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Instead of TotalAR

TotalAR alternatives

TotalAR turns printed materials into augmented-reality entry points. People scan an image or TAR code to open videos, website URLs, contact details, 2D or 3D animation, and feedback forms. Organizations can also create location-anchored experiences, review campaign views and interactions, and connect AR Bot to an existing mobile app through an API. The service offers iOS, Android, API, and web access, with a free consumer app and paid organizational plans.

  1. 1

    MyWebAR

    Free plan AndroidAPIiPhone+4

    No-code WebAR with browser access and AI asset tools — MyWebAR delivers browser-based experiences across desktop and mobile systems, while TotalAR centers on iOS and Android app publishing.

    7.3 Free plan · paid from $25/mo (annual) · 14-day trial Visit site
  2. 2

    MAKAR

    Free plan AndroidAPIiPhone+3

    XR creation with WebAR, VR, and large 3D library — MAKAR combines AR, VR, MR, 360VR, WebAR publishing, and an SDK, extending beyond TotalAR’s print-linked AR.

    7.4 From $245 Visit site
  3. 3

    8th Wall

    Free plan MacSelf-hostedWeb+1

    Developers building hosted or self-hosted WebAR experiences — 8th Wall provides a developer-oriented WebAR engine and deploy-anywhere hosting, rather than TotalAR’s managed campaign platform.

    7.7 Free plan Visit site
  4. 4

    BlippBuilder

    Free plan AndroidiPhoneWeb

    Web AR projects shared by QR code or URL — BlippBuilder publishes web projects reachable by QR code or URL and supports headsets, while TotalAR uses app-based publishing.

    7.4 Free plan Visit site
  5. 5

    WorldCAST

    Free plan AndroidiPhoneWeb

    Print, geospatial, and spatial WebAR campaigns — WorldCAST offers browser-based PrintCAST, GeoCAST, and ShowCAST studios, adding geospatial and spatial placement to TotalAR’s campaign model.

    6.8 Free plan · paid from $10/mo Visit site
  6. 6

    AR.js Studio

    Free plan Web

    Free open-source marker or location WebAR authoring — AR.js Studio creates web AR without coding and avoids an extra viewer app, whereas TotalAR publishes app-based experiences.

    7.2 Free plan Visit site
  7. 7

    Elysium

    Free plan iPhoneWeb

    Geo-located storytelling with persistent player interaction — Elysium focuses on geo-located worlds with leveling, points, spatial audio, and real-time preview rather than TotalAR’s print campaigns.

    7.2 Free plan Visit site
  8. 8

    Lens Studio

    Free plan MacWindows
    7.1 Free plan Visit site
  9. 9

    MindAR

    Free plan Web
    6.9 Free plan Visit site
  10. 10

    NVIDIA AR SDK

    Free plan LinuxSelf-hostedWindows
    6.8 Free plan Visit site
  11. 11

    WebAR Pro

    Free plan Web
    6.6 Free plan Visit site
  12. 12

    Augment

    Free trial AndroidAPIiPhone+1
    6.5 14-day trial Visit site
  13. 13

    TeamViewer Frontline

    Free trial AndroidAPIiPhone+4
    6.1 Pricing on request Visit site
  14. 14

    Onirix Studio

    Free trial AndroidiPhoneWeb
    6.0 From €45/mo (annual) · 15-day trial Visit site
  15. 15

    FME Realize

    Free plan iPhone
    5.9 Free plan Visit site
  16. 16

    Zapworks Studio

    Free trial AndroidiPhoneMac+1
    5.8 From $12.99/mo · 14-day trial Visit site
  17. 17

    WorkLink Create

    Paid AndroidAPIiPhone+4
    5.4 Pricing on request Visit site
  18. 18

    Vuforia Studio

    Paid AndroidiPhoneMac+2
    4.4 Pricing on request Visit site

Alternatives become relevant when browser delivery, broader creation tools, or different audience access matters more than print scanning. TotalAR requires an internet connection, publishes to iOS and Android rather than WebAR, rejects duplicate target images, and limits its free plan to five TAR codes and 100 scans monthly. Paid plans start at $90. Compare whether you need browser-based viewing, richer 3D or location authoring, open-source deployment, headset access, or persistent interactive worlds. Also consider migration effort, tracking methods, analytics, and how each product reaches viewers.

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