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Mixos Paint

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What Mixos Paint is

Mixos Paint is a browser-based tool for painting layered PBR materials onto 3D models. It provides brushes, live viewport updates, and geometry-driven smart masks for effects such as edge wear, curvature, grime, and cavity. Paint layers support blend modes, opacity, and separate toggles for color, height, roughness, and metallic channels. The app imports GLB, glTF, FBX, and OBJ models, lists 2,669 ready-made PBR materials, and lets users import their own libraries. Painting is free without a time limit, but finished texture-map exports require a paid plan or license. Paid exports support PBR maps up to 4K, with presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya, and Houdini. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D, and Unreal; Blender can also send a model back into Mixos. The Free plan includes 100 MB cloud storage and a 2D texture view capped at 512px. Pro costs $8.99 a month, Max costs $17.99 a month, and a Pro license costs 99.00 USD once. Mixos says editing runs on the user's device, but it has no listed certifications or uptime guarantee.

Who it suits

Mixos Paint is for game artists, motion designers, 3D hobbyists, students, and studios. It suits users who want to paint PBR materials on models and can choose a paid plan or license when they need exports.

What it does well

  • Painting is free without a time limit
  • Imports GLB, glTF, FBX, and OBJ models
  • 2,669 ready-made PBR materials listed
  • Paid exports support maps up to 4K

What to know first

  • Finished map exports require a paid plan or license
  • Free-plan 2D texture view capped at 512px
  • No listed certifications or uptime guarantee

Limits

The Free plan has 100 MB of cloud storage, 10 trial AI credits and a 2D texture view capped at 512px. Painting has no time limit, but exporting finished texture maps requires a paid plan or license.

Plans

PlanBilled and limitsPrice
Free$0 forever · all apps · complete editor · 10 trial AI credits · generations public · cloud save/syncFree
Maxbilled yearly ($167.88 per year) · 150 AI credits/month · private generations · 4K export · 50 GB storage · priority AI generation · priority support$13.99 a month
Maxbilled monthly · 150 AI credits/month · premium AI models · 4K export · 50 GB storage$17.99 a month
Probilled yearly ($71.88 per year) · 50 AI credits/month · private generations · 2K AI PBR materials · 4K export · 25 GB storage · email support$5.99 a month
Pay once licenseone payment, no renewal · 4K watermark-free export forever · all formats · Studio, Paint, Mold and Frame · desktop app · 20 GB storage · AI credits sold separately$79, paid once
Probilled monthly · watermark-free export to 4K · 50 AI credits/month · premium AI models · 2K AI materials · 25 GB storage$8.99 a month
Pro license$99 once · 4K watermark-free export forever · 20 GB cloud storage · AI credits sold separately$99, paid once
Pay once licenseone payment, no renewal · 4K watermark-free export forever · every format · every app and desktop app · 20 GB storage · AI credits sold separately$99, paid once

As mixos.io lists them, read 14 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open https://www.mixos.io/paint in a browser.
  2. Import a GLB, glTF, FBX or OBJ model, or bring in a material library.
  3. Paint with brushes, layers and procedural smart masks.
  4. Use the free desktop app's Live Link to stream changing maps to Blender, Cinema 4D or Unreal.
  5. Choose Free, Pro at $8.99/mo, Max at $17.99/mo or the $99 once Pro license based on storage, credits and export needs.

Mixos Paint is a 3D texturing app for applying layered PBR materials to models in a browser. It suits artists who want to paint and refine surfaces in context, especially those working with Blender, Cinema 4D or Unreal. The main trade-off is clear: painting is free, but exporting finished maps requires payment.

Overview

Mixos brings brush painting, procedural materials and texture baking into a workflow built around 3D models. Live viewport updates keep surface changes visible on the model, while geometry-driven masks can add effects such as edge wear and grime without painting each detail by hand.

It supports GLB, glTF, FBX and OBJ imports, and its library contains 2,669 ready-made PBR materials. Users can also bring in their own material libraries. The security posture may not suit teams with formal assurance requirements: Mixos says editing runs on the user's device and saved projects are stored under the account, but it has no security certifications or equivalent audit and offers no uptime guarantee or service-level agreement. AI requests send prompts and relevant inputs to the model provider; Mixos says it does not use user projects, models, textures, brushes or prompts to train AI models. Free-plan generations are shared anonymously to the Community library.

