Yes—the Sony patent describes a system in which a livestream viewer can send cursor commands from a second device, while the game player sees a cursor or related output on their display. But a patent is not a product announcement: the records do not confirm that Sony has launched this feature or that it is available on PlayStation or any streaming service.
How the proposed viewer-controlled cursor would work
The patent, titled “Adaptive screen share pointer and reactions during gameplay,” describes two devices with different roles. One runs the game; the other lets a viewer watch the livestream and send cursor commands without taking control of a game character. The game-playing device receives game-state information and can present the resulting cursor output on the player’s display.
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The patent description summarizes the idea this way: “Game-specific screen share features can be provided to viewers of a video game livestream.” This is language from the patent, not a statement by a named Sony representative.
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The cursor could respond to the game
The described cursor can change its appearance as the game context changes. The patent also gives an example in which a viewer highlights a game object without displaying the pointer’s digital trace. These are possible implementations in the document, not confirmed settings or features in a released service.
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Reactions and viewer permissions are also described
The patent family includes optional viewer reactions, including sentiment-based responses, and describes rotating permission to send cursor commands based on past viewer input. Those mechanisms suggest ways an implementation might let viewers participate while limiting who can send pointer commands, but the records do not establish that Sony has built or deployed them.
Does this mean the feature is coming to PlayStation?
No launch or availability notice appears in the patent records reviewed. The filing describes a possible system; it does not establish that Sony has implemented it, that any game or streaming platform supports it, or that viewers can use it now. Patent claims and example embodiments describe the subject matter of the documents, not a release schedule.
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What the patent records establish
The US Patent and Trademark Office’s week 40, 2026 Official Gazette entry, dated 2026-10-06, lists Sony Interactive Entertainment Inc. as the filer of US12752199B2, “Adaptive screen share pointer and reactions during gameplay.” The European patent record identifies an application filed on 2024-10-24 and published as EP4545159A1 on 2025-04-30. These dates belong to different jurisdiction-specific records; neither should be treated as the filing date or current status of every member of the patent family.
What would matter if a service implemented it
The patent records do not identify a released product to compare. As design questions for any future implementation—not confirmed Sony features—the consequential choices would include:
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- Model Number CFI-2000
- Includes DualSense Wireless Controller, 1TB SSD, Disc Drive, 2 Horizontal Stand Feet, HDMI Cable, AC power cord, USB cable, printed materials, ASTRO’s PLAYROOM (Pre-installed game)
- Vertical Stand sold separately
- How viewers give input: what controls on the viewing device send cursor commands.
- What the player sees: a cursor, an object highlight, a reaction, or another on-screen signal.
- How the display responds to game context: whether pointer appearance or behavior adapts to the game.
- Who can participate: how permission is granted or rotated among viewers.
The patent describes software-mediated interaction between a viewing device and a game-playing device. It does not establish a required retail accessory or a particular streaming-platform partnership.
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