Do these 3 things before closing this tab:
1Fix the driver behind crashes, sound loss and screen glitches2Repair Windows errors before they cause bigger problems3Scan for outdated or missing drivers - takes under a minutePerfectly Common Dreams is a stealth Anomaly Commission in Neverness to Everness (NTE). Find the small white house east of Komaki Road in Duskmoor, rest on the bed inside, then avoid the dark patrol by moving with the pale figures and using classroom chairs as cover. Reach the next bed and rest there to finish the sequence.
Where is the Dreamaway Pillow anomaly in NTE?
Go to Duskmoor and look for a small white house east of Komaki Road. Enter the house and rest on its bed to start the dream sequence. A guide suggests approaching from Duskmoor Wertheimer Tower, but the house east of Komaki Road is the key landmark.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
|
Meeple Board Games Throw Pillow | $19.99 | Buy on Amazon |
| 2 |
|
Twister Game Throw Pillow | $25.99 | Buy on Amazon |
As an Amazon Associate I earn from qualifying purchases.
Guides refer to the commission as Perfectly Common Dreams and associate it with the anomaly name Dreamaway Pillow. The current English label shown in the game client is not established by the available guide sources, so treat these as guide terminology rather than confirmed official naming.
How do you finish Perfectly Common Dreams?
- Travel to Duskmoor and find the small white house east of Komaki Road.
- Enter the house and rest on the bed to begin the anomaly.
- Follow the pale figures through the opening area. When the dark entity appears, get out of its immediate path and move with the figures instead of running alone. One walkthrough warns that colliding with a figure can return you to a checkpoint.
- In the classroom sequence described by a detailed walkthrough, sit in an empty chair while the entity checks the room. Move when it turns away, then take cover in the next classroom.
- Continue toward an unoccupied bed and rest there to conclude the dream and complete the commission.
The classroom hiding steps and checkpoint warning come from a detailed guide; the broader route supported across multiple guides is to avoid the dark patrol, use the pale figures as cover, and reach another bed.
#1 Best Overall
- Board Games design.
- 100% spun-polyester fabric
- Double-sided print
- Filled with 100% polyester and sewn closed
- Individually cut and sewn by hand
How do you avoid the dark entity?
- Do not stay in the entity’s immediate path when it appears.
- Use the pale figures as moving cover and follow their group rather than crossing the area alone.
- During the classroom checks, use an empty chair as cover and move on when the entity turns away.
- Avoid colliding with the figures; one guide reports that doing so can send you back to a checkpoint.
What reward does the commission give?
ShowGamer reported a reward of 40 Annulith in a guide dated September 30, 2026. No official reward listing is available in the sources supporting this guide, so check the in-game completion prompt if the exact amount matters.
Quick Recap
Rank #2
- Physical Party Game design. Twister Game is 100% authentic, officially licensed Twister merchandise!
- Twister is a classic game of physical skill played on a large plastic mat that is spread on the floor or ground. The mat features rows of different colored circles and a spinner which determines where each player has to put their hand or foot.
- 100% spun-polyester fabric
- Double-sided print
- Filled with 100% polyester and sewn closed
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.