Key features

  • Layered PBR painting: Layers have blend modes, opacity controls and per-channel toggles for color, height, roughness and metallic. That gives artists control over individual material properties without treating a surface as a single flat paint pass.
  • Geometry-driven masks: Edge wear, curvature, grime and cavity generators use mesh geometry to shape procedural effects, useful for adding surface variation that follows the model.
  • Materials and authoring: The ready-made library, material imports, procedural materials and node-based authoring give users several ways to build a surface rather than starting every material from scratch.
  • Export and app links: Paid plans export PBR maps up to 4K, with presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D and Unreal; Blender can also send a model back into Mixos.

Pricing

The Free plan costs nothing, billed at $0 forever. It allows painting without a time limit, but finished-map exports require a paid plan or license. Its 100 MB of cloud storage, 10 trial AI credits and 512px cap on 2D texture view make it a way to explore the workflow, not a complete export option.

Pro costs $8.99 a month, billed monthly. It adds 50 AI credits per month, watermark-free 4K export, 25 GB of cloud storage and email support. This is the entry paid plan for regular export work. Max costs $17.99 a month, billed monthly, and raises the allowance to 150 AI credits and storage to 50 GB, with priority support; it suits users who need those higher limits, while the export resolution remains 4K.

The Pro license costs $99, paid once. It provides watermark-free 4K export forever and 20 GB of cloud storage, but AI credits are sold separately. It may fit someone who prefers a one-time payment and does not need the monthly plans' AI credit allocation. There is no free trial.

Platforms

Mixos Paint supports web, Windows, macOS, Linux, iOS and Android. The Live Link integrations are described for the free desktop app, with Blender, Cinema 4D and Unreal as destinations; Blender also supports sending a model back into Mixos.

Who it's for

Mixos identifies game artists, motion designers, 3D hobbyists, students and studios as its audience. It is the strongest fit for people who want layered PBR painting and geometry-based masks, and can accept paid exports when a project is ready to leave the app. Studios that require audited security or contractual uptime assurances should look elsewhere.

Pros and cons

  • Pro: Painting has no time limit on the free plan, so users can work on surfaces before deciding whether export access is worth paying for.
  • Pro: Per-channel layer controls and geometry-driven masks support detailed material work without limiting the workflow to brush strokes alone.
  • Pro: 4K export presets and Live Link cover several common 3D tools, including Blender, Unreal and Cinema 4D.
  • Con: Free users cannot export finished maps, and the free 2D texture view is capped at 512px.
  • Con: Mixos offers no security certification, equivalent audit, uptime guarantee or service-level agreement, a material limitation for organizations with compliance or service-continuity requirements.

Alternatives

Explore the 3D Texturing Software category to compare more options. Surface Labs is a free alternative with a free plan and support across desktop, mobile and API platforms. InstaMAT is another freemium option for Linux, macOS and Windows users. Marmoset Viewer is a free alternative included with Toolbag versions 2.07 and newer. Trumble offers a browser-based free plan with current and future tools, alongside a paid Low-Poly plan. Mari has a free non-commercial plan and a free trial, for users who need an option available on Linux or Windows. Material Maker is a free option for Linux, macOS and Windows, with a name-your-own-price download and a $14.99 one-time Steam plan. Forge Material Studio is free and open-source under the MIT license, with web and Windows platforms. Wafer offers a free trial and supports iOS, macOS and Windows.

Verdict

Choose Mixos Paint if you want to paint layered PBR materials with geometry-driven masks, then export up to 4K for common 3D tools. Its enduring free painting tier is useful for evaluating the workflow, but export is the decisive paid boundary. Look elsewhere if you need free map exports or formal security and uptime assurances.

Verdict

Mixos Paint offers layered PBR painting and geometry-driven masks, with painting available free. Exporting finished maps is a paid feature, and the maker states there is no uptime guarantee or listed security certification.

Questions

Can I use Mixos Paint for free?

Yes. Painting is free without a time limit. The Free plan includes 100 MB of cloud storage and 10 trial AI credits, with the 2D texture view capped at 512px.

How much do plans cost?

Pro is $8.99/mo and Max is $17.99/mo, both billed monthly. The Pro license costs $99 once.

