For better 4K performance or image quality on a Radeon GPU, start with the game’s own graphics settings and an unchanged native-resolution baseline. Then test the game’s built-in FSR, if available; use Radeon Super Resolution (RSR) for compatible games without integrated upscaling. Treat HYPR-RX as a convenient starting profile, not a universal best setting, and compare frame rate, image quality, and input latency separately in the game you play.
Start with a native-resolution baseline
Before changing driver features, choose a repeatable scene in your game and note its current resolution, graphics settings, frame rate, and how responsive it feels. Keep the display at its native 3840 × 2160 resolution for this first comparison. A consistent scene and settings make it easier to tell whether a change helped rather than relying on a different area of the game or a different graphics load.
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Open AMD Software: Adrenalin Edition and select the game’s profile to review its available graphics options. AMD documents both global and per-game settings, but the options shown depend on the GPU and system configuration. Use the per-game profile for changes you want limited to that title; avoid changing several features at once.
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Choose an upscaling path
Upscaling can improve performance by rendering the game below the display’s native resolution and reconstructing the image. For a game with built-in FSR, start with its in-game controls. For a compatible game that lacks integrated upscaling, RSR is an in-driver alternative. These are alternative routes to test; do not assume one mode or feature is best across games.
Use in-game FSR when available
AMD recommends using a game’s built-in FSR when it is supported, because game-specific optimizations may produce better upscaling results than RSR. AMD states: “For games that have built-in support for AMD FidelityFX™ Super Resolution (FSR), it is recommended to use FSR as game specific optimizations may provide better upscaling results over RSR.” AMD’s RSR support article was last updated June 25, 2025.
Enable FSR in the game’s graphics menu and compare its available quality modes in the same scene. A mode that favors image quality may not deliver the frame rate you need; a more performance-oriented mode may make the image less detailed. The right balance depends on the game and your visual preference.
Try RSR in games without built-in upscaling
AMD lists RSR for compatible Windows systems and Radeon RX 5000 Series or newer discrete graphics. Enable Radeon Super Resolution in AMD Software: Adrenalin Edition, then set the game to run below the monitor’s native resolution. RSR activates only when the game’s render resolution is lower than the display’s native resolution; if you run the game at native 4K, RSR will not activate.
Compare the result with the native-resolution baseline and, where possible, with other in-game options. Check both the frame-rate change and the visual effect: upscaling can improve performance, but the resulting image may look different from native 4K.
Decide whether HYPR-RX fits your game
HYPR-RX is a convenient profile that can enable multiple Radeon gaming features, rather than a bespoke setting tuned to every title. AMD says its behavior can include both in-driver and in-game features and may differ in games optimized through HYPR-Tune. AMD lists Radeon RX 7000 Series and newer as the hardware requirement on its HYPR-RX page; check that page and your installed software for current availability.
AMD advertises “up to 2.3X” performance boost on that page. This is AMD’s vendor claim, not a guarantee of the gain you will see on your system or in a particular 4K game. Treat HYPR-RX as a quick profile to evaluate against your baseline. If the outcome is not what you want, use the game-specific settings to test individual features instead.
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Test latency and dynamic resolution separately
Radeon Anti-Lag
Radeon Anti-Lag targets input latency, not image quality or raw frame rate. AMD says it works best in GPU-limited scenarios. Try it when responsiveness matters, then judge how input feels in the same gameplay situation. Do not infer that a latency-focused feature necessarily improves image quality or increases frame rate.
Radeon Boost
Radeon Boost can adjust resolution dynamically in supported games. Because resolution changes can affect image quality, test it in the game and scenes where motion and detail matter to you. Its support is game-dependent; it is not a universal 4K setting.
AMD describes Anti-Lag, Boost, and Chill in its feature support article, last updated February 28, 2025. Availability and behavior can change with drivers, hardware, and game updates.
Use a repeatable per-game tuning loop
- Record the baseline. In the game, set native 3840 × 2160 and note the graphics options, performance, and perceived responsiveness in a consistent scene.
- Check the game’s graphics menu. If it offers FSR, test its available modes first, changing only the upscaling mode from your baseline.
- Use RSR only when appropriate. If the game lacks built-in upscaling and your system is compatible, enable RSR in Adrenalin and run the game below native resolution.
- Evaluate a profile or feature individually. Try HYPR-RX as a starting point on supported hardware, or toggle Anti-Lag or Boost when its purpose matches your goal. Avoid changing several settings together.
- Compare the same scene again. Consider frame rate, image quality, input latency, and compatibility as separate outcomes. Keep the change only if it improves the result that matters to you.
AMD’s graphics-profile documentation, last updated June 19, 2025, explains global and per-game settings and notes that available options depend on configuration.
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AMD’s HYPR-RX page includes performance claims, and its February 2025 disclosure describes internal RX 9070 XT testing in Microsoft Flight Simulator 2024. AMD specifies FSR 2 Quality and AFMF 2.1 enabled versus HYPR-RX off, at 3840 × 2160 with Ultra settings. The disclosed test system used a Ryzen 7 9800X3D, 32 GB DDR5-6000 memory, an MSI MEG X670E ACE motherboard, Windows 11 Pro 2023 Update, and an internal AMD Software build. The disclosure does not provide a specific numeric result for that test in the cited material, so it cannot establish a performance gain for other systems or games.
AMD’s figures are vendor-specific results, not independent comparisons of Radeon settings across current 4K games. Use your own game and hardware as the deciding test rather than transferring a promotional “up to” figure to your expected result. See AMD’s February 2025 release notes and test disclosure.
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