Game Backup Monitor detects when games are running and backs up their saved games after play ends, using 7-Zip compression. It runs on Windows and Linux, and can monitor other PC applications as well as games. You can set individual options for an unlimited number of monitored games, track total play hours or sessions, and optionally launch games from the program. It can detect games running through DOSBox, ScummVM, or Wine, and import unofficial game configurations from the Ludusavi Manifest. The software is free: free. Cloud backup requires a cloud storage provider and folder-sync client. Windows requires .NET Framework 4.8; Linux requires Mono and additional packages, including SQLite3 and 7-Zip. The maker describes the decade-old project as complete, with maintenance updates but no major changes. Its application is not digitally signed, so Microsoft may flag the installer or executable as unsafe. Sharing a backup folder between Windows and Linux is not supported or recommended.
Who it is for
It suits players who want automatic save backups and game-session tracking on Windows or Linux. It can also monitor other PC applications.
What is good
- Free, with an unlimited number of monitored games.
- Compresses backups with 7-Zip after play ends.
- Detects games through DOSBox, ScummVM, and Wine.
- Can import configurations from the Ludusavi Manifest.
What to know first
- Cloud backup needs a provider and sync client.
- Windows requires .NET Framework 4.8.
- Linux needs Mono and additional packages.
- Microsoft may flag the unsigned application as unsafe.
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Game Backup Monitor: the full review
Game Backup Monitor combines automatic save backups with configurable game monitoring on Windows and Linux. Plan for its platform requirements, and for a separate provider and sync client if you want cloud backups.
Overview
Game Backup Monitor (GBM) detects games as they run and backs up their saves after play ends, using 7-Zip compression. It is best suited to Windows and Linux players who want automatic, per-game backups without a game-count cap.
Its appeal is practical rather than ambitious: it can also monitor other applications and handle games running through DOSBox, ScummVM, or Wine. The trade-offs are setup work for cloud storage, an unsigned application that Microsoft may flag, and a project whose maker says it is complete and will receive maintenance updates but no major changes.
Key features
Automatic backups after a game closes remove the need to remember to copy saves manually. You can set up an unlimited number of monitored games, each with its own settings, and optionally track total play hours and individual sessions. Direct launching from GBM is also optional, so it can serve as both a monitor and a starting point for games.
GBM is not limited to games: it can monitor any application on a PC. Support for DOSBox, ScummVM, and Wine makes it relevant to older games and compatibility-layer setups. Importing configurations from the Ludusavi Manifest, which provides thousands of configurations, can reduce manual setup; those configurations are unofficial.
Cloud backup requires a separate cloud storage provider and folder synchronization client. That gives users flexibility over where their backups go, but GBM is not a self-contained cloud service. The maker says the application connects to the internet only when the user requests game-configuration imports and does not upload computer information.
Automatic backup, scheduled backups, version history, game detection, and restore options are supported. The project is mature but not positioned for major feature growth, so it is a better fit for users who value its current capabilities than those looking for an actively expanding product.
Pricing
GBM's Game Backup Monitor plan is free. It is open source, supports unlimited games, and includes 7-Zip compression. There is no paid tier to unlock a higher game limit; the cost is the time and setup needed to configure the software and, if wanted, pair it with a provider and sync client for cloud backups.
Platforms
GBM supports Windows and Linux. Development testing verifies Windows 11 and Linux Mint 21. Windows requires .NET Framework 4.8; Linux requires Mono and additional packages, including SQLite3 and 7-Zip. The installer and executable are not digitally signed, so Microsoft may flag them as unsafe. Sharing one backup folder between Windows and Linux is technically possible, but explicitly not recommended or supported.
Who it's for
Choose GBM if you play on Windows or Linux, want unlimited monitored games, and are willing to manage local configuration or provide your own cloud-sync setup. It also suits users who want save backups for non-game applications or need monitoring for games run through DOSBox, ScummVM, or Wine. Look elsewhere if you need a signed Windows application, supported cross-platform sharing of one backup folder, or a project expected to add major features.
Pros and cons
- Unlimited games at no cost: useful for large libraries without a per-game cap or paid upgrade.
- Automatic, compressed backups with version history: reduces manual save copying while retaining backup versions.
- Broad monitoring scope: can monitor non-game applications as well as games using DOSBox, ScummVM, or Wine.
- Cloud setup is external: users must choose a provider and configure a folder sync client.
- Unsigned application: Microsoft's safety warning can complicate installation for cautious Windows users.
- Limited project direction: maintenance updates are planned, but major changes are not.
Alternatives
For a broader comparison, see Game Save Managers.
- Checkpoint64 is worth considering if its free plan's 20 MiB per space and team features fit your needs, or if its Pro plan's 5.00 EUR per month, billed monthly and cancel anytime, is preferable.
- EmuSync is another free option with no subscription or paywall, and supports API, Linux, and Windows.
- Game Save Genie is a free option for users who want to use their own cloud storage and need Linux, macOS, self-hosted, or Windows support.
- Hoard is a freemium alternative with Linux, macOS, self-hosted, and Windows support.
- Ludusavi is a free, MIT-licensed portable executable for Windows, Linux, or Mac.
- OpenSave is free and open source, with no subscription, pro tier, ads, or telemetry, and supports self-hosting as well as desktop platforms.
- Game Save Manager is a Windows-only alternative with a free 64-bit installer on GitHub; an optional support download is also available.
- Gamekeeper is a Windows-only freemium alternative whose free plan limits Multi-Space to three per game and supports several local and network storage types.
Verdict
GBM is a strong fit for Windows and Linux players who want free, automatic backups across an unlimited library and do not mind configuring their own cloud sync. Choose it for its scope and per-game controls; look elsewhere if you need a signed installer, supported sharing of a backup folder across Windows and Linux, or a product still building major features.
Get started with Game Backup Monitor
- Visit the Game Backup Monitor website.
- Install it on Windows or Linux.
- Meet the platform requirements: .NET Framework 4.8 on Windows, or Mono and additional packages including SQLite3 and 7-Zip on Linux.
- Add games to monitor and configure their individual settings.
- Pair GBM with a cloud storage provider and folder synchronization client if you want cloud backup.
What the free plan stops at
Cloud backup depends on a cloud storage provider and a folder synchronization client. Windows requires .NET Framework 4.8; Linux requires Mono and additional packages, including SQLite3 and 7-Zip.
Questions about Game Backup Monitor
Is Game Backup Monitor free?
Yes. The listed plan is free and includes unlimited games and 7-Zip compression.
Which platforms does it support?
It is available for Windows and Linux. Windows requires .NET Framework 4.8; Linux requires Mono and additional packages, including SQLite3 and 7-Zip.
Does it support cloud backups?
Yes, but cloud backup requires pairing GBM with a cloud storage provider and a folder synchronization client.
Can it monitor applications other than games?
Yes. It can monitor any application on a PC.
Is Game Backup Monitor open source?
The listed plan describes it as open source.
Will the project receive major updates?
The maker describes the project as complete and says it will receive maintenance updates but no major changes.
Game Backup Monitor plans and pricing
All plansCompared on game save managers
- Free plan
- Yes
- Automatic backup
- Yes
- Cloud synchronization
- Yes
- Scheduled backups
- Yes
- Version history
- Yes
- Game detection
- both
- Supported platforms
- multi-platform
- Restore options
- both


