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8th Wall

What 8th Wall is
8th Wall provides tools for building 3D experiences and WebAR projects for web browsers or self-hosted web deployment. Its XR Engine includes World Effects, Absolute Scale, Image Targets, Face Effects, and Sky Effects, and is designed to work with A-Frame, Three.js, Babylon.js, and PlayCanvas. 8th Wall Desktop is an XR game engine with a visual editor; downloads are available for Apple Silicon Mac, Intel Mac, and Windows x64. Projects can be hosted wherever suits a developer’s needs. The free plan costs nothing and requires no login. The engine binary is closed source, cannot be modified or reverse engineered, and has a limited-use license; other listed tools and example projects are MIT licensed. The distributed binary does not include Niantic Spatial VPS, Lightship Maps, or Hand Tracking. Native export is coming soon, while export through the retired hosted platform is no longer available. Projects exported before February 28, 2026 can be migrated locally or self-hosted. Hosted projects are scheduled to remain live through February 28, 2027, after which hosting will be decommissioned.
Who it suits
8th Wall may suit developers building browser-based or self-hosted 3D and WebAR experiences, especially those using its listed integrations. Check the export and hosting transition details before relying on the retired hosted platform.
What it does well
- XR Engine includes world, image, face, and sky effects.
- Works with A-Frame, Three.js, Babylon.js, and PlayCanvas.
- Desktop editor downloads are available for Mac and Windows.
- Free plan requires no login.
What to know first
- Native export is coming soon.
- Hosted-platform export is no longer available.
- Distributed engine binary excludes VPS, Maps, and Hand Tracking.
- Hosted projects are scheduled to end February 28, 2027.
Limits
The distributed engine binary does not include Niantic Spatial VPS, Lightship Maps, or Hand Tracking. Native export is coming soon; hosted platform export is retired. Projects exported before February 28, 2026 can be migrated locally or self-hosted, and hosted projects are scheduled to remain live through February 28, 2027.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | No login required · hosted platform retired · native export coming soon | Free |
As 8thwall.org lists them, read 30 Sept 2026. The maker's own page has the final word.
Getting started
- Visit https://8thwall.org/.
- Choose the 8th Wall Desktop download for Apple Silicon Mac, Intel Mac, or Windows x64.
- Build with the visual editor or use the XR Engine with a supported framework.
- Deploy and host the project on a suitable web host or self-host it.
Overview
8th Wall is a toolkit for making 3D experiences and WebAR, best suited to developers building browser-based augmented reality with a visual desktop editor. Its engine and framework integrations support varied web projects, but the retired hosted platform leaves local or self-hosted development as the practical path forward.
That makes it a stronger fit for new projects with a deployment plan the team controls, or existing projects exported before the migration deadline. Teams that need managed hosting, a fully modifiable engine, or capabilities omitted from the distributed binary should look elsewhere.
Key features
The XR Engine includes World Effects, Absolute Scale, Image Targets, Face Effects, and Sky Effects. This gives creators several tracking and effects options for browser-based AR, including world, image-target, face, and sky experiences. The binary does not include Niantic Spatial VPS, Lightship Maps, or Hand Tracking, which rules it out for projects that depend on those features.
8th Wall Desktop pairs an XR game engine with a visual editor for 3D and AR development. It is available for Apple Silicon Mac, Intel Mac, and Windows x64. The engine is designed to work with A-Frame, Three.js, Babylon.js, and PlayCanvas, so teams can build around established web 3D frameworks rather than being limited to one integration.
No-code authoring is supported, but the emphasis on an XR engine, framework integrations, and deployment choices makes 8th Wall most compelling for developers or technically capable teams. Projects can be published to web browsers and hosted wherever the developer chooses, including on self-managed infrastructure; that flexibility also means hosting responsibility sits with the project owner.
Pricing
The Free plan costs nothing. No login is required, which lowers the barrier to getting started. It does not restore the hosted platform, however, and native export is coming soon. The free option is therefore best considered for work that can proceed within the current desktop and self-hosted workflow, rather than as a route back to the former hosted service.
Commercial AR use is permitted for the open-source components and distributed engine binary, subject to the binary’s limited-use license. The binary is closed source and cannot be modified or reverse engineered; other listed tools and example projects are MIT licensed. That distinction matters for teams evaluating commercial deployment or requiring the ability to inspect and alter the engine.
Platforms
Desktop downloads support macOS on Apple Silicon and Intel hardware, as well as Windows x64. Publishing targets are web browsers and self-hosted web projects. This suits teams seeking browser reach without a required hosted deployment, but does not provide a currently available native export path: native export is coming soon.
Who it's for
8th Wall is a sensible choice for developers building WebAR who want a visual editor, several web 3D framework integrations, and the freedom to choose where projects are hosted. It is less suitable for teams that rely on the retired hosted platform or require Niantic Spatial VPS, Lightship Maps, or Hand Tracking in the distributed engine.
Existing project owners should treat the migration dates as important operational constraints. Projects exported before February 28, 2026 can be migrated to local or self-hosted use. Projects not exported by then cannot be downloaded or modified through the platform. Hosted projects are scheduled to remain live through February 28, 2027, when hosting will be decommissioned.
Pros and cons
- Pros: The XR Engine combines world, image-target, face, and sky effects with Absolute Scale, giving WebAR developers several types of experience to build around.
