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FirstLook Engagement Analytics

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What FirstLook Engagement Analytics is

FirstLook Engagement Analytics combines in-game telemetry with signals from outside a game to build player profiles. Native Unreal and Unity SDKs support session tracking and custom events. Teams can segment players by playtime, retention cohort, source, country, custom attributes, and tags, then send automated email or Discord direct messages based on events or rules. Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels.

The listed integrations include Unreal or Unity telemetry, Discord activity, Steam playtime, and API custom events. Identity syncing spans Steam, Discord, Epic, and console accounts. Segments can be exported as CSV or through an API, and API ingestion can stream warehouse events. Counter and duration events can feed filters, segments, triggers, quests, rewards, and Discord roles. Forever Free costs nothing and includes 100k player profiles, up to 500 playtesters, and 1,000 emails/month. Analytics Core is $149 a month, billed monthly per game, with 1M events. Engagement Pro is $3,499 a month, billed monthly per game, with 10M events. FirstLook says it was made for studio founders and indie developers.

Who it suits

It suits studio founders and indie game developers who want player segmentation, analytics, and automated messages. The company also reports working with over 50 studios.

What it does well

  • Free plan includes 100k player profiles.
  • Native Unreal and Unity SDKs support tracking and custom events.
  • Segments can be exported as CSV or through an API.
  • Security policy cites TLS in transit and AES-256 at rest.

What to know first

  • Core is limited to 1M events per game monthly.
  • Pro costs $3,499 a month per game.
  • Pro lists cohorts and attribution as “Soon.”

Limits

Forever Free includes 100k player profiles, up to 500 playtesters, and 1,000 emails per month. Analytics Core includes 1M events per game each month; Engagement Pro includes 10M events per game each month. Attribution and cohorts are marked “Soon” on Engagement Pro.

Plans

PlanBilled and limitsPrice
Forever Free100k player profiles · up to 500 playtesters · 1,000 emails/monthFree
Analytics Coremonthly per game · 1M events · session tracking · custom events · filtering · Events API · account linking$149 a month
Engagement Promonthly per game · 10M events · journeys · data ingestion · LiveOps support · funnels · in-game messaging, cohorts, and attribution marked “Soon”$3,499 a month

As firstlook.gg lists them, read 4 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open the FirstLook Engagement Analytics product page.
  2. Choose the Forever Free, Analytics Core, or Engagement Pro plan.
  3. Connect Unreal or Unity telemetry, Discord activity, Steam playtime, or API custom events.
  4. Set up identity syncing across the supported accounts.
  5. Create player segments and configure dashboards, messages, or live operations events.

Overview

FirstLook Engagement Analytics is a game-focused analytics and player engagement platform that joins in-game telemetry with community and account signals. It is best suited to indie studios that want to understand and reach players across those channels. The free plan is a low-risk way to begin, but the paid tiers make event limits and required engagement tools important buying decisions.

Key features

Native Unreal and Unity SDKs support session tracking and custom events, while product integrations bring in Discord activity and Steam playtime; APIs can supply custom events and stream warehouse events. Identity sync across Steam, Discord, Epic and console accounts helps studios connect those signals to player profiles. That joined-up view is valuable when a game’s community activity matters alongside play, but less compelling for teams that need only a conventional game analytics dashboard.

Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts and funnels. Teams can segment by playtime, retention cohort, source, country, custom attributes and tags, then export segments as CSV or through an API. The breadth supports analysis that can feed other workflows, though the Core plan’s 1 million monthly events may become a practical ceiling as instrumentation expands.

Automated messages can be triggered by events or rules and delivered by email or Discord DM. Counter and duration events can also drive filters, segments, triggers, quests, rewards and Discord roles. This makes FirstLook relevant to studios connecting measurement with live operations; however, Engagement Pro is the plan that names journeys, LiveOps support and in-game messaging, at a markedly higher price than Core.

FirstLook says data is encrypted in transit with TLS and at rest with AES-256, and that it uses managed services from Render and Google Cloud Platform. Community Support is attached to Core plans, while Pro plans include Slack Support.

Pricing

Forever Free

At no cost, Forever Free includes 100k player profiles, up to 500 playtesters and 1,000 emails/month. It suits a small studio exploring player profiles and messaging, but the profile, playtester and email caps limit how far it can serve a growing audience.

Analytics Core

Analytics Core costs $149 a month, billed monthly per game. It includes 1M events, session tracking, custom events, filtering, Events API and account linking. This is the clearest fit for a studio ready to pay for ongoing analytics on one game, but it does not name journeys, data ingestion, LiveOps support or in-game messaging among its inclusions. Budget per game and event volume before committing.

Engagement Pro

Engagement Pro costs $3,499 a month, billed monthly per game, and includes 10M events, journeys, data ingestion, LiveOps support and funnels. In-game messaging, cohorts and attribution are marked “Soon,” so they should not be treated as current inclusions. The tier is aimed at studios with larger event needs and a concrete use for its engagement and operations features; its price makes it a poor fit for teams that only need reporting.

Platforms

FirstLook supports Android, iOS, Linux, macOS, Windows, web and API. Its Unreal and Unity SDKs and account integrations make it particularly suited to games that need both telemetry and player identity connections.

