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These ten games are strong examples of forgotten PlayStation exclusives: each began as a release confined to a PlayStation platform, and each offered a premise or mechanic that separated it from the era’s better-known hits. The group spans the original PlayStation, PS2, PS3, PSP and Vita, with a few later PlayStation re-releases.
The exact ten games in the CBR article referenced by this topic cannot be confirmed. An October 25, 2026 report by Sarah Chen at Explosion.com says the article body was inaccessible, so the list below is an evidence-backed set of candidates rather than an attribution of CBR’s selections.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
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The Last of Us Part I – PlayStation 5 | $29.99 | Buy on Amazon |
| 2 |
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Sonic Racing: CrossWorlds Amazon Exclusive Edition - PlayStation 5 | $39.99 | Buy on Amazon |
| 3 |
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Resident Evil Requiem Amazon Exclusive Edition - PlayStation 5 | $49.99 | Buy on Amazon |
| 4 |
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God of War Hits - PlayStation 4 | $19.50 | Buy on Amazon |
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What counts as a forgotten PlayStation exclusive?
Here, “exclusive” means a game whose original release was confined to a PlayStation platform. A later port, emulation release or remaster is disclosed, but it does not change that original platform identity.
“Forgotten” is a practical description, not a claim that nobody remembers the game. These titles received less sustained mainstream attention than PlayStation’s flagship series, often because they were tied to one console, occupied an unusual genre niche or arrived late in a platform’s life. No sales, player-count or review-score statistic establishes a universal ranking, so the case for each game rests on its documented concept, platform history and continuing availability.
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- Enhanced visuals: Completely rebuilt from the ground up using Naughty Dog’s latest PS5 engine technology to improve every visual detail, The Last of Us experience has been faithfully enhanced with more realistic lighting and atmosphere, more intricate environments and creative reimaginings of familiar spaces.
- Fast loading: Initial loading times are near instant, and seamless after the first instance thanks to the PS5 console’s SSD – so you can pick up where you left off in the story and load specific encounters and chapters more quickly.
- Haptic feedback: DualSense wireless controller haptic feedback support for every weapon elevates combat encounters, and environments are brought to life through DualSense wireless controller haptic sensations of subtle falling rain, the crunch of stepping on snow and more.
- Adaptive triggers: All The Last of Us iconic weapons, including Joel’s revolver and Ellie’s bow, now deliver dynamic DualSense wireless controller trigger resistance and kickback on firing for deeper combat immersion.
- 3D Audio: Designed to make use of the PS5 console’s Tempest 3D AudioTech, Naughty Dog’s newly upgraded audio engine delivers richer soundscapes, bigger explosive moments and more visceral gameplay through compatible stereo headphones (analogue or USB) or TV speakers.
Which ten forgotten PlayStation exclusives are still worth investigating?
The table gives the essential comparison first. “Legacy hardware” means the original console or handheld is the clearest documented route when no later PlayStation edition is recorded.
| Game | Original platform and year | Genre and distinctive hook | Documented later access | Legacy hardware needed? |
|---|---|---|---|---|
| The Mark of Kri | PlayStation 2, 2002 (North America: July 30) | Sony-published action-adventure | No later PlayStation release is documented here; look for an original disc or used copy | Usually, unless a compatible original disc setup is available |
| War of the Monsters | PlayStation 2 | Sony-published monster-fighting game | Emulated and upscaled PlayStation Store version for PS4, December 2015 | Not necessarily; the PS4 edition is the documented modern route |
| Folklore | PlayStation 3 | Folklore-driven action game built around capturing monsters | No later PlayStation release is documented here | Yes, plan on PS3 hardware or a used copy |
| Puppeteer | PlayStation 3, 2013 | Japan Studio platform game with a theatrical presentation | No later PlayStation release is documented here | Yes, plan on PS3 hardware or a used copy |
| Tokyo Jungle | PlayStation 3, 2012 | Survival-action in a deserted futuristic Tokyo | Tokyo Jungle Mobile followed on Vita in 2013 | PS3 for the original; Vita for the mobile release |
| Gravity Rush | Vita; first released on Vita | Japan Studio action-adventure built around gravity manipulation | Remastered for PS4 | Not necessarily; the PS4 remaster is documented |
| Siren: Blood Curse | PlayStation 3, worldwide July 24, 2008 | Japan Studio survival-horror and stealth | No later PlayStation release is documented here | Yes, plan on PS3 hardware or a used copy |
| Jeanne d’Arc | PSP, 2006–2007 | Level-5 tactical RPG | PS4/PS5 re-release dated July 16, 2024 | Not necessarily; the PS4/PS5 edition is the documented modern route |
| Vib-Ribbon | Original PlayStation, 1999 | NanaOn-Sha rhythm game | PS3 digital re-release, October 2014 | Not necessarily if the documented PS3 edition is obtainable |
| I.Q.: Intelligent Qube | Original PlayStation: Japan January 1997, Europe October 1997, North America November 1997 | Sony-published puzzle game | No later PlayStation release is documented here | Usually, unless you have a compatible original-disc setup |
Why did these PlayStation exclusives fade from mainstream memory?
Why revisit The Mark of Kri?
