Halloween DealsAmazon USHalloween week deals: useful picks before month-endAmazon US: current deals, useful picks and tech finds.Check DealsWindows FixRecommendedWindows errors stealing your time? Find the fix fastScan stability, cleanup and performance issues.Fix NowHalloween DealsAmazon USOctober picks are moving - compare before checkoutAmazon US: current deals, useful picks and tech finds.See Picks×
Skip to content
World desk4 min

QCon London 2026: How EVE Online Uses Head-Based Sampling to Observe “Fun”

QCon London’s 2026 session description outlines how EVE Online’s team plans to discuss sampling telemetry to find meaningful real-time player interactions—while leaving its production rules and results undisclosed.
Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

QCon London’s 2026 session description says EVE Online’s team will discuss instrumenting New Eden to identify important traffic, including real-time interactions that may express player personality. It names head-based sampling, dynamic and deterministic sampling, exponential moving averages (EMA), and the cost of observability as topics. The abstract describes the session’s scope; it does not disclose the game’s sampling rules, metrics, or results.

What is the EVE Online session about?

QCon London lists “How Eve Online Leverages Head Based Sampling to Observe ‘Fun’” as a 50-minute session on Tuesday, March 17, 2026, at 11:45 GMT. It is scheduled in Whittle at the QEII Centre in London, under Distributed Tracing. The conference identifies Nicholas Herring as the speaker and gives his role as Technical Director, Eve Online at CCP Games. The official session page is the source for these details.

As an Amazon Associate I earn from qualifying purchases.

The abstract frames a challenge specific to multiplayer games: real-time interactions can express the personality of users, and an observability system must help identify traffic that matters. It says the talk will cover instrumenting New Eden, EVE Online’s game universe, to observe those interactions without making telemetry costs unsustainable. The conference page characterizes the underlying system as a 20-year-old legacy system operating alongside modern technologies; that is the speaker’s description, not an independently verified measurement of the system’s age.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

How does head-based sampling work?

In distributed tracing, a trace follows work as it passes through components or services. Sampling determines which traces are kept for analysis. With head-based sampling, the system makes its keep-or-drop decision near the start of a trace, before it knows the trace’s complete outcome. This can limit collection and storage, but the sampler cannot choose a trace because it later turns out to contain an error or unusually slow operation.

By contrast, tail-based sampling makes a decision after the trace has completed, when later errors or latency are available to consider. That timing distinction is explained in OpenTelemetry’s sampling overview. The QCon abstract names head-based sampling, but it does not say EVE Online uses tail-based sampling as an alternative.

Approach When the decision is made What is known at decision time Practical implication
Head-based sampling Near the start of the trace The eventual errors or latency may not yet be known Can limit collected telemetry, but cannot select a trace based on its later outcome
Tail-based sampling After the trace completes The completed trace, including later errors or latency Can make selection based on the full trace; the QCon abstract does not establish that EVE Online uses it

Why is observing “fun” difficult?

The abstract’s phrase “the traffic that matters” points to a selection problem: a system may generate many traces, but only some capture interactions useful to understand the game. The session describes those interactions as potentially expressing player personality. In a real-time multiplayer environment, the relevant behavior may not be reducible to whether a request succeeded or failed; the abstract’s focus is on finding meaningful activity while keeping observability performant and affordable.

Rank #2
EVE: War for New Eden Board Game CORE Box
  • ENTER THE UNIVERSE OF EVE ONLINE: Bring the iconic MMO to your tabletop in a deeply strategic board game of diplomacy, deception, and galactic conquest.
  • EPIC SPACE BATTLES: Command fleets of large, medium, and small ships, unleash custom dice combat, and dominate the stars through tactical warfare.
  • FACTION DEVELOPMENT & EXPANSION: Build your empire with development cards, structures, and missions—adapt your strategy each game for new paths to victory.
  • MODULAR MAP & STREAMLINED SETUP: Explore a galaxy that changes every playthrough with system tiles, homeworlds, and discoveries that ensure endless replayability.
  • PREMIUM COMPONENTS: Includes over 110 ship models, 440+ cards, 300+ tokens, acrylic cubes, modular boards, and more—everything you need for an immersive EVE experience.

Sampling creates a trade-off. Keeping fewer traces can reduce the telemetry volume to process and store, while also leaving fewer traces available to diagnose behavior. In dated 2020 guidance, Splunk recommends full-fidelity traces where possible, head-based sampling if sampling is necessary, and avoiding sampling between services. That is general guidance, not a description of CCP Games’ design or a statement of what the QCon talk recommends.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

What will the talk cover about EMA and sampler design?

