Freedom251 › Game LiveOps Software
FORGECORE
What FORGECORE is
FORGECORE is a live-service backend for games, with systems for authentication, economy, matchmaking and leaderboards. Identity and Auth supports platform sign-on for Steam, Epic, PSN, Xbox Live, Apple and Google, as well as guest sessions and device linking. Its Economy Engine handles virtual currencies, item catalogs, inventory operations and transaction records, with ACID guarantees for economy changes. LiveOps includes remote configuration, A/B testing, player segmentation and scheduled events. Telemetry supports event ingestion, funnel analysis, DAU/MAU dashboards, GDPR-compliant exports and right-to-erasure APIs. Social features include friends, presence, guilds with role-based access, an in-game inbox, push notifications via FCM/APNs and platform overlays. Unreal, Unity and Godot SDKs are available day one with early access. Studios can self-host or use ForgeCore Cloud in EU or US regions, keeping data in the selected region.
Who it suits
FORGECORE suits game studios seeking backend systems for player identity, virtual economies, live operations, telemetry and social features. Its hosting options include self-hosting and cloud deployment in EU or US regions.
What it does well
- Free Indie tier supports up to 5,000 MAU
- SDKs listed for Unreal, Unity and Godot
- Supports self-hosting or ForgeCore Cloud
- Cloud data remains in the chosen region
- LiveOps includes A/B testing and scheduled events
What to know first
- Early access is waitlist-based
- Indie plan lists docs only for support
Limits
The Indie plan supports up to 5,000 MAU and includes 1 GB of storage, with Auth, Economy, and Leaderboards. Studio supports up to 100,000 MAU, 50 GB storage, and 50M Cloud Functions invocations; Enterprise lists unlimited MAU with custom Cloud Functions limits.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Enterprise | Unlimited MAU · Self-host option · Dedicated infrastructure · Custom Cloud Functions limits · SSO + audit log + RBAC · Dedicated Slack channel · 99.99% SLA | On request |
| Studio | Up to 100,000 MAU · All core modules · Cloud Functions (50M invocations) · 50 GB storage · Priority email support · 99.9% SLA | On request |
| Indie | Up to 5,000 MAU · Auth + Economy + Leaderboards · 1 GB storage · Docs only | On request |
As forgecore.pro lists them, read 30 Sept 2026. The maker's own page has the final word.
Getting started
- Open the FORGECORE website
- Choose API, web, or a self-hosted deployment
- Select the Indie, Studio, or Enterprise plan
- Use the Unreal, Unity, or Godot SDK
- Configure identity, economy, and other required modules
- Deploy to ForgeCore Cloud in the EU or US, or run it yourself
Verdict
FORGECORE brings game backend systems and live operations tools into one offering, with self-hosting and regional cloud options. Studios should note its early-access status and the support differences between Indie and Studio.
Questions
Is FORGECORE free?
Yes. The pricing model is freemium and includes a free plan.
Which platforms does it support?
It is available as an API, self-hosted deployment, and web service.
Which game engines have SDKs?
SDKs are available for Unreal, Unity, and Godot with early access.
Can customers self-host?
Yes. Customers can self-host or deploy to ForgeCore Cloud in EU or US regions.
What does the Indie plan include?
Indie supports up to 5,000 MAU with Auth, Economy, Leaderboards, and 1 GB storage; support is documentation only.
Facts from FORGECORE's own pages
- Analytics and privacy
- The Telemetry Pipeline offers event ingestion, funnel analysis, DAU/MAU dashboards, GDPR-compliant export, and right-to-erasure APIs. · forgecore.pro, 30 Sept 2026
- Early access
- The site invites studios to join an early-access waitlist and says the first 100 studios get Studio tier free for 6 months. · forgecore.pro, 30 Sept 2026
- Economy
- The Economy Engine provides ACID-guaranteed virtual currencies, an item catalog, inventory operations, and a transaction ledger. · forgecore.pro, 30 Sept 2026
- Game engine SDKs
- The site says Unreal, Unity, and Godot SDKs are available day one with early access. · forgecore.pro, 30 Sept 2026
- Hosting and regions
- The site says customers can self-host or deploy to ForgeCore Cloud across EU and US regions, with data remaining in the chosen region. · forgecore.pro, 30 Sept 2026
- Identity
- Identity and Auth supports platform SSO for Steam, Epic, PSN, Xbox Live, Apple, and Google, plus anonymous guest sessions and device linking. · forgecore.pro, 30 Sept 2026
- LiveOps
- LiveOps features include remote config, A/B testing, player segmentation, and scheduled live events. · forgecore.pro, 30 Sept 2026
- Product
- ForgeCore describes itself as a live-service backend that provides game systems including auth, economy, matchmaking, and leaderboards. · forgecore.pro, 30 Sept 2026
- Protocols and infrastructure
- The architecture lists REST API, WebSocket, PostgreSQL, Redis, Docker, Kubernetes, and OpenTelemetry. · forgecore.pro, 30 Sept 2026
- Security
- The site says economy mutations are ACID-transactional and auth flows are rate-limited and audited. · forgecore.pro, 30 Sept 2026
- Social
- Social Graph features include friends, presence, guilds with RBAC, an in-game inbox, push notifications via FCM/APNs, and platform overlays. · forgecore.pro, 30 Sept 2026
- Support
- The Studio plan includes priority email support, while the Indie plan lists docs only. · forgecore.pro, 30 Sept 2026
Where FORGECORE stands on Freedom251
- Game LiveOps Software#7 of 26