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World desk6 min

Inside Wargaming’s 2010 Authorship Dispute—and the Records That Could Settle It

Sergiy Shashko says he submitted aviation and naval game concepts to Wargaming in 2010. Reported 2012 correspondence supports that he made the claim by then, but the original tickets and an internal conception timeline remain unavailable in the account published by Power Up Gaming.
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Sergiy Shashko says he sent Wargaming aviation and naval game concepts in 2010. The original support tickets that could show what he submitted have not been recovered in the account described by Power Up Gaming, published October 2, 2026. The outlet reports that it reviewed correspondence and other material, but its report does not reproduce the underlying tickets, so their contents and receipt cannot be independently verified from the published account.

The dispute therefore turns on a distinction that is easy to miss: evidence that Shashko made a claim by 2012 is not proof of what Wargaming received in 2010, and the company’s public announcements do not establish when its projects were first conceived internally.

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What does Shashko say he sent to Wargaming?

Shashko says that in 2010 he submitted concepts for aviation and naval games called World of Air and World of Battleships, using Wargaming’s support system. Power Up Gaming reports that Shashko had been involved in World of Tanks testing from 2009 and that the original tickets have not been recovered.

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In an appeal to Wargaming’s CEO, Shashko said: “I submitted the proposals for these projects in 2010.” He also told the outlet, “I have preserved a 17-year archive of emails and registration records.” These are Shashko’s statements as quoted by Power Up Gaming, not independent confirmation of the missing tickets or their contents.

The distinction matters because a later message can document that someone claimed to have sent an idea earlier without establishing the wording, attachments, delivery, or internal handling of the earlier submission.

What does the reported correspondence establish?

Power Up Gaming says it reviewed correspondence in which Shashko raised the aviation idea with Wargaming in 2012. The account describes two messages and a separate support exchange; each supports a different, limited inference.

Reported item What it can show What it does not establish
January 2012 message: Shashko reportedly said he had sent an aviation-game idea around a year and a half earlier. He was making an earlier-submission claim by January 2012, according to the report. The exact content or date of a 2010 submission.
May 2012 message: Shashko reportedly named World of Air, dated the proposal to about two years earlier, and asked about testing World of Warplanes. The report says the named concept and an earlier-submission claim appeared in his correspondence by May 2012. That the same title or concept appeared in a 2010 ticket, or that the project team received it before conceiving its own project.
Separate support exchange: Wargaming reportedly acknowledged a suggestion and said it had been forwarded to the appropriate department. A suggestion was acknowledged and referred onward, as described by the outlet. Which suggestion was involved; the reported exchange did not identify it.

The reported 2012 messages are evidence of when Shashko told Wargaming about his claim, not substitutes for the missing contemporaneous tickets. Power Up Gaming says Wargaming did not respond to its questions by publication on October 2, 2026; that is a time-specific account of the outlet’s reporting, not a statement about any response after that date.

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What is known about the games’ public chronology?

Power Up Gaming reports the following public milestones. Announcement and release dates place the projects on a public timeline; they do not, by themselves, reveal when internal development or conception began.

Date Milestone reported by Power Up Gaming What the date does—and does not—tell us
June 7, 2011 Wargaming announced World of Warplanes. Establishes the reported public announcement date, not the project’s internal conception date.
August 16, 2011 Wargaming announced World of Battleships. Establishes the reported public announcement date, not when the idea or project originated internally.
July 30, 2012 A job advertisement reportedly still used the project name World of Battleships. Shows the name remained in use in that advertisement, according to the outlet.
September 17, 2015 The report gives this as the release date for World of Warships. Marks the reported release, not the start of conception.

Power Up Gaming reports that World of Battleships was later renamed World of Warships. The dates above help frame the dispute, but do not resolve whether Shashko’s concepts preceded the company’s internal plans.

What records could help settle the dispute?

Different records answer different questions. A persuasive account of what was submitted would need more than evidence that a later claim was made; a comparison with Wargaming’s development history would also need records bearing on when its own projects took shape.

The original 2010 support tickets

The most direct evidence would be the tickets themselves, including metadata and any attachments. They could help establish the account that sent them, dates, exact language, named concepts, and whether Wargaming’s system recorded receipt. Power Up Gaming reports that Shashko could see 19 of 144 support enquiries through the active interface. It also reports that Wargaming described historical technical records as potentially remaining in legacy backups or “cold storage,” not readily searchable or recoverable in intelligible form without disproportionate effort. Those counts and descriptions are attributed to the outlet’s account of the matter; they are not independently inspected system records.

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Dated correspondence after 2010

Messages from 2012 onward can help establish when Shashko described the concepts to Wargaming and what he said then. Their evidentiary value depends on provenance, date, and wording. They cannot by themselves show that an identical submission was made in 2010 or that a development team received it before its own project planning began.

Wargaming’s internal project records

Dated pitches, design documents, planning materials, or project-creation metadata could bear on when the aviation and naval projects were conceived internally. Power Up Gaming says Wargaming did not provide a conception date. The report does not establish that any particular internal record exists or disclose a company timeline against which Shashko’s claim can be tested.

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A complete set of applicable agreements

The terms governing user submissions at the time could matter to how Wargaming treated a proposal, but contract language does not establish who originated a game concept. The record described by Power Up Gaming is incomplete for 2010, as its comparison of later documents explains below.

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What does the report say about Wargaming’s authorship and development?

Power Up Gaming reports that Wargaming support characterized World of Warships as a “team effort” and did not identify individual team members as originators. It also says Lesta Studio developed the game with Wargaming before the companies separated in 2022, when Wargaming exited Russia and Belarus.

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A team-effort description does not identify who proposed a particular concept, when it was proposed, or what contribution any individual made. The reported development relationship supplies context, but does not independently establish the origin of either game idea.

What can the EULA comparison tell us about submissions?

Power Up Gaming reports that Wargaming’s EULA effective April 10, 2024 contains a “Feedback and User Submissions” section asking users not to send unsolicited creative concepts and treating submissions as Wargaming’s property to the maximum extent permitted by law.

The outlet says the official World of Tanks EULA last updated March 20, 2012 did not contain that section, but referred users to a separate Terms of Service. It says it did not locate a 2010 copy of that separate agreement. The limited conclusion is that the cited 2012 EULA lacked the later section; the available account does not establish whether equivalent terms appeared elsewhere in the agreement governing submissions in 2010.

Was Shashko’s 2021 account suspension connected to his claim?

Power Up Gaming reports that Shashko’s main World of Tanks account was permanently suspended in 2021, with “forbidden modifications” given as the reason. Shashko believes the suspension was retaliatory, but the outlet says it saw no correspondence directly linking the suspension to his authorship claim. On the account published, that connection remains unestablished.

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What remains unresolved?

  • What the 2010 tickets said, whether they named World of Air or World of Battleships, and whether they included attachments.
  • Whether relevant legacy backups still exist in a form that can be restored and searched.
  • When Wargaming first conceived its aviation and naval projects internally.
  • Which exact Terms of Service governed creative submissions in 2010.
  • Whether the 2021 account suspension had any connection to Shashko’s authorship claim.

The account published by Power Up Gaming on October 2, 2026 maps the dispute through reported correspondence and records, but does not reproduce the original support tickets or independently authenticate the underlying documents. Without those tickets and a verifiable internal project timeline, the public chronology can frame the questions but cannot settle the authorship claim.

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