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Ubisoft Names Creative House 2 Massive Entertainment, Bringing Splinter Cell, Ghost Recon and More Under One Brand

Ubisoft is applying the Massive Entertainment name to Creative House 2 and its teams across four locations. The company remains publisher, and the announcement confirms no new release dates or specific game plans.
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Ubisoft has renamed Creative House 2 as Massive Entertainment, giving teams working on The Division, Ghost Recon, Splinter Cell and new intellectual property a shared identity. This is an organizational change within Ubisoft—not the creation of a new, independent studio—and it does not confirm a new game or release date.

What Ubisoft announced

Creative House 2 will operate under the Massive Entertainment name. Ubisoft says the shared brand covers development teams responsible for The Division, Ghost Recon, Splinter Cell and new IP, including March of Giants. Christoph Hartmann is identified in the announcement as General Manager of Massive Entertainment.

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Hartmann said the aim is to combine creative and technical expertise across the teams to work on established franchises, create new games and IP, and advance their craft and technology. The announcement describes a common organizational identity and portfolio; it does not set out project-specific staffing changes or a development plan for any individual game.

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Is Massive Entertainment a new studio?

No. Massive Entertainment is an existing Ubisoft studio with roots in Sweden. Its official history says the studio began in 1997 and joined Ubisoft in 2008. The change is that Ubisoft is now extending the Massive Entertainment identity to Creative House 2’s wider group of teams and franchises.

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The Swedish studio’s history includes The Division (2016), The Division 2 (2018), Avatar: Frontiers of Pandora (2023) and Star Wars Outlaws (released in August 2024). That background explains why Ubisoft is using an established studio name for the broader organization; it does not mean every team or franchise in the new grouping is based in Sweden.

Which franchises and teams are included?

Ubisoft names The Division, Ghost Recon, Splinter Cell and new IP including March of Giants as part of the Massive Entertainment portfolio. The announced development teams span Montréal, Paris, Sweden and Toronto.

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  • Everything from gameplay to cinematic maps, menus and load screens has been visually enhanced to create stunning gameplay
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The announcement does not map each franchise to a particular city. It therefore does not establish that Ghost Recon or Splinter Cell is moving to Sweden, or identify a single city as responsible for either series. Ubisoft’s franchise pages describe Splinter Cell as a stealth-shooter series dating to 2002 and Ghost Recon as a tactical-shooter series dating to 2001; Ubisoft says Paris leads the latter franchise.

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What changes for Ubisoft and players?

Ubisoft remains the parent company and says it will continue publishing and distributing games developed under the Massive Entertainment brand. The company also says its ongoing commitments to players and partners are unchanged.

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For players, the clearest announced change is how these teams are grouped and presented—not a confirmed change to a particular game. Ubisoft has not provided a release date, project-specific staffing details or concrete development plans for a new title in this announcement. The inclusion of a franchise or new IP in the portfolio should not be read as confirmation that an unannounced game is in production.

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Why the name carries history

Massive began as a Swedish studio before becoming part of Ubisoft. Its first game, Ground Control, was released in 2000 by Sierra Studios. In a retrospective, founder Martin Walfisz said the game focused on “the tactics of the battles” rather than resource gathering and strategizing. That early history is distinct from the current announcement, which applies the Massive name to a broader set of Ubisoft teams.

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