Who it's for

The company says FirstLook was made for studio founders and indie game developers and reports working with over 50 studios. It is a strong match for teams that want to relate play patterns to Discord or Steam activity and use segments for messaging or live operations. Teams seeking only basic analytics, or unable to justify a per-game paid tier as usage grows, should compare alternatives.

Pros and cons

  • Pros: Unreal and Unity SDKs plus Discord, Steam, Epic and console identity connections support a broader player picture than telemetry alone.
  • Pros: Segmentation, exports, event-triggered email or Discord messages, and live-ops uses for counter and duration events connect analysis to action.
  • Pros: The free plan provides a starting point with player profiles and a defined email allowance.
  • Cons: Forever Free caps profiles, playtesters and monthly emails, so it is not an uncapped operating tier.
  • Cons: Core has a 1M-event allowance per game, and Pro rises to $3,499 a month per game.
  • Cons: Several Pro features— in-game messaging, cohorts and attribution—are marked “Soon,” limiting what buyers can count on today.

Alternatives

GameAnalytics is worth choosing instead when a studio wants a free plan with no MAU limits and predefined and custom dashboards, including events, funnels, cohorts, retention and real-time reporting.

GameBench is an option to consider when its Pro testing trial is the priority.

devtodev may suit teams that want a free plan capped at 25k MAU, 30 custom events and five team members, with raw data stored up to three months.

PlayFab is another free-to-start option for teams whose needs fit its Development Mode and lifetime-player terms.

ByteBrew is worth comparing for teams seeking analytics, live operations and attribution tools described as 100% free for games and apps.

HUAWEI Analytics Kit is a free alternative with 30+ automatically collected events and 500 custom events.

Keentics offers 2M events per month on its free plan, but limits it to one project and one team seat.

Unity Version Control is an alternative for teams evaluating version control rather than a direct engagement-analytics substitute.

Browse Game Analytics Software for more analytics options, or compare Game Playtesting Platforms and Game Testing Software if testing is the main need.

Verdict

FirstLook is a good fit for indie studios that want to connect player telemetry with community signals and turn segments into outreach or live-ops actions. Its free tier makes that approach approachable, and Core offers a defined analytics step up; the main reasons to look elsewhere are the per-game cost at higher tiers and the free plan’s firm caps. Choose it when cross-channel player engagement is central, not when a low-cost analytics dashboard alone will do.

Verdict

FirstLook links player signals, analytics, segmentation, and messaging, with a free plan and paid per-game tiers. Check the event limits and whether the listed plan features match your needs.

Questions

Is there a free plan?

Yes. Forever Free is listed as free and includes 100k player profiles, up to 500 playtesters, and 1,000 emails per month.

How much do the paid plans cost?

Analytics Core costs $149 a month, billed monthly per game. Engagement Pro costs $3,499 a month, billed monthly per game.

Which game platforms does it support?

The listed platforms are Android, API, iOS, Linux, macOS, web, and Windows. Native SDKs are available for Unreal and Unity.

What services and accounts can it connect?

The product page lists Unreal or Unity telemetry, Discord activity, Steam playtime, and custom events from APIs. Identity sync is available across Steam, Discord, Epic, and console accounts.

Can teams analyze retention and funnels?

Yes. The product offers retention, funnel, and cohort analysis, and dashboards include retention cohorts and funnels.

Facts from FirstLook Engagement Analytics's own pages

Analytics
Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels. · firstlook.gg, 4 Oct 2026
Audience
The company says FirstLook was made for studio founders and indie game developers, and reports working with over 50 studios. · firstlook.gg, 4 Oct 2026
Exports and ingestion
Segments can be exported as CSV or through an API, and the analytics section says API ingestion can stream warehouse events. · firstlook.gg, 4 Oct 2026
Hosting
The security policy says FirstLook uses managed services from Render and Google Cloud Platform. · firstlook.gg, 4 Oct 2026
Identity
Identity sync is available across Steam, Discord, Epic, and console accounts. · firstlook.gg, 4 Oct 2026
Integrations
The product page lists telemetry from Unreal or Unity, Discord activity, Steam playtime, and custom events from APIs. · firstlook.gg, 4 Oct 2026
Live ops
Counter and duration events can be used for filters, segments, triggers, quests, rewards, and Discord roles. · firstlook.gg, 4 Oct 2026
Messaging
Automated messages can be triggered by events or rules and delivered by email or Discord DM. · firstlook.gg, 4 Oct 2026
Product
FirstLook combines in-game telemetry with out-of-game player signals in a player profile. · firstlook.gg, 4 Oct 2026
SDKs
Native Unreal and Unity SDKs support session tracking and custom events. · firstlook.gg, 4 Oct 2026
Security
The security policy states data is encrypted in transit with TLS and at rest with AES-256. · firstlook.gg, 4 Oct 2026
Segmentation
Players can be segmented by playtime, retention cohort, source, country, custom attributes, and tags. · firstlook.gg, 4 Oct 2026
Support
Pricing lists Community Support on Core plans and Slack Support on Pro plans. · firstlook.gg, 4 Oct 2026

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