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CRYENGINE

by CRYENGINE

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What CRYENGINE is

CRYENGINE is a game engine for projects targeting PC, consoles, mobile, web, and VR. Its offering includes full source code, engine features, and access to supported platforms. Developers can use C++, Lua, or Schematyc visual scripting, with multiplayer tools and mobile export. The Sandbox Editor creates worlds without baking and exports them as they appear in the editor. Rendering includes dynamic global illumination and a physically based rendering workflow; physics simulations account for physical properties. The engine also includes particle tools, animation systems, and a physics solution for dynamic destruction. CRYENGINE is free to use under royalty-based licensing: a 5% royalty applies when a project ships, while the first $5K in annual revenue per project is royalty-free. Documentation includes guides and tutorials, and community channels include Discord and GitHub. The maker was founded in 1999 and is headquartered in Frankfurt, Germany.

Who it suits

CRYENGINE suits developers building games across PC, console, mobile, web, or VR platforms, including teams using C++, Lua, or visual scripting.

What it does well

  • Full source code is included.
  • Supports C++, Lua, and Schematyc visual scripting.
  • Sandbox Editor exports worlds as seen in the editor.
  • Includes multiplayer tools and mobile export.
  • The first $5K annual revenue per project is royalty-free.

What to know first

  • A 5% royalty applies when a project ships.
  • The royalty-free threshold is per project and annual.

Limits

CRYENGINE is free to use, but a 5% royalty applies when a project ships. The first $5K in annual revenue per project is royalty-free.

Plans

PlanBilled and limitsPrice
CRYENGINEFree to download and use under CRYENGINE’s royalty-based licensing termsOn request
CRYENGINE Free—On request

As cryengine.com lists them, read 24 Sept 2026. The maker's own page has the final word.

Getting started

  1. Visit the CRYENGINE website.
  2. Download CRYENGINE for free.
  3. Choose a supported platform for your project.
  4. Work with C++, Lua, or Schematyc visual scripting.
  5. Review the royalty terms before shipping a project.
  6. Use the documentation, Discord, or GitHub community channels for guidance.

CRYENGINE is a game engine for building games and interactive projects across desktop, console, mobile, web, and VR. It suits developers and teams who want source access and a choice of code or visual scripting. Its broad platform access and visual toolset are appealing, but the royalty on shipped projects is an important commercial trade-off.

Overview

CRYENGINE combines a world-building editor with rendering, physics, effects, and animation systems. Developers can work in C++, Lua, or Schematyc visual scripting, and the offering includes the engine’s full source code, features, and platform access. The maker, CRYENGINE, was founded in 1999 and is headquartered in Frankfurt am Main, Germany.

The Sandbox Editor is designed to create seamless worlds without baking and export them as they appear in the editor. That can suit teams building large environments, while the real-time rendering and animation systems are aimed at realistic results. Documentation includes editor guidance, guides, and tutorials; community channels include Discord and GitHub.

Key features

  • Sandbox Editor: Builds seamless worlds without baking and exports them as seen in the editor. This is useful when teams want to work directly with the authored environment rather than bake it first.
  • Rendering: Dynamic global illumination and a physically based rendering workflow support real-time visuals. This is a strength for projects prioritizing visual fidelity, but does not guarantee performance on every target device.
  • Physics and destruction: Simulations account for real-world physical properties, and the engine includes a complete physics solution for dynamic destruction. Those tools give developers a substantial starting point for interactive environments.
  • Particles and animation: Particle tools handle complex, resource-intensive effects, while the animation and rendering systems aim for realistic real-time results. The emphasis suits visually ambitious work, though complex effects can be demanding.
  • Languages and multiplayer: C++, Lua, and Schematyc visual scripting give teams code-based and visual ways to build logic; multiplayer tools are included.

Pricing

CRYENGINE is free to download and use under its royalty-based licensing terms. The CRYENGINE and CRYENGINE Free plans have no stated upfront price; both are described as free to use, with a 5% royalty when a project ships. The first $5K in annual revenue per project is royalty-free.

That threshold makes the free entry point practical for projects that have not yet crossed the allowance, but teams should account for the royalty once a shipped project exceeds it. The offering includes full source code, all engine features, and access to all platforms, so the free plan does not trade away those capabilities. Enterprise licensing is custom pricing tailored to individual needs.

Platforms

CRYENGINE targets Windows, Linux, macOS, PlayStation, Xbox, Nintendo Switch, Android, iOS, web, and VR. Mobile and console export are supported. This breadth makes it a candidate for teams planning releases across device types, though the platform list alone does not establish how a particular project will run on each one.

Who it's for

CRYENGINE is best suited to developers and teams seeking source access, visual and code-based scripting, and a broad range of target platforms. Its world-building and real-time visual systems favor projects where environment creation and presentation matter. It is a weaker fit for teams unwilling to accept a shipping royalty or those looking for a tool focused specifically on profiling rather than game creation.

