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Repair Windows errors before they cause bigger problemsFix Now →Fix the driver behind crashes, sound loss and screen glitchesFind Drivers →Clear out junk files and repair common Windows errorsFree Scan →Reset one player from the RimWorld Together server console with two commands: run deeplist, copy the intended user’s Player ID, then run resetplayer [Player ID] with that ID substituted. The player should reconnect after the command. Use the console or your host’s control-panel console, not the ordinary in-game chat or gameplay interface.
Reset command at a glance
- Open the RimWorld Together server console. A managed host normally exposes it through a Console tab in its control panel; a self-hosted installation uses the console attached to the server process or container.
- Enter
deeplistand submit it. - Locate the intended player in the returned list and copy that player’s exact Player ID.
- Enter
resetplayer [Player ID], replacing the bracketed text with the copied ID. For example, if the list shows an ID ofexample-id, the command would beresetplayer example-id. - Tell the player to reconnect to the server.
Shockbyte’s procedure dated March 11, 2026 describes the documented result as the player’s data being reset so the player can reconnect with a fresh state. The command affects the selected player profile; it is not a world-reset command.
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What you need before running the reset
Console or administrator access
Only an operator with access to the server console or equivalent administrator controls can perform this operation. Ordinary players cannot reset another user from normal RimWorld gameplay. The RimWorld Together server-configuration documentation lists op as the administrative command used to grant operator privileges, but the exact way you obtain console access depends on whether you run the server yourself or rent a managed instance.
Do these 3 things before closing this tab:
1Clear out junk files and repair common Windows errors2Fix the driver behind crashes, sound loss and screen glitches3Repair Windows errors before they cause bigger problemsThe correct server instance
Confirm that the console belongs to the server on which the player actually joined. A host account can contain several servers, test instances or regions; running deeplist on the wrong instance can produce a plausible list that does not contain the player you intend to reset.
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A verified Player ID
Do not infer an ID from a display name, Steam name or memory. Use deeplist, match the player by the identifying information shown in that output, and copy the ID exactly. A reset is targeted by ID, so a typo or a different user’s ID can reset the wrong profile.
A backup and the player’s approval
Resetting produces a fresh player state, and the published instructions do not describe an undo command or a guaranteed restoration path. Follow your normal server-backup procedure first and warn the affected player that previously stored player data may no longer be available. The project command list includes backupuser and backup; their presence does not mean a backup will automatically restore a profile after a reset.
Opening the server console
Managed hosting
Sign in to the hosting provider’s control panel, select the RimWorld Together server, and open the page or tab labeled Console. The documented hosted workflow uses that web console. Providers can change navigation and labels, so look for the live command console rather than a player-facing game panel. Keep the console attached while you run both commands so you can see whether the server accepts them.
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For a managed RimWorld Together server, Godlike.Host provides its own game panel with server-management tools and 24/7 support by live chat or ticket. RimWorld Together’s code is licensed CC BY-NC-ND 4.0, a NonCommercial licence (github.com/RimWorld-Together/Rimworld-Together, 10 Oct 2026).
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Self-hosted files or a container
If you operate the server on your own machine or virtual server, use the console for the RimWorld Together server process. The project publishes server files and also documents an official container image and Docker example. In a container deployment, attach to the running container’s process using the method you normally use for that image, then issue the commands in the server console. Do not type the commands into an unrelated operating-system shell unless that shell is the interface where the RimWorld Together server is actively accepting console commands.
Because installation layouts and container commands can change, use the project’s current deployment instructions for starting and attaching to your particular release. The reset procedure itself is the same once you are at the server console.
Find the player’s ID with deeplist
- At the server console prompt, enter
deeplistand submit it. - Read the list of players who have joined the server.
- Match the intended user using the name or other identifying details displayed by the list.
- Copy the associated Player ID without changing capitalization, punctuation or other characters.
The list is the authoritative source for the ID required by resetplayer. If the person is not listed, first verify that they have joined this server and that you are viewing the correct instance. Do not guess an ID or use a similarly named account.
For a busy server, ask the player to identify the name they used when connecting, then compare that information with the console output. Pause before executing the reset if two entries could refer to the same person; the command has no documented confirmation step that protects you from choosing the wrong ID.
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Run resetplayer safely
Command syntax
resetplayer [Player ID]
Replace [Player ID] with the exact value copied from deeplist. The square brackets in the documentation indicate a substitution; do not leave them in the command unless the actual ID itself contains brackets.
What to do after submission
Wait for the console to process the command and keep the server running. The documented workflow does not require a separate world reset. Once the command has been accepted, have the affected player disconnect and reconnect using the normal server-joining process. The expected outcome is a newly initialized player state rather than the previous stored profile.
