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Find Indian game partners by building three separate shortlists: publishers for distribution, marketing, monetisation and live operations; investors whose thesis matches your studio; and development partners that can deliver contracted art, engineering or production work. Start with the Game Developer Association of India (GDAI) community and Indie Connect, use the India Game Developer Conference (IGDC) Investor–Publisher Connect for curated meetings when its intake is open, and compare GDAI Supernova with the KRAFTON India Gaming Incubator (KIGI) for incubation. Then verify each organisation’s current intake, stage, geography, capabilities and commercial terms before sending a tailored pitch. A directory listing, event appearance or past deal is a lead to qualify—not evidence that a company will accept, fund or publish your game.
What kind of partner do you need?
Decide the outcome you need before searching for names. A publisher, investor and development partner may all work in games, but they solve different problems and evaluate different evidence.
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| Partner role | Usually helps with | What you should ask for | Evidence to prepare |
|---|---|---|---|
| Publisher | Distribution, user acquisition, monetisation, launch planning and live operations | Target market, platform and genre fit; marketing and live-service capabilities; submission route | Playable build or trailer, audience plan, production schedule and commercial goals |
| Investor | Equity or other capital for a studio, product or platform | Investment thesis, stage, geography, cheque process and decision timeline | Team credentials, product progress, market opportunity, budget, milestones and financing plan |
| Development partner | Paid or contracted art, engineering, co-development, testing or production capacity | Relevant discipline, platform experience, staffing, milestones, quality process and IP treatment | Statement of work, reference-quality examples, schedule, acceptance criteria and budget |
EY’s May 2025 study separates IP-driven studios, publishing companies and service/game-development studios. Its category examples are useful for discovery, not proof of a current submission window or suitability; use the report as a starting map and validate every lead directly.
Read the EY India games industry report for the category framework and examples.
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Where can you discover Indian game-industry contacts?
Use community directories, curated matchmaking and official programme pages together. No single list is a current, complete database of willing partners.
GDAI Indie Connect
GDAI describes Indie Connect as a place for creators to showcase games and find collaborators, mentors and teams. Its site reports more than 200 member studios; treat that as GDAI’s own as-observed description in 2026, not an independently measured industry census. Membership provides community and event access, not promised funding or an IGDC pass.
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IGDC’s Investor–Publisher Connect is designed for screened, one-to-one introductions between studios, investors and publishers. The programme describes curated meetings, five-minute fast-pitch interactions and mentor sessions. Indian developers making original mobile, PC, console or XR games are encouraged to apply when an intake is open, with selection based on factors such as originality, development stage, commercial potential, team capability and partner fit.
The page lists October 10, 2026 as the submission deadline. That date had passed by October 30, 2026, so do not present applications as open or assume a later intake. The wider 2026 conference was reported for October 28–31 in Chennai. Selected matchmaking participants need a valid IGDC pass, and a pass does not guarantee selection or meetings. Check the organiser’s current notice before planning travel or paying for access.
Check the IGDC Investor–Publisher Connect page for the latest intake, eligibility and event instructions.
Incubators and cohort pages
Programme pages can reveal emerging studios and the kind of evidence partners expect. GDAI Supernova is aimed at pre-revenue original-IP studios, while KIGI publishes a more structured eligibility and materials list. A cohort participant may be a useful peer or referral, but cohort membership does not mean that the team offers commercial co-development.
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Use a company’s own service pages, portfolio, case studies and current contact route to validate a lead. Historical event participation, an old partnership announcement or a directory entry should trigger a verification step rather than an assumption that submissions are still accepted.
Which Indian publishers should you research?
Research publishers by the job you need them to perform: distribution, user acquisition, monetisation, regional launch support or live operations. Ask whether they work with your platform, genre, territory and development stage before sending a deck.
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Examples from industry listings
EY’s 2025 category list names Nazara, JetSynthesys and nCore among Indian publishing companies. The list is a discovery aid, not a current acceptance directory. Confirm whether each company is reviewing external projects, which platforms it supports and whether its current focus matches your game.