The official abstract lists a “100% Head base sampling ecosystem,” a blend of dynamic and deterministic sampling techniques, and “The blessing and curse that is the Exponential Moving Average (EMA).” It also includes the goal of observing “fun” without breaking the bank. These are the speaker’s stated subjects, not a published technical specification.

Rank #3
EVE: War for New Eden Board Game Pirates Collector's Box
  • PREMIUM PIRATE COLLECTOR’S SET: Add fearsome outlaw fleets to your collection with 10 exclusive large-scale ship miniatures from New Eden’s pirate faction.
  • INTRICATE MINIATURE DESIGN: Each model captures the rogue aesthetic and dangerous edge of EVE’s most notorious pirates.
  • OFFICIAL EVE ONLINE MINIATURES: Fully licensed and authentically crafted to expand your EVE: War for New Eden collection.
  • DISPLAY OR TABLETOP UPGRADE: Perfect for collectors, hobbyists, or players wanting more immersion and variety in their galactic battles.
  • IDEAL GIFT FOR EVE FANS: A must-have collectible for fans of the outlaw spirit of EVE Online and its legendary pirate fleets.

An EMA is a method of smoothing a changing signal by giving recent observations more weight than older ones. The abstract does not state what signal the session’s EMA smooths, how its dynamic and deterministic samplers are combined, or what “100%” means operationally. It also does not explain how player activity is classified as “fun” or how the team evaluates the cost and benefit. Those implementation details and results cannot be inferred from the session description.

Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Support on Ko-Fi

What is confirmed—and what remains unknown?

  • Confirmed by QCon: the session’s speaker, role, schedule, venue, Distributed Tracing track, and stated topics.
  • Not established by the abstract: sampling rates or rules, system metrics, the EMA’s input, the definition of “fun,” measured cost savings, diagnostic outcomes, or whether the system uses any particular tracing vendor.
  • Publication status: the reviewed session page does not establish whether slides or a recording are publicly available.

Accordingly, the session is best read as a conference case study about a difficult observability problem—not as public documentation of EVE Online’s production architecture. The abstract establishes what Herring plans to discuss, but not the implementation or its measured effectiveness.

Quick Recap

Bestseller No. 1
Bestseller No. 5
Eve Online: Commissioned Officer Edition
Eve Online: Commissioned Officer Edition
Massively multiplayer - Internet connection required; Epic 5,000 solar system persistent single universe
$4.64
Best Value
Eve Online: Commissioned Officer Edition
  • Massively multiplayer - Internet connection required
  • Epic 5,000 solar system persistent single universe
  • Dynamic player controlled economy
  • Exclusive offline skill advancement
  • Unmatched versatility in game play
Rank #4
EVE: War for New Eden Board Game Succession Expansion
  • INTRODUCES NEXT GENERATION LEADERS: Each faction gains 6 new leaders with unique abilities and stat changes, reshaping strategy and gameplay.
  • FACTION-SPECIFIC DEVELOPMENT CARDS: Unlock exclusive development decks for Amarr, Gallente, Minmatar, and Caldari, adding asymmetry and replayability.
  • UPGRADED PLAYER BOARDS: Includes 4 plastic frames to mount new faction sheets for a premium, organized play experience.
  • DIVERSIFIED STRATEGY: Leaders bring innate powers, varied Build Points, Income, and Research bonuses, forcing players to adapt new tactics.
  • EXPANSION ONLY – REQUIRES CORE BOX: Designed to enhance the EVE: War for New Eden Core Box, adding new depth for dedicated players.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

Leave a Reply

Your email address will not be published. Required fields are marked *

Special offer. See more information about Outbyte and uninstall instructions. Please review EULA and Privacy policy.

More from the Wire

  1. World desk4 min
    How to Spot an AI Voice Scam Before Sending MoneyDon’t rely on how a caller sounds. Pause, call back through a known number, and verify the emergency with another trusted person before sending money.
  2. Mountain View desk4 min
    Google’s SynthID Detector: How to Check AI-Generated Images, Video and AudioGoogle’s SynthID Detector looks for an embedded watermark in supported images, video and audio. Here is what its results do—and do not—show.
  3. Redmond desk20 min
    How to create a link to File or Folder in Windows 11Windows 11 gives you several ways to point to a file or folder without moving or duplicating it. You can create a desktop shortcut,…
Recommended PC Tool
Recommended PC Tool
Outdated Drivers Are Slowing You DownFree scan - exact matches
Windows Errors? Fix Them Before They SpreadFree repair scan

Two free Windows tools

One Free Minute Could Fix That PC

Before you go - each of these free tools takes about a minute and tackles what quietly slows a Windows PC down.

Special offer. View Outbyte info, uninstall instructions, EULA, and Privacy Policy.