to the project's compatibility warning.

Questions

Is Playnite Save Manager free?

Yes. Its Free plan is listed as free.

Which platform does it support?

It is listed for Windows as a Playnite extension.

Can it back up saves automatically?

Yes. An optional setting creates a backup when a game stops. The maximum count is configurable per game, and 0 means unlimited.

Does it support cloud synchronization?

Yes, through Rclone. The project describes this feature as experimental and notes possible upload, deletion, and conflict issues.

What license does it use?

The project is licensed under AGPL-3.0.

How can I install it?

The recommended route is Playnite's add-on database. Manual installation from a .pext release file is also documented.

Facts from Playnite Save Manager's own pages

Automatic paths
The plugin automatically detects save paths and supports paths based on the user profile, game directory, and emulator directory. · github.com, 5 Oct 2026
Automation
An optional setting creates a backup when a game stops, and users can set a maximum count for automatic backups per game, with 0 meaning unlimited. · github.com, 5 Oct 2026
Backup limit
The maximum backup count is configurable per game, and setting it to 0 means unlimited backups. · github.com, 5 Oct 2026
Backups
Users can create backups with optional notes and restore a selected earlier backup. · github.com, 5 Oct 2026
Cloud integration
Cloud backup synchronization uses Rclone and is described as experimental, with possible upload and deletion issues. · github.com, 5 Oct 2026
Cloud providers
Cloud services are configured through Rclone using a provider dropdown and setup wizard; the README does not enumerate providers. · github.com, 5 Oct 2026
Cloud setup
Users select a cloud provider and authorize it to Rclone through a configuration wizard. · github.com, 5 Oct 2026
Cloud sync
Cloud Sync uses Rclone to synchronize saves across devices, and the project describes this feature as experimental. · github.com, 5 Oct 2026
Cloud sync caveat
Enabling configuration sync before a game starts can increase startup time, and restoring before background uploads finish may cause cloud pulls or save conflicts. · github.com, 5 Oct 2026
Compatibility limit
Release notes warn that version 2.0.0 is incompatible with version 1.0.x and instruct users to export data and delete local plugin data before upgrading. · github.com, 5 Oct 2026
Distribution
The project recommends installation through the Playnite Add-on Database and also provides a downloadable .pext file through GitHub Releases. · github.com, 5 Oct 2026
Import and export
The plugin supports importing and exporting save path configurations, ZIP backup packages, and global configurations with backups. · github.com, 5 Oct 2026
Installation
The README recommends installing through Playnite's add-on database and also documents manual installation from a .pext release file. · github.com, 5 Oct 2026
Intended users
The project describes itself as made for Playnite gamers who want to manage PC game saves. · github.com, 5 Oct 2026
License
The project is licensed under AGPL-3.0. · github.com, 5 Oct 2026
Path detection
The plugin detects save paths using user profile, game directory, and emulator directory locations, and supports relative paths. · github.com, 5 Oct 2026
Purpose
Playnite Save Manager is a plugin for backing up, restoring, and managing PC game saves. · github.com, 5 Oct 2026
Release compatibility
The v2.0.0 release notes warn that this version is incompatible with v1.0.x and advise exporting data and deleting local plugin data before upgrading. · github.com, 5 Oct 2026
Restore
Users can restore an earlier save and exclude selected files from being overwritten during restoration. · github.com, 5 Oct 2026
Restore exclusions
Users can exclude selected files or folders from being overwritten when restoring a backup. · github.com, 5 Oct 2026
Security and trust
The repository identifies the project as AGPL-3.0 licensed; the README does not describe security certifications or compliance. · github.com, 5 Oct 2026
Support
The project welcomes bug reports and feature requests through GitHub Issues, as well as pull requests and translations. · github.com, 5 Oct 2026
Support and contributions
The project invites bug reports and feature suggestions through GitHub Issues, as well as pull requests and translation contributions. · github.com, 5 Oct 2026
Version tracking
Optional version tracking records CRC32 checksums for saves as version information to support future automatic conflict resolution. · github.com, 5 Oct 2026

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