Pros and cons

  • Pro: Full source code, all engine features, and all platform access are included, giving teams broad control without an upfront plan price.
  • Pro: C++, Lua, and Schematyc visual scripting support different development workflows, alongside multiplayer tools.
  • Pro: The Sandbox Editor, rendering, physics, particle, and animation systems bring major game-building capabilities into one engine.
  • Con: A 5% royalty applies when a project ships after its first $5K of annual revenue per project, which can affect the economics of successful releases.
  • Con: Complex particle effects can be resource-intensive, so visual ambition may require careful consideration of target devices.

Alternatives

For profiling rather than building a game, GameBench offers paid access with a free plan and trial; its Pro trial includes 30 minutes of Pro testing and unlimited sessions for 28 days. Tracy Profiler is a free option under a 3-clause BSD license for readers seeking a profiler instead of a full engine. Arm Performance Studio is a free suite of profiling tools for Arm CPU and GPU applications. Optick is a free profiling option under an MIT license, which permits use, copying, modification, publication, and distribution.

Orx is another free game-engine option with support for Android, iOS, Linux, macOS, web, and Windows. Unity Version Control is a freemium alternative for version control, with a free tier offering unlimited cloud seats and 25 GB storage before pay-as-you-go usage. AMD Radeon GPU Profiler is a free GPU profiling option for Linux and Windows that requires a supported AMD Radeon GPU and operating system. apitrace is a free open-source tracing option with Windows and Linux binaries.

Browse Game Engine Software for more engine options, Game Development Software for the broader development category, or Game Profiling Software if profiling is the priority.

Verdict

Choose CRYENGINE if your team wants a source-available engine with visual and code scripting, broad platform access, and integrated world-building and real-time visual tools. Its main reason to look elsewhere is the 5% royalty on shipped projects after the first $5K in annual project revenue; teams that need a profiling tool rather than a game engine should choose a specialist alternative.

Verdict

CRYENGINE offers source access, visual and code-based scripting, and tools for a range of target platforms. Its free use comes with a 5% shipping royalty after the per-project annual royalty-free threshold.

Questions

Is CRYENGINE free?

Yes. CRYENGINE can be downloaded and used for free under its royalty-based licensing terms.

What royalty applies when a project ships?

A 5% royalty applies when a project ships. The first $5K in annual revenue per project is royalty-free.

Which programming languages does CRYENGINE support?

It supports C++, Lua, and Schematyc visual scripting.

Which platforms can CRYENGINE target?

Listed targets include Windows, Linux, macOS, PlayStation, Xbox, Nintendo Switch, Android, iOS, web, and VR.

Does the offering include source code?

Yes. The offering includes full source code, all engine features, and access to all platforms.

Who makes CRYENGINE?

CRYENGINE is the maker. It was founded in 1999 and is headquartered in Frankfurt am Main, Germany.

Facts from CRYENGINE's own pages

Animation Systems
Animation and rendering systems deliver realistic realtime results. · cryengine.com, 28 Sept 2026
Community Channels
The community can use Discord and GitHub. · cryengine.com, 28 Sept 2026
Console export
Yes · cryengine.com, 24 Sept 2026
Documentation Support
Documentation covers editor tools and features, with guides and tutorials available. · cryengine.com, 28 Sept 2026
Dynamic Destruction
The engine includes a complete physics solution out of the box. · cryengine.com, 28 Sept 2026
Engine Features
The offering includes all engine features. · cryengine.com, 28 Sept 2026
Enterprise Licensing
Enterprise licensing is custom-tailored around individual needs. · cryengine.com, 28 Sept 2026
Founded
1999 · cryengine.com, 28 Sept 2026
Free plan
Yes · cryengine.com, 24 Sept 2026
Free Usage
CRYENGINE can be used for free. · cryengine.com, 28 Sept 2026
Headquarters
Frankfurt am Main, Germany · cryengine.com, 28 Sept 2026
Launcher Update
The CRYENGINE Launcher was updated for an improved experience. · cryengine.com, 28 Sept 2026
Mobile export
Yes · cryengine.com, 24 Sept 2026
Multiplayer tools
Yes · cryengine.com, 24 Sept 2026
Particle Effects
Its particle tools handle complex and expensive effects. · cryengine.com, 28 Sept 2026
Physics Simulation
Physics simulations account for real-world physical properties. · cryengine.com, 28 Sept 2026
Platform Access
The offering provides access to all platforms. · cryengine.com, 28 Sept 2026
Realtime Rendering
Rendering includes dynamic global illumination and a fully PBR workflow. · cryengine.com, 28 Sept 2026
Royalty-Free Threshold
The first $5K annual revenue per project is royalty-free. · cryengine.com, 28 Sept 2026
Royalty Rate
A 5% royalty applies when a project ships. · cryengine.com, 28 Sept 2026
Sandbox Editor
Sandbox creates seamless worlds without baking and exports them as seen in the Editor. · cryengine.com, 28 Sept 2026
Scripting languages
C++,Lua,Schematyc visual scripting · cryengine.com, 24 Sept 2026
Source Code Access
The offering includes full source code. · cryengine.com, 28 Sept 2026
Source code model
source_available · cryengine.com, 24 Sept 2026

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