If the command is rejected
- Check the spelling: it is
resetplayer, with no space between the words. - Check that you used the ID from the current
deeplistoutput, not a display name. - Check that you are in the RimWorld Together server console and have operator permissions.
- Verify the command names against the server version and the project’s current command list, since interfaces and commands can change.
What the reset changes—and what it does not establish
The documented operation clears the selected player’s stored profile or player data and lets that user reconnect with a fresh state. The available instructions do not provide a field-by-field inventory, so you should not promise that a particular item, statistic, permission, progression value or other individual field will survive. Tell the player broadly that their prior player data may be unavailable after the reset.
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No published success rate, downtime measurement, reset frequency or automatic recovery guarantee is established for this procedure. Treat the reset as a destructive administrative action, not as a reversible troubleshooting toggle.
Self-hosting versus managed hosting
Both operating models can expose the same server commands, but the work around the reset differs.
| Consideration | Self-hosted deployment | Managed hosting |
|---|---|---|
| Console access | Attach to the server process or container that you administer. | Open the provider’s web control-panel Console view. |
| Installation | Install the project’s server files or use its documented container image/Docker example. | The provider supplies the server environment and its control-panel workflow. |
| Backups | You are responsible for scheduling, storing and testing backups before a reset. | Use the host’s backup tools if available, but confirm what they cover and how restoration works. |
| Updates and labels | You control software updates and must check command compatibility after updating. | The provider controls panel labels and may expose console features differently. |
| Support | Debug the installation, process and container configuration yourself or through the project’s documentation. | Ask the host about panel access or server-process errors, while still verifying that the command targets the intended player. |
The reset syntax does not change merely because the server is hosted elsewhere; the important distinction is how you reach an authorized console and how you protect or restore data.
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Recovery and troubleshooting scenarios
The player is not in deeplist
Make sure the player has connected to this server at least once, refresh your view of the correct instance, and run deeplist again. If the account still does not appear, stop rather than substituting a name or guessed identifier. A reset cannot be safely targeted without the correct Player ID.
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The wrong player was selected
Stop further commands and record exactly what was entered. The published material does not document an undo command or a guaranteed restore path. Your only potential recovery is the backup and restoration process you maintain for the server; do not assume that the presence of backupuser or backup automatically reverses a reset.
The player reconnects but appears new
That is consistent with the documented purpose of the command: the selected profile has been reset and the user reconnects with a fresh state. Confirm that the reset was intentional and that the correct ID was used. If the user expected specific data to remain, explain that the available documentation does not define which individual fields are preserved.
The console shows no usable response
Confirm that you are typing into the live RimWorld Together console, not a general host shell, log viewer or in-game chat. Check operator permissions and the exact command spelling. If the issue began after a server update, compare your version’s command list and deployment instructions with the current project documentation before trying again.
You need to reset the world instead
Do not use resetplayer for a world-data problem. The command list treats resetworld as a separate operation. Review the consequences of that broader command and secure a backup before running any world-level action.
Operator checklist
- Identify the exact server instance and confirm you have console or administrator access.
- Explain to the player that the reset clears stored profile data and may remove access to prior player state.
- Run your normal backup process; retain the backup according to your server’s recovery policy.
- Execute
deeplistand verify the intended player’s identity and Player ID. - Run
resetplayer [Player ID]with the exact ID substituted. - Ask the player to reconnect and confirm that the fresh profile is expected.
- Document the time, server instance and ID used, without publishing private account details.
- For future incidents, verify command names and panel labels against the server version before repeating the procedure.
Command reference
| Command | Purpose in this procedure | Important limitation |
|---|---|---|
deeplist |
Lists players who have joined and provides the ID needed for a targeted reset. | It does not reset or modify a profile. |
resetplayer [Player ID] |
Resets the selected player’s stored profile/data. | Field-level effects and an undo command are not documented. |
resetworld |
Separate world-related administrative operation. | Do not substitute it for a one-player reset. |
backupuser |
Listed as an available administrative backup command. | Automatic restoration of a reset profile is not guaranteed by the available documentation. |
backup |
Listed as an available administrative backup command. | Confirm your own backup and restore procedure before relying on it. |
Version and interface note
The command names and the provider’s menu labels should be checked against the RimWorld Together server version you operate. The documented hosted instructions use a Console tab, while self-hosted deployments can use project server files or the official container example. A change in hosting panel or server release may alter where the console appears without changing the basic sequence: identify the player with deeplist, reset by exact ID, then reconnect.
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