Nazara’s documented activity
A December 2023 exchange filing documented publishing partnerships involving four Indian studios and five games. That establishes activity at that time; it does not establish present-day submission terms, genres, deal structures or an open intake. Use the filing as context, then look for a current corporate contact or programme announcement.
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Felicity’s site invites game submissions and describes support around distribution, monetisation and live operations. Verify the current submission instructions, supported genres, territories, build requirements and response process before recommending it to a studio. Do not infer acceptance, funding or a standard revenue split from a general invitation.
Questions for a publisher call
- Which platforms, territories and genres are active priorities?
- At what stage do you sign: concept, prototype, soft launch or finished game?
- What launch, user-acquisition, analytics and live-operations work can your team actually provide?
- Who owns the IP, sequel rights, data and storefront accounts under the proposed agreement?
- What milestones, reporting cadence, approval rights and termination conditions would apply?
Which investors might fit an Indian game studio?
Start with thesis fit, not a famous name. An investor who funds infrastructure or a different stage may be a poor match for an original game even if the fund has backed technology companies.
Lumikai
Lumikai describes an investment thesis spanning first-principles gaming studios, new-media content, platforms and infrastructure. Compare your company and product against that stated scope, then confirm stage, geography, ticket size and whether the fund is accepting introductions.
Investors associated with IGDC matchmaking
Reporting ahead of IGDC 2026 identified Makers Fund, Elevation and Prime Venture Partners among investors associated with its matchmaking programme. Participation in an event does not prove that a fund’s current mandate, cheque size or willingness to review an unsolicited pitch is unchanged. Use the programme or a warm introduction to establish current interest.
Build an investor-fit screen
- Thesis: Does the fund explicitly discuss games, interactive content, platforms or infrastructure relevant to your company?
- Stage: Is it seeking pre-seed, seed, growth or a later round?
- Geography: Does it invest in India-based companies or require a particular incorporation location?
- Business model: Does it understand premium, free-to-play, advertising, licensing or services revenue?
- Portfolio fit: Could a portfolio company, distribution relationship or operating partner help your plan?
How do you evaluate Indian development partners?
Service and co-development studios should be evaluated against a defined work package, not a general claim that they “make games.” Match the partner’s discipline, platform and delivery capacity to your production risk.
Studios to investigate
EY lists Juego Studio, Lakshya Digital, Capermint and Yudiz among service/game-development studios. Lakshya’s own site describes 2D and 3D art, animation, managed services, integration and VFX, and reports more than 175 AAA titles delivered. That number is the company’s portfolio claim, not an independent audit; request references and examples relevant to your project.
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Ask for proof in the right format
- Examples on the same platform, engine, art style or technical discipline.
- Named delivery roles, available headcount and the time zone in which reviews occur.
- A milestone plan with asset lists, build cadence, review rounds and acceptance criteria.
- How source files, documentation, localisation files and other assets are handed over.
- Security, confidentiality, subcontracting and continuity arrangements.
- Contract language covering IP assignment, pre-existing tools, payment triggers, rework and termination.
A portfolio demonstrates capability; it does not establish capacity for your dates or agreement to your ownership terms.
Should you apply to Supernova or KIGI?
Choose between them by stage and support type. Supernova is a free, three-month mentorship and introduction programme without direct GDAI funding. KIGI describes eligibility for India-based, registered companies and milestone-based financial support for selected teams.
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|---|---|---|---|---|
| GDAI Supernova | Pre-revenue studios with original IP | Application materials and programme participation; confirm the current intake page | Three-month tenure, mentorship and introductions; participation is free | The FAQ states: “The programme does not provide direct funding.” |
| KRAFTON India Gaming Incubator (KIGI) | India-based teams with a registered company, subject to its eligibility rules | Concept document, prototype or demo and pitch deck; the expanded mandate includes mobile games in beta or soft launch and PC games with live demos and early traction | Milestone-based financial support stated as $50,000–$150,000 | The range is a programme statement, not a guaranteed award to every applicant; verify current terms and milestones |
KIGI’s requested deck covers the team, game concept, timeline, budget, support needed and business goals. Supernova is more appropriate when introductions and structured mentorship are the immediate need and the studio is pre-revenue. Neither programme removes the need to clarify IP ownership, reporting, milestones or any obligations created by participation.
