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Material Maker

What Material Maker is
Material Maker is an open-source procedural materials authoring tool for creating PBR materials with node graphs and exporting them for game engines and movie assets. It runs on Windows, macOS and Linux. The tool includes more than 200 nodes, and users can create nodes by grouping existing ones or describing them in GLSL. Supported material types include static PBR, dynamic PBR, raymarching and dynamic unlit materials. Materials can be exported for Godot, Unity and Unreal Engine. Unreal requires extra steps: Unreal Engine 4 needs manual material setup, while Unreal Engine 5 uses a generated Python script that must be run in Unreal. Material Maker provides 2D and 3D previews, image and spritesheet export, and OBJ model loading. An experimental procedural-brush tool can texture 3D models. Its website hosts a community library of materials, nodes, brushes and environments. The Itch.io download is free, billed Name your own price, with code under the MIT License and assets under CC0 1.0. A Steam plan is listed at $14.99, paid once.
Who it suits
Material Maker suits people creating procedural materials for 3D games and related graphics work. It supports several engine exports, though Unreal workflows require additional setup.
What it does well
- Available on Windows, macOS and Linux.
- Offers more than 200 nodes.
- Exports materials for Godot, Unity and Unreal Engine.
- Itch.io download is listed as free.
What to know first
- Unreal Engine 4 requires manual material setup.
- Unreal Engine 5 requires running a generated Python script.
- Sharing assets requires an account and login.
Limits
The Itch.io download is free, with a name-your-own-price billing model. Unreal Engine 4 exports require manual material setup, and Unreal Engine 5 exports require running a generated Python script in Unreal.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Itch.io download | Name your own price · Windows · macOS · Linux · MIT code license · CC0 assets | Free |
| Steam | $14.99 · Windows · macOS · Linux · Steam achievements | $14.99, paid once |
As materialmaker.org lists them, read 30 Sept 2026. The maker's own page has the final word.
Getting started
- Visit https://www.materialmaker.org/.
- Download the free Itch.io version for Windows, macOS or Linux, or choose the Steam plan.
- Open the tool and build materials with the node system.
- Preview materials in 2D or 3D, and export images or spritesheets as needed.
- Export a material for Godot, Unity or Unreal; for Unreal, follow the required manual setup or run the generated script.
- Import community assets without logging in, or create an account and log in to share assets.
Verdict
Material Maker pairs node-based material authoring with previews, exports and a community library. Its Unreal export steps and account requirement for sharing are worth considering.
Questions
Is Material Maker free?
The Itch.io download is free, with a name-your-own-price model. A Steam plan is listed at $14.99, paid once.
Which operating systems does it support?
Material Maker runs on Windows, macOS and Linux.
Is Material Maker open source?
Yes. Its code is licensed under the MIT License, and its assets are licensed under Creative Commons Zero 1.0 Universal.
Which game engines can use its materials?
Materials can be exported for Godot, Unity and Unreal Engine. Unreal Engine 4 requires manual material setup; Unreal Engine 5 uses a generated Python script that must be executed in Unreal.
Can I use the community library without an account?
You can import website assets without logging in. Sharing materials, nodes, environments or brushes requires an account and login.
What can Material Maker create and export?
It supports static and dynamic PBR, raymarching and dynamic unlit materials. It offers 2D and 3D previews, image and spritesheet export, and custom OBJ model loading.
Facts from Material Maker's own pages
- 3D painting
- It includes an experimental tool for texturing 3D models with procedural brushes. · materialmaker.org, 30 Sept 2026
- Asset sharing
- Users can import website assets without logging in, but must create an account and log in to share materials, nodes, environments or brushes. · materialmaker.org, 30 Sept 2026
- Audience
- The creator describes Material Maker as a hobby project for making textures and materials for 3D games and related graphics work. · godotengine.org, 30 Sept 2026
- Community library
- The website provides a community library containing hundreds of materials, nodes, brushes and environments. · materialmaker.org, 30 Sept 2026
- Engine integrations
- Materials can be exported for Godot, Unity and Unreal Engine. · rodzilla.itch.io, 30 Sept 2026
- Export and preview
- The tool provides 2D and 3D previews, can export images or spritesheets, and can load custom 3D models in OBJ format. · rodzilla.itch.io, 30 Sept 2026
- Licensing
- The code is licensed under the MIT License and the assets are licensed under Creative Commons Zero 1.0 Universal. · rodzilla.itch.io, 30 Sept 2026
- Material types
- Supported material types include static PBR, dynamic PBR, raymarching and dynamic unlit materials. · rodzilla.itch.io, 30 Sept 2026
- Node system
- The official site says more than 200 nodes are available, and users can create nodes by grouping existing nodes or describing them in GLSL. · materialmaker.org, 30 Sept 2026
- Purpose
- Material Maker is an open-source procedural materials authoring tool for creating PBR materials with node graphs and exporting them for game engines and movie assets. · materialmaker.org, 30 Sept 2026
- Security and privacy
- The site says it may collect email addresses, uses cookies and Google Analytics, and cannot guarantee absolute security of personal information. · materialmaker.org, 30 Sept 2026
- Support
- Users can report bugs or suggest features on GitHub and ask questions in the Discord server. · rodzilla.itch.io, 30 Sept 2026
- Unreal limitation
- For Unreal Engine 4, manual material setup is required; for Unreal Engine 5, Material Maker generates a Python script that must be executed in Unreal. · rodzilla.itch.io, 30 Sept 2026
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