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MAKAR

What MAKAR is
MAKAR is a no-code platform for creating and sharing augmented and virtual reality experiences. Its XR Editor supports AR, VR, MR, and 360VR content creation without compiling programs. Projects can be published as WebAR or WebVR for viewing in Chrome, Firefox, or Safari, and the MAKAR XR app browses XR content on iOS and Android. An Embedded SDK adds AR/VR functions to Android and iOS apps, with options to customize the interface, database, and API. The editor offers more than 200,000 downloadable 3D models; the site advises checking platform copyright terms for commercial use. GPS positioning can make content visible only when viewers are near a specified location, while MAKAR Analytics tracks engagement for WebAR projects. The maker lists Windows and Mac editor downloads and an SDK on GitHub. The free plan limits users to two projects, two publications, and 10MB of cloud storage, and includes a watermark and ads; it does not include WebAR or WebVR. One-time paid plans start at $245. Some materials may not display smoothly because of global technical limitations.
Who it suits
MAKAR suits people creating AR, VR, MR, or 360VR projects without coding, including users working on marketing activities, introductions, or basic education. Teams can publish for browsers or use its mobile app and SDK options.
What it does well
- Creates AR, VR, MR, and 360VR content without compiling programs.
- Includes more than 200,000 downloadable 3D models.
- GPS positioning can limit visibility by location.
- WebAR analytics tracks project engagement.
What to know first
- Free plan limits projects to two.
- Free plan has 10MB cloud storage, a watermark, and ads.
- WebAR and WebVR are not included in the free plan.
- Some materials may not display smoothly due to global technical limitations.
Limits
The free plan allows two projects, two publications, 10MB of cloud storage, two VR scenes and a one-month service duration. It excludes WebAR, WebVR and analytics, and includes a watermark and ads.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | USD$ 0 · 2 projects · 10MB storage · 2 publications · 3,000 target scans · 2 VR scenes · 6 identification images · 5MB 3D models · 1-month service · watermark · ads · no WebAR/WebVR/analytics/3D Scan | Free |
| Standard | USD$ 245 quarter; USD$ 805 year · Unlimited projects · 2GB storage · 25 publications · unlimited scans · unlimited VR scenes · 20 identification images · 10MB 3D models · WebAR/WebVR · analytics · no watermark/ads · perpetual service · 3D Scan | $245 a month |
| Advanced | USD$ 405 quarter; USD$ 1,340 year · Unlimited projects · 5GB storage · 50 publications · unlimited scans · unlimited VR scenes · 35 identification images · 10MB 3D models · WebAR/WebVR · analytics · no watermark/ads · perpetual service · 3D Scan | $405 a month |
| Studio | USD$ 635 quarter; USD$ 2,120 year · Unlimited projects · 10GB storage · 100 publications · unlimited scans · unlimited VR scenes · 50 identification images · 10MB 3D models · WebAR/WebVR · analytics · no watermark/ads · perpetual service · 3D Scan | $635 a month |
| MAKAR Enterprise | Tailored pricing solutions for multiple licenses or AR/VR content campaigns | On request |
| MAKAR for schools | Discounted plans for students, teachers and educational institutions | On request |
As makerar.com lists them, read 14 Oct 2026. The maker's own page has the final word.
Getting started
- Visit the MAKAR website.
- Create an account using the available Google, Apple or iSchool sign-in links.
- Choose the free plan or a paid plan.
- Use the XR Editor on a listed Windows or Mac download.
- Publish projects for browsers or the MAKAR mobile app, or use the SDK for Android and iOS apps.
Overview
MAKAR brings AR, VR, mixed-reality and 360VR creation into a no-code XR editor, with ways to publish projects to browsers, the MAKAR mobile app or other mobile apps. It is best suited to educators and marketing teams building experiences around images or places; users who need a short-term free workspace or broad browser reliability should weigh its limits carefully.
Key features
No-code authoring and assets
The XR Editor lets creators make several kinds of XR content without compiling programs, a practical fit for teams that want to produce experiences without a coding workflow. Its library of more than 200,000 downloadable 3D models can speed asset selection, but commercial users should check the copyright terms for each model before using it in a project. Online courses, tutorials and a knowledge base offer learning and support routes.
Location and image tracking
MAKAR supports image recognition and GPS positioning. GPS map placement can make AR or VR objects visible only to viewers near a chosen location, which suits site-specific activities better than experiences meant to work anywhere.
Publishing, analytics and SDK
Projects can be published as WebAR or WebVR for Chrome, Firefox or Safari, and browsed through the MAKAR XR app on iOS and Android. WebAR analytics track engagement, giving publishers a way to assess response. The WebAR page cautions that some materials may not display smoothly because of global technical limitations, so browser delivery is not a guarantee of consistent rendering everywhere.