What should you prepare before contacting anyone?
Prepare a compact package that lets a reader understand the game, the business and the specific decision you want from them.
Pitch deck
- One-sentence premise: Explain the player, the core loop and the distinctive hook without jargon.
- Game evidence: Show gameplay footage, screenshots, a trailer or a playable build at the earliest useful moment.
- Audience and market: Identify platform, genre, target territories and comparable player behaviour without claiming unsupported market size.
- Team: Name responsibilities, relevant shipped work and any gaps you want a partner to fill.
- Development plan: Show current stage, milestones, timeline and dependencies.
- Commercial request: State whether you want publishing, investment, a defined production work package or an introduction.
- Budget and use of funds: Separate completed work, remaining cost and the milestone the requested support unlocks.
- Business goals: Explain launch assumptions, monetisation or sales model and the next decision point.
Gameplay footage and build
Use a short, clearly labelled video when the game is not yet stable enough to distribute. Provide a playable build when available, with platform, controls, installation steps and known limitations. A reviewer should not have to guess which features are implemented, simulated or still planned.
One tailored ask
End every approach with a specific next step: a 20-minute fit call, a request for the correct submission form, an introduction to a publishing decision-maker or a scoped production estimate. A mass email that asks for “support” gives the recipient no clear decision to make.
How do you contact a publisher, investor or studio?
Use the same evidence package but change the emphasis to match the recipient’s role.
- Define the ask: Record platform, genre, stage, target market, budget or funding need and the relationship you want.
- Build a verified list: Combine EY’s categories, GDAI community information, official programme pages, company portfolios and relevant event information.
- Check the current route: Confirm whether the organisation accepts unsolicited submissions, requires an event pass, charges membership or has a closing date.
- Tailor the first paragraph: Mention why the recipient’s stated capability or thesis fits this project. Do not claim a relationship that does not exist.
- Send a low-friction package: Include a short deck, a private gameplay link or build instructions, and one clear request. Keep confidential material behind an appropriate agreement.
- Follow up once with new information: Add a milestone update, launch date change or relevant build rather than repeating the same message.
- Record the outcome: Track date, contact, requested materials, response, next step and any restrictions on reuse of the pitch.
For a publisher, lead with audience, launch and live-operations questions. For an investor, lead with thesis fit, company progress and financing milestones. For a development studio, lead with scope, schedule, deliverables and acceptance criteria.
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How can you compare candidates fairly?
Use one scorecard for every lead so a well-known name does not obscure a practical mismatch.
| Comparison axis | What to record | Why it matters |
|---|---|---|
| Role | Publisher, investor, paid service studio, co-development partner or incubator | Prevents asking a capital provider for production work or a service studio for investment |
| Platform, genre and geography | Supported devices, game types and target territories | Reveals whether the partner can reach your intended players |
| Accepted stage | Concept, prototype, beta, soft launch, live product or established studio | Shows whether your evidence is early, late or simply misaligned |
| Support type | Capital, introductions, distribution, user acquisition, live operations or paid production | Separates real resources from general networking language |
| Materials and channel | Deck, trailer, build, form, referral, event application or membership | Lets you meet the actual submission requirement |
| Timing and access | Current deadline, pass requirement, membership fee or stated intake status | Prevents missed windows and unexpected access costs |
| Contract questions | IP, payment, milestones, data, approvals, deliverables and termination | Turns a promising conversation into terms you can evaluate |
Do not fill missing cells with assumptions. Mark a fact as unconfirmed and ask the organisation directly.
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What access costs should you budget?