Can I export texture maps with the Free plan?

No. Finished texture-map exports require a paid plan or license. Paid exports support PBR maps up to 4K.

Which model formats can Paint import?

Paint imports GLB, glTF, FBX and OBJ models.

Which applications work with Live Link or export presets?

The free desktop app's Live Link streams changing maps to Blender, Cinema 4D and Unreal. Paid export presets are available for Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini.

How does Mixos handle AI inputs and project data?

Mixos says editing runs on the user's device and saved projects are stored under the account. AI requests send prompts and relevant inputs to the model provider; free-plan generations are shared anonymously to the Community library, and user projects, models, textures, brushes and prompts are not used to train AI models.

Facts from Mixos Paint's own pages

AI and privacy
Mixos says user projects, models, textures, brushes and prompts are not used to train AI models; free-plan generations are shared anonymously to the Community library. · mixos.io, 29 Sept 2026
AI generation
AI can generate 3D models, PBR materials, seamless textures, weathering masks, brush tips and decals from prompts. · mixos.io, 14 Oct 2026
AI privacy
Mixos says projects, models, textures, brushes and prompts are not used to train AI models, although prompts and inputs are sent to the selected provider for generation. · mixos.io, 14 Oct 2026
Browser requirements
The editor needs a WebGPU-capable browser; WebGL2 fallback removes object-space projection from the preview. · mixos.io, 14 Oct 2026
Complaint: AI skepticism
Another Reddit commenter questioned the value of built-in AI compared with specialized tools and preferred an AI-agnostic free offering. · reddit.com, 14 Oct 2026
Complaint: pricing ambiguity
A Reddit commenter objected that calling Mixos free is only partly true because some AI features and storage require payment. · reddit.com, 14 Oct 2026
Compliance
Mixos says it has no certifications and no SOC 2, ISO 27001 or equivalent audit, and offers no uptime guarantee or service-level agreement. · mixos.io, 29 Sept 2026
Decals and stencils
Decals and stencils can be positioned on the mesh with an on-mesh transform gizmo. · mixos.io, 14 Oct 2026
Desktop requirements
The free desktop app supports macOS 12 or later and Windows 10 or later. · mixos.io, 14 Oct 2026
Documentation
The manual covers importing, layers, materials, painting, masks, decals, AI, exporting and troubleshooting. · mixos.io, 14 Oct 2026
Export
Paid exports include PBR maps up to 4K, with presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini. · mixos.io, 29 Sept 2026
Free use limit
Painting is free without a time limit, but exporting finished texture maps requires a paid plan. · mixos.io, 29 Sept 2026
Geometry masks
Smart masks generate edge wear, curvature, grime and cavity effects from baked mesh information. · mixos.io, 14 Oct 2026
Headquarters
New York, United States · mixos.io, 23 Sept 2026
Integrations
Export presets target Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini workflows. · mixos.io, 14 Oct 2026
Intended users
Mixos says it is for game artists, motion designers, 3D hobbyists, students and studios. · mixos.io, 29 Sept 2026
Layered painting
Paint layers support blend modes, opacity and per-channel toggles for color, height, roughness and metallic. · mixos.io, 29 Sept 2026
Limit: browser dependency
Foro3D notes that very dense models can make the browser struggle even though ordinary hardware is sufficient for typical work. · foro3d.com, 14 Oct 2026
Limit: heavy models
ExploreAI reports performance can degrade on very high-poly meshes and says advanced brush dynamics and particle systems are absent. · exploreai.tools, 14 Oct 2026
Limit: scope versus full DCC
ExploreAI says Mixos focuses on texturing and lacks integrated sculpting, animation and UV editing in that tool listing. · exploreai.tools, 14 Oct 2026
Live Link
The desktop app streams changing maps into Blender, Cinema 4D and Unreal while painting, and can receive meshes back. · mixos.io, 14 Oct 2026
Maker
The product is made by Matthew Guild, described as a one-person operation and founder based in New York. · mixos.io, 14 Oct 2026
Material library
Mixos lists more than 2,600 ready-made PBR materials and a growing community library. · mixos.io, 14 Oct 2026
Materials and imports
The page lists 2,669 ready-made PBR materials and says users can import their own material libraries. · mixos.io, 29 Sept 2026

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