The Embedded SDK adds MAKAR functions to Android and iOS apps, with interface, database and API customization. This provides a route for teams that want XR inside their own apps, though it is a more involved publishing choice than sharing a browser project. MAKAR also offers Google, Apple and iSchool sign-in integrations. Its user agreement says it takes reasonable measures to protect data and will not disclose personal details without permission except where law requires it.
Pricing
The free plan costs nothing and is a limited trial workspace rather than a durable publishing option: it lasts one month, allows two projects and two publications, and includes 10MB of cloud storage, a 5MB model-size cap, two VR scenes, six identification images and 3,000 target scans. It includes ads and a watermark, and excludes WebAR, WebVR and analytics.
Standard costs $245, paid once, with a stated billed amount of USD$ 805 year. It removes the watermark and ads, enables WebAR, WebVR and analytics, and provides unlimited projects, target scans and VR scenes. Its 2GB cloud storage, 25 publications, 10MB model limit and 20 identification images make it the entry point for ongoing browser publishing, but not for especially large assets or high publication volume.
Advanced costs $405, paid once, with USD$ 1,340 year stated as billed. It keeps the same core publishing features and 10MB model cap while raising storage to 5GB, publications to 50 and identification images to 35. Studio costs $635, paid once, with USD$ 2,120 year stated as billed; it raises those quotas again to 10GB, 100 publications and 50 identification images. Both paid plans have perpetual service duration. Advanced and Studio suit teams whose projects exceed Standard's storage or publication allowance; otherwise Standard preserves the same listed core capabilities at a lower one-time price. MAKAR Enterprise has custom pricing for multiple licenses or AR/VR campaigns. MAKAR for schools offers discounted plans for students, teachers and educational institutions.
Platforms
The editor has Windows 32-bit, Windows 64-bit and Mac downloads. Projects can target Chrome, Firefox and Safari, the MAKAR XR app on Android and iOS, or Android and iOS apps through the SDK. The listed platform coverage also includes web, Windows and macOS.
Who it's for
MAKAR is a good fit for schools, marketing teams and other organizations creating introductory AR, campaigns or basic educational experiences without coding. Its location and image tracking support place-based and image-triggered work, while the SDK is relevant when an organization wants to integrate XR into its own mobile apps. It is less suitable for creators who need a generous free tier, larger 3D model limits or dependable WebAR rendering across all conditions.
Pros and cons
- Pros: One editor covers AR, VR, MR and 360VR without compiling programs, reducing the need to assemble separate creation workflows.
- Pros: Paid tiers combine browser publishing, analytics, unlimited target scans and perpetual service, with higher storage and publication quotas as prices rise.
- Pros: GPS positioning, image recognition and a customizable mobile SDK support both location-based projects and app integration.
- Cons: The free tier expires after one month and excludes WebAR, WebVR and analytics, limiting its usefulness for public-facing evaluation.
- Cons: Even paid plans cap individual 3D models at 10MB, which constrains projects relying on larger models.
- Cons: Some WebAR materials may not display smoothly, making browser delivery a risk for experiences that require consistent rendering.
- Cons: The 200,000-plus model library comes with per-platform copyright terms that commercial users need to check.
Alternatives
MyWebAR is worth considering for a freemium option with a 100-view annual allowance, 100MB storage and five projects on its free Creator plan, rather than MAKAR's one-month free limit.
BlippBuilder may suit someone who wants to create and test projects free before deciding whether to pay to publish; its Starter plan does not include publishing.
TotalAR is an alternative for teams that can work within a free plan capped at five TAR codes and 100 scans per month, with one admin and a 10MB model limit.
8th Wall is a free option to consider, though its hosted platform has been retired and native export is coming soon.
MindAR is a free, open-source web AR library for image and face tracking, rather than an integrated multi-format authoring platform.
WebAR Pro is a web-focused alternative with a free Starter plan for five image-tracked experiences and a Pro plan at $49 a month.
NVIDIA AR SDK is another free option for Windows and Linux.
WorldCAST may appeal to creators seeking a free plan with unlimited monthly views, no expiry date and basic analytics.
Browse more options in Augmented Reality Software.
Verdict
Choose MAKAR if you need a no-code route from XR creation to location-aware or image-based publishing, and its perpetual paid tiers fit your project quotas. The one-time Standard plan is the clearest starting point for sustained WebAR or WebVR work; look elsewhere if you need a useful ongoing free tier, larger model uploads or greater confidence in WebAR display consistency.
Verdict
MAKAR offers no-code XR authoring, several publishing routes, and location-based visibility. The free tier is constrained, while one-time paid plans start at $245.