Professional access can be useful, but paying for membership or a conference pass does not buy a deal.
| Membership | Listed annual price | What it does not establish |
|---|---|---|
| Individual or indie | ₹500 per year | Funding, a publishing contract or inclusion in an IGDC matchmaking session |
| Corporate | ₹10,000 per year | Guaranteed meetings or a conference pass |
| Investor | ₹25,000 per year | Access to every studio or a right to receive unsolicited pitches |
Prices may change. The IGDC page does not make membership an automatic substitute for a valid conference pass or selection into matchmaking. Treat conference attendance, membership and contracted development as separate commercial decisions.
What can go wrong, and how do you recover?
The deadline has passed
Do not send an urgent application to a closed intake or describe an old date as current. Save the official page, watch for the next announcement and use the intervening time to improve the build and deck.
The lead is famous but irrelevant
Return to platform, genre, stage and geography. Replace a prestige-driven list with candidates whose stated thesis or services answer the actual gap in your plan.
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You receive no reply
Check that the submission route is current, your files open and the ask is specific. Send one concise follow-up with a meaningful update, then stop treating silence as an informal rejection or an invitation to send repeated messages.
A programme sounds like funding but is not
Separate introductions and mentorship from capital. Supernova explicitly says it provides no direct GDAI funding; KIGI’s stated support is milestone-based and not automatic. Ask for the current eligibility, award conditions, reporting and repayment or equity terms in writing.
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The partner’s portfolio is impressive but capacity is unclear
Request the proposed team, availability, dependencies, review cadence and named deliverables. A strong historical portfolio cannot prove that the same people are available for your schedule.
Ownership is vague
Pause before sharing sensitive assets or signing. Have counsel review IP assignment, pre-existing tools, source files, data, sequel rights, subcontracting, payment triggers and termination language.
How do you verify a lead before committing?
Run this final check immediately before a submission, payment or contract:
- Confirm the organisation’s legal identity and current official contact route.
- Check that the programme, event, service or investment thesis is still active.
- Record the page date, deadline, eligibility and any required pass or membership.
- Ask who will review the project and what happens after submission.
- Verify whether the relationship is capital, introductions, publishing, paid services or a combination.
- Get commercial terms, milestone definitions and ownership treatment in writing.
- Do not send funds, exclusive rights or unreleased source material solely because a name appears in a directory or event roster.
The most reliable process is deliberately unglamorous: separate the role, verify the current route, show the game, state the ask and document the terms.
How do you choose the next action?
If you need market access, start with publisher research and IGDC’s matchmaking when a new intake opens. If you need runway for an original-IP company, screen investors by thesis and compare KIGI’s eligibility with other introductions. If a milestone is blocked by missing art, engineering or integration capacity, write a scoped work package and approach development studios. GDAI Indie Connect and Supernova can expand your network, but neither replaces a clear commercial ask or due diligence.
Use every named organisation as a hypothesis to test, not a promise. Current eligibility, fees, rosters, capabilities and application channels can change, so verify them again immediately before outreach.
Frequently Asked Questions
Does applying to IGDC Investor–Publisher Connect guarantee meetings?
No. Applications are screened, and the organiser says meetings depend on selection, mutual interest and availability. Indicating preferred investors or publishers may help express fit, but it does not control the final pairing.
Can an Indian game studio get funding from GDAI Supernova?
Supernova’s FAQ says the programme does not provide direct funding. It offers a free three-month programme with mentorship and introductions; teams seeking capital should evaluate a separate investor or a programme that states its financial terms.
What does KIGI require from applicants?
KIGI describes India-based, registered-company eligibility and asks for a concept document, prototype or demo and a pitch deck. Its published scope also mentions mobile games in beta or soft launch and PC games with live demos and early traction, so confirm the current intake criteria before applying.
How should I protect my game idea when contacting a partner?
Share only the information needed for an initial fit decision and keep sensitive source files, unreleased builds and proprietary tools restricted. Before exchanging deeper material or signing, clarify confidentiality, IP assignment, pre-existing technology, source-file handoff and permitted subcontracting with a qualified lawyer.
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