Its Sony-published action-adventure identity gives it a clear PS2-era footprint, yet it never became a long-running series. The July 30, 2002 North American launch also places it in a crowded period for the console, a structural reason a one-off exclusive could disappear from wider conversation even when its audience remembers it fondly.
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Rather than another military shooter or conventional fighter, it is built around battling giant monsters. The PS4 PlayStation Store release from December 2015 is important because it provides a documented way to approach the game without relying solely on PS2 hardware.
Why is Folklore a hidden-gem PS3 game?
Folklore uses a folklore-and-monster-capture premise that is unusually specific for a PS3 action title. The cited record also notes that proposed sequels were not approved after poor sales, leaving the original as a self-contained experiment instead of the start of a larger franchise.
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Why does Puppeteer remain a PS3-only curiosity?
Puppeteer is a 2013 Japan Studio platform game published by Sony Computer Entertainment and categorized as PlayStation 3-only. That combination—an inventive platformer arriving on a single aging console—helps explain why it is frequently discussed as a hidden gem rather than as a continuing series.
What is the appeal of Tokyo Jungle?
Tokyo Jungle turns a deserted futuristic Tokyo into the setting for survival-action, a premise that immediately distinguishes it from standard urban games. The PS3 version launched in 2012, while Tokyo Jungle Mobile followed on Vita in 2013; the split release history can make the title harder to place in a single PlayStation catalog.
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Why is Gravity Rush remembered by Vita owners?
Gravity Rush is a Japan Studio action-adventure game that began on Vita and was later remastered for PS4. Its gravity-centered design gives it a strong platform identity, while the handheld-first launch means it was easier to miss for players who stayed with home consoles.
Is Siren: Blood Curse still an unusual horror game?
Yes. It combines survival horror with stealth and was published by Sony Computer Entertainment for a worldwide PlayStation 3 release on July 24, 2008. A single-console launch and a demanding genre niche kept it outside the mainstream horror conversation dominated by larger recurring franchises.
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Why should tactical-RPG fans look at Jeanne d’Arc?
Level-5’s Jeanne d’Arc is a tactical RPG first released across 2006–2007 for PSP. Its documented PS4/PS5 re-release, dated July 16, 2024, gives a modern audience a clearer entry point than many other PSP exclusives while preserving its handheld-era identity.
What made Vib-Ribbon so distinctive?
NanaOn-Sha released Vib-Ribbon for the original PlayStation in 1999, making it one of the earliest games here. Its rhythm-game format and minimalist identity were unusual enough to stand apart, while the PS3 digital re-release in October 2014 shows that Sony later recognized value in bringing it forward.
Why does Intelligent Qube belong on this list?
I.Q.: Intelligent Qube is a Sony-published puzzle game with a carefully documented staggered launch: Japan in January 1997, Europe in October 1997 and North America in November 1997. It represents the earliest PlayStation generation in this group and demonstrates how an original puzzle concept can become obscure when it is not attached to a continuing brand.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.How should you choose one to play first?
Start with the platform and access route you already have, then match the game’s core idea to your taste.
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- Physical combat over the shoulder free camera brings the action closer than ever combat in God of war is up close frenetic and unflinching. Kratos' Axes powerful, magic and multi faceted is a brutal weapon as well as a versatile tool for exploration
- Midgard and beyond: Set within the untamed forests, mountains, and realms of Norse lore, God of war features a distinctly new setting with its own pantheon of creatures, monsters, and gods
- Vicious, physical combat with an over the shoulder free camera that brings the player closer to the action than ever before
- Want a current-console option? Check the documented PS4/PS5 edition of Jeanne d’Arc, the PS4 version of War of the Monsters, the PS4 remaster of Gravity Rush or the PS3 edition of Vib-Ribbon if it is obtainable.
- Prefer PS3-era experiments? Puppeteer, Tokyo Jungle, Folklore and Siren: Blood Curse offer the clearest concentration of unusual concepts, but their original hardware or used-copy status matters.
- Want an older-school puzzle or rhythm game? Vib-Ribbon and Intelligent Qube cover those formats, while their original-PlayStation origins make condition and regional compatibility worth checking.
- Want a straightforward PS2 action game? The Mark of Kri is the direct choice; War of the Monsters is the better fit if monster combat is the main attraction.
What should you check before buying a used copy?
Availability varies by region, edition and seller, especially for games without a documented modern release. Confirm the exact platform, disc condition, region compatibility and whether the listing is for the original game or a different title with a similar name. For digital editions, verify that the relevant PlayStation storefront and hardware still support the release in your territory before paying.
Frequently Asked Questions
Were these definitely the ten games in the CBR article?
No. The October 25, 2026 report that surfaced the headline says the original article body was inaccessible, so its selections could not be checked. This feature presents documented candidates without attributing them to CBR.
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The available references do not provide a reliable, comparable set of sales, player-count or review-score figures for these games. Ranking them by an invented metric would imply a level of certainty the records do not support.
What is the safest way to shop for one of these games used?
Match the listing to the exact platform and edition, then check region, disc or cartridge condition, seller history and return terms. A later re-release may be a different product from the original disc, so confirm which version the listing actually contains.
Why does Tokyo Jungle have both PS3 and Vita entries?
The original Tokyo Jungle launched on PS3 in 2012, while a separate Tokyo Jungle Mobile release followed on Vita in 2013. They belong to the same unusual concept but are not the same platform release.
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