Questions
Is MAKAR free?
Yes. Its Free plan is listed as free. Paid plans start at $245.
What does the free plan include?
It allows two projects and two publications with 10MB of cloud storage. It includes a watermark and ads, and does not include WebAR or WebVR.
Which platforms can I use?
MAKAR lists Android, iOS, macOS, web and Windows. The XR Editor has Windows and Mac downloads, and its mobile app is compatible with iOS and Android.
Can I publish experiences in a browser?
Yes. MAKAR projects can be presented as WebAR or WebVR, with Chrome, Firefox or Safari suggested for trying them.
Does MAKAR provide an SDK?
Yes. Its Embedded SDK adds AR/VR functions to Android and iOS apps and supports interface, database and API customization.
What help does MAKAR offer?
MAKAR provides online learning courses and directs users to tutorials and a knowledge base.
Facts from MAKAR's own pages
- 3D library
- The editor offers more than 200,000 downloadable 3D models, including Google Poly and Sketchfab sources. · makerar.com, 14 Oct 2026
- Analytics
- MAKAR Analytics tracks engagement for embedded SDK and WebAR experiences. · makerar.com, 14 Oct 2026
- API customization
- After SDK integration, developers can adjust interface, database and API settings, but the public documentation does not provide a REST reference. · makerar.com, 14 Oct 2026
- AR and VR
- Projects can switch between AR and VR in one click and include 360VR and MR formats. · makerar.com, 14 Oct 2026
- AR modules
- Built-in modules include scratch-music and point-card experiences, with templates for contests and collection cards. · makerar.com, 14 Oct 2026
- Audience
- The user agreement describes the software as suitable for AR introductions, marketing activities and basic education across industries, without requiring coding skills. · makerar.com, 29 Sept 2026
- Browser publishing
- MAKAR projects can be presented as WebAR/VR, and MAKAR says to use Chrome, Firefox or Safari to try it. · makerar.com, 29 Sept 2026
- Company founded
- MIFLY (Mind & Idea Fly) was founded in 2014. · linkedin.com, 14 Oct 2026
- Company scale
- MIFLY reports more than 30,000 MAKAR projects and 25,000 users accumulated since 2020. · miflydesign.com, 14 Oct 2026
- Company size and headquarters
- LinkedIn describes MIFLY as a privately held 11–50 employee company headquartered in Taipei. · linkedin.com, 14 Oct 2026
- Downloads
- The download page provides Windows 32-bit, Windows 64-bit and Mac editor installers plus manuals in Chinese, English and Japanese. · makerar.com, 14 Oct 2026
- Editor
- The XR Editor supports AR, VR, MR and 360VR content creation without compiling programs. · makerar.com, 29 Sept 2026
- Google Play distribution
- The Google Play listing shows 50K+ downloads and an update dated March 30, 2026, but exposes no numeric star rating. · play.google.com, 14 Oct 2026
- GPS positioning
- GPS positioning can restrict display of XR objects until viewers approach a configured location. · makerar.com, 14 Oct 2026
- Headquarters
- Taipei City, Taiwan · makerar.com, 28 Sept 2026
- Image recognition
- MAKAR uses a self-developed image-recognition core for XR applications. · makerar.com, 14 Oct 2026
- Integrations
- The platform lists Google, Apple and iSchool login, browser delivery, mobile apps, AR helmets and HTC VIVE FocusPlus and Meta Quest devices. · makerar.com, 14 Oct 2026
- Licence
- The user agreement assigns software intellectual property to the company and prohibits reverse engineering, indicating proprietary software rather than an open-source licence. · makerar.com, 14 Oct 2026
- Limit: data security disclosure
- Google Play states that the app may share app activity, may collect location and personal information plus two other data types, and that data is not encrypted. · play.google.com, 14 Oct 2026
- Limit: user control
- An Apple reviewer reported that controls were difficult and that the same program worked inconsistently across attempts. · apps.apple.com, 14 Oct 2026
- Limit: WebAR materials
- The WebAR page warns that some materials may not render smoothly because of global technical limitations. · makerar.com, 14 Oct 2026
- Location AR
- GPS map positioning can make AR/VR objects visible only when viewers are near a specified location. · makerar.com, 29 Sept 2026
- MAKAR launch history
- MIFLY says it launched the MAKAR AR/VR/MR engine in 2018 and WebXR technical services in 2021. · miflydesign.com, 14 Oct 2026
- Mobile app
- The MAKAR XR app browses XR content and is described as compatible with iOS and Android. · makerar.com, 29 Sept 2026
Where MAKAR stands on Freedom251
- Augmented Reality Software#3 of 19