Trumble is a browser-based creative suite for game developers and artists working on texturing and painting. Its Texture tool lets users paint PBR textures on 3D meshes, while Paint supports 2D work on alphas, masks, and channels. Bake generates normals, ambient occlusion, curvature, and other maps in the browser, without an offline renderer. Texture packs can be exported for Unreal, Unity, Godot, and Roblox. The tool accepts OBJ, STL, FBX, glTF, and GLB files; meshes need proper UVs to be painted. Trumble includes hundreds of materials and textures, and can save projects directly to Google Drive. It runs in modern browsers on Windows, macOS, and Linux, and no account is required to get started. The product is in early access. Its free plan includes current tools and workspace ads; paid plans begin at $5/mo. Files opened or imported are processed in the browser, and users retain rights to their content.
Who it is for
Trumble suits game developers and artists who want browser-based 2D and 3D texturing tools, including baking and engine-ready exports. It may also fit users who prefer to work without installing software or creating an account.
What is good
- Paint PBR textures directly on meshes.
- Bake maps in-browser without an offline renderer.
- Export packs for Unreal, Unity, Godot, and Roblox.
- Includes hundreds of materials and textures.
- No account required to get started.
What to know first
- Meshes need proper UVs for painting.
- Free workspace displays ads.
- Product is in early access.
- Procedural materials are not available.
Verdict
Trumble brings painting, texture editing, baking, and engine exports into a browser-based workflow. Check that your meshes have proper UVs and that the free plan's workspace ads suit you before choosing a plan.
Trumble plans and pricing
All plansCompared on 3D texturing software
- Free plan
- Yes
- Paid from
- $5/mo
- 3D texture painting
- Yes
- Procedural materials
- No
- Texture baking
- Yes
- PBR workflow
- Yes
- Supported platforms
- Web, Windows, macOS, Linux




