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Outbyte PC Repair FREERepair Windows errors before they cause bigger problemsFix Now →Outbyte Driver Updater FREEFix the driver behind crashes, sound loss and screen glitchesFind Drivers →Gorr is a Duelist whose kit turns Black Berserkers into both damage sources and a way to reposition. His attacks can summon or move Berserkers, their damage helps generate bonus health, and his ultimate creates a moving Necroverse where they remain frenzied without expiring. NetEase’s hero page lists 175 Health and 175 Regenerative Shield. The figures below are the values displayed on that page, not independent measurements; announced changes scheduled for October 9, 2026, are identified separately.
How Gorr’s abilities fit together
Gorr’s basic loop connects his summons to his attacks and survivability: Black Berserker creates a ranged attacker, Necro-Power can bring Berserkers to a target, and Shadow Harvest lets him teleport to one while sacrificing it for bonus health. Berserker Swarm also converts Berserker damage into bonus health. His ultimate extends that summon pressure by creating a moving Necroverse in which Berserkers stay frenzied and do not expire.
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NetEase’s official hero page describes the character’s fiction this way: “The divine flesh he rends is reshaped into an endless tide of black berserkers, forever marching in his wake.”
What each ability does
All-Black
All-Black is Gorr’s primary melee attack, with a combo of up to four strikes. NetEase lists 40 damage for the first and third hits and 60 for the second and fourth. Its maximum distance is 7 meters, and the listed attack intervals alternate between 0.4 and 0.6 seconds. These are the hero page’s published game values.
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Necro-Power
Gorr launches a mass of symbiote material. When it hits an enemy, it slows them and teleports nearby Black Berserkers to that target; if none are nearby, it spawns one. A Berserker arriving this way attacks in melee with a two-hit strike that launches nearby enemies, then returns to ranged mode.
Shadow Harvest
Gorr selects a Berserker and teleports to it, sacrificing it in the process. He gains bonus health equal to half of the Berserker’s remaining health, and the sacrifice triggers a symbiote explosion. Shadow Harvest briefly unlocks Shadow Scythe, a piercing shockwave, and changes All-Black into scythe form for a set duration or four slashes. The page lists a maximum selection distance of 22 meters. Bonus health from Shadow Harvest shares a 50-point cap with Berserker Swarm.
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Black Berserker
Gorr throws a symbiote mass that summons a Berserker where it lands. A normally summoned Berserker immediately shoots the nearest enemy. If Necro-Power spawns it beside an enemy, it attacks in melee instead. The hero page lists two charges, a 10-second recharge per charge, a six-second summon duration, and 150 maximum summon health.
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Living Abyss
Gorr surges forward as an invincible mass of symbiote material, leaves a Berserker behind, and puts active Berserkers into a Frenzied State. When he lands, he manifests a Necroverse that damages trapped enemies and turns damage into bonus health. The hero page lists a 15-second cooldown and 1.5-second duration; the October 9 balance post announced different values, detailed below.
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Berserker Swarm (passive)
Berserker damage grants Gorr bonus health. When Gorr defeats an enemy, a Berserker spawns at that enemy’s location. The passive’s bonus-health cap is shared with Shadow Harvest.
Twilight of the Gods (ultimate)
Gorr transforms All-Black into the Annihilablade and creates an expanding Necroverse. Enemies caught inside have Berserkers spawned beside them. The field moves with Gorr; Berserkers inside it remain frenzied and do not expire. The hero page lists a maximum duration of 12 seconds and an energy cost of 3400. NetEase announced that the duration would be reduced to 10 seconds in the October 9 version.
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Gorr’s Team-Up abilities
The hero page lists two distinct Team-Up options. Their effects are additional mechanics tied to Hela or Venom, not part of every standalone Gorr kit.
| Team-Up | What it adds |
|---|---|
| Ragnarök (Hela) | The base effect lets Gorr morph All-Black into a scythe for a sweeping strike that damages and briefly Grounds nearby enemies. The enhanced effect with Hela increases the scythe’s range and scatters symbiote fragments that grant bonus health to Gorr and nearby allies. |
| Hive Mind (Venom) | The base effect fires a piercing Symbiote Claw that retracts at maximum distance and pulls caught enemies toward Gorr. The enhanced effect with Venom increases Black Berserker damage and makes their hits slow enemies. |
Announced balance changes for October 9, 2026
NetEase’s October 6 balance post announced adjustments for the October 9 version. At the October 7, 2026 information timestamp, these were upcoming changes, not confirmed live values. The table separates the hero page’s listed values from the announced values.
| Ability or value | Hero page value | Announced October 9 value |
|---|---|---|
| Shadow Scythe damage | 55 + 2% of the target’s maximum health | 50 + 2% of the target’s maximum health |
| Shockwave damage | 60 | 55 |
| Twilight of the Gods maximum duration | 12 seconds | 10 seconds |
| Living Abyss cooldown | 15 seconds | 12 seconds |
| Living Abyss movement speed | Not stated on the hero page | 10 meters per second, down from 13 meters per second |
Because the balance post schedules these adjustments for a later version, check the current in-game description or a newer official patch post for values after October 9. The official announcement introduces the update with: “A new wave of adjustments is on the way!”
Quick Recap
Official sources
- NetEase: Gorr the God Butcher, official hero page, September 11, 2026.
- NetEase: Marvel Rivals Version 20261009 Balance Post, October 6, 2026.
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