- Pros: A visual desktop editor, framework integrations, and self-hosting options give teams flexibility over development and deployment.
- Pros: The free plan requires no login, and the maker permits commercial AR use under the stated license terms.
- Cons: The hosted platform has been retired, and project export through it is no longer available; project continuity depends on whether a project was exported by February 28, 2026.
- Cons: Hosted projects are scheduled to stop working after February 28, 2027, so 8th Wall is not a lasting managed-hosting choice.
- Cons: The closed-source engine binary cannot be modified or reverse engineered, and omits Niantic Spatial VPS, Lightship Maps, and Hand Tracking.
Alternatives
Augmented Reality Software is the broader category directory for comparing AR tools. Consider MyWebAR for a freemium option with a free plan and trial, including a Creator tier capped at 100 views per year, 100 MB of storage, and five projects.
MAKAR is a paid product with a free plan and trial; its Free tier limits projects, storage, and publications, and excludes WebAR and WebVR. TotalAR offers a freemium route with a Basic Free tier capped at five TAR codes, 100 scans per month, one admin, and 10 MB per 3D model.
BlippBuilder has a free Starter tier for creating, testing, and exploring projects, while publishing requires a paid plan. WorldCAST is another freemium option; its free Creator plan includes unlimited monthly views, no expiry, personal and commercial use, studios, QR code generation, and basic analytics.
AR.js Studio is a free, open-source authoring platform for web. Elysium offers a free Personal plan with one private world, unlimited private scenes, three public scenes, 10 GB asset storage, and unlimited bandwidth. Lens Studio is a free desktop application for Windows 11 (64 bit) or macOS 12.0+, with a minimum of 8 GB RAM.
Verdict
Choose 8th Wall if you are a WebAR developer who values its mix of XR effects, desktop visual editing, framework compatibility, and self-hosted deployment. Its central drawback is the end of hosted service and the consequential export deadline; look elsewhere if you need managed hosting, an alterable engine, or the omitted XR capabilities.
Verdict
8th Wall offers an XR engine, visual desktop editor, and self-hosted web deployment options. The hosted platform has been retired, so review the export and shutdown timelines and the engine binary’s license limits before choosing it.
Questions
How much does 8th Wall cost?
The Free plan costs nothing.
Do I need to create an account?
No login is required for the Free plan.
Which platforms can I use?
The listed platforms are macOS, Windows, web, and self-hosted. Desktop downloads are available for Apple Silicon Mac, Intel Mac, and Windows x64.
Can I use 8th Wall commercially?
The maker says the open source components and distributed engine binary can be used for commercial AR experiences, subject to the binary’s limited-use license. The binary may not be modified or reverse engineered; other listed tools and example projects are MIT licensed.
Where can I publish projects?
Projects can be deployed and hosted wherever suits the developer, including web browsers and self-hosted web projects.
What are the export and hosting timelines?
Native export is coming soon, and export through the retired hosted platform is no longer available. Projects exported before February 28, 2026 can be migrated locally or self-hosted; hosted projects are scheduled to remain live through February 28, 2027.
Facts from 8th Wall's own pages
- Commercial use
- The maker says the open source components and distributed engine binary can be used for commercial AR experiences, subject to the binary’s limited-use license. · 8thwall.org, 30 Sept 2026
- Desktop editor
- 8th Wall Desktop is an XR game engine with a visual editor for developing 3D and AR experiences. · 8thwall.org, 30 Sept 2026
- Downloads
- 8th Wall Desktop downloads are available for Apple Silicon Mac, Intel Mac, and Windows x64. · 8thwall.org, 30 Sept 2026
- Export status
- Native export is coming soon, and the maker says project export is no longer available through the retired hosted platform. · 8thwall.org, 30 Sept 2026
- Feature limits
- The distributed engine binary does not include Niantic Spatial VPS, Lightship Maps, or Hand Tracking. · 8thwall.org, 30 Sept 2026
- Hosting
- Projects can be deployed and hosted anywhere that fits the developer’s needs. · 8thwall.org, 30 Sept 2026
- Integrations
- The XR Engine is designed to work with A-Frame, Three.js, Babylon.js, and PlayCanvas. · 8thwall.org, 30 Sept 2026
- Licensing
- The engine binary is closed source and may not be modified or reverse engineered; other listed tools and example projects are MIT licensed. · 8thwall.org, 30 Sept 2026
- Migration deadline
- Projects exported before February 28, 2026 can be migrated to run locally or self-hosted; projects not exported by then cannot be downloaded or modified through the platform. · 8thwall.org, 30 Sept 2026
- Purpose
- 8th Wall provides tools for building 3D experiences and WebAR. · 8thwall.org, 30 Sept 2026
- Security and compliance
- The maker pages opened do not state security certifications or compliance standards. · 8thwall.org, 30 Sept 2026
- Service shutdown
- Hosted projects are scheduled to remain live through February 28, 2027, after which hosting will be decommissioned. · 8thwall.org, 30 Sept 2026
- Support
- The maker points developers to Discord, GitHub Discussions, issue reporting, and pull requests for community support and contributions. · 8thwall.org, 30 Sept 2026
- XR features
- The XR Engine includes World Effects, Absolute Scale, Image Targets, Face Effects, and Sky Effects. · 8thwall.org, 30 Sept 2026
Where 8th Wall stands on Freedom251
- Augmented Reality Software#1 of 19