To get every equipment artifact in CONTROL Resonant, collect its Untapped Artifact recipe, gather the listed materials and Source, then craft it at the Artifact Formation station in The Gap. A September 25, 2026 guide catalogs 35 artifacts, though it leaves some acquisition sources unresolved and is not an official Remedy guide. If you mean every game collectible rather than build equipment, that is a separate 67-location completion sweep.
Artifacts and collectibles are different
Artifacts are passive modifiers for Dylan’s build. They are not the same as the game’s collectible-location categories. PowerPyx’s September 28, 2026 completion guide lists 67 collectible locations: 7 FBC Taskboards, 11 Dylan’s Sketchbooks, 8 Dogs, 6 Secret Hideouts, 6 Testing Facilities, 7 Taxis, 14 Freeze Frame Cameras, and 8 Pope’s Research Balloons. Those counts describe collectibles, not equipment artifacts. PowerPyx’s collectible guide covers that separate sweep.
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How to obtain and craft an artifact
- Find an Untapped Artifact recipe. The reviewed guide reports that recipes can come from missions, vendors, zone leveling, main Resonant bosses, and edition bonuses.
- Check the Artifact Formation station in The Gap. The station displays the recipe’s material requirements and effect.
- Collect the listed materials and Source, then craft it. Crafting consumes the matching Untapped Artifact.
- Choose what to equip. The guide reports three artifact slots in a first playthrough and a fourth in New Game Plus. It also says artifacts carry into the new run, two artifacts from the same family cannot be equipped together, and unwanted crafted artifacts can be recycled at the station for materials.
The guide groups artifacts into Survival (health and recovery), Combat (damage and Falter), Exploration (utility such as marking crates), and Special (large trade-offs). Compare each item’s effect with its drawback and your build; bonuses can depend on conditions such as low health, a perfect dodge, or a particular enemy status.
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Every artifact in the reviewed catalog
The following 35 entries reproduce the catalog in the AllThings.How guide, updated September 25, 2026. The effects and routes are guide-reported, not individually confirmed by Remedy. “TBA” means that guide had not identified the source; it does not mean the item is unobtainable.
#1 Best Overall
- STEP INTO A WARPED REALITY: Explore multiple areas of a ravaged Manhattan in an expansive, unfamiliar, and exciting world. Traverse perception-bending locations and grapple with gravity anomalies that distort the vertical and horizontal plane, adding additional dimensions to puzzles and new tactical decisions to combat. Meet faces old and new on a path fraught with risk but rich in opportunity as the cityscape is reshaped and reality is redefined by a godlike force.
- MASTER THE PARANATURAL: Channel the raw experiences of Dylan’s past to help understand his present and dig deeper into the inner workings of the FBC and reveal the horrors threatening humankind. Tap into power he must learn to master and take choices to shape how his abilities manifest and grow. Explore a deep progression system to define how Dylan adapts to emerging dangers. Forge connections crucial to Dylan’s fight to retain his humanity as he journeys from former test subject to paranatural superweapon
- THE FIGHT SHIFTS. YOUR WEAPON SHIFTS WITH IT: Meet constantly evolving threats head-on, utilising the environment, deploying elemental abilities and using the raw force Dylan’s shapeshifting melee weapon, the Aberrant. Wield the Aberrant in its many deadly forms. Deliver bone-crunching blows with a two-handed hammer and flow seamlessly into the swift precision of dual-wielded blades as this paranatural weapon morphs on demand to meet each new challenge.
- SHARED LEGACY. NEW THREAT: FBC Director Jesse Faden's lockdown is no longer holding. A paranatural catastrophe has spilled beyond the Oldest House and onto the streets of Manhattan, and the Bureau's grip on containment is failing. Jesse Faden walked into the Oldest House to confront the threat within. Now Dylan must walk out of it to contain the threat beyond.
| Artifact | Reported effect | Reported source |
|---|---|---|
| 1996 Commemorative Coin | Health elements restore more HP. | Unknown Resonant boss |
| Amulet | +5% melee Critical Chance. | West Incursion Zone Resonant boss |
| Badge 11-60 | Much less damage from environmental hazards. | Crafted at The Gap |
| Bar Blade | Slow Health regeneration near a summoned ally. | The Party Won’t Stop |
| Bout Guard | +50% Power recovery; +20% damage taken. | The Complete Set |
| Brass Dusters | +50% ability damage; no Falter. | TBA in the reviewed guide |
| Bug Spray | +30% Damage and Falter versus mold; doubles Infected buildup. | Vendor, Central Zone |
| Catnip Toy | Reduces void fall damage. | Into the Valley of Death |
| Coffee Cup | Slow Health regeneration outside combat. | Last Taxi / Atlantis Cafe puzzle |
| Face Mask | Slower Infected buildup. | The Park Resonant boss |
| Feeding Bottle | +30% Power recovery while Infected or Burned. | Panopticon Service Request |
| Fingerboard | While using Shift, gain +25% Damage and Falter. | Vendor, Downtown Zone |
| Fork | +15% Sharp damage. | Mapping the New York |
| Framing Hammer | +30% Falter; no damage. | Vendor, Underpass Zone |
| Golden Earrings | +20% Falter; -30% Damage. | Underpass Resonant boss |
| Heart Monitor | Revives once at 20% HP, then breaks. | Urban Survival |
| Lighter | Increases Burn resistance. | Central Resonant boss |
| Lost Prescription | +30% chance to restore Health on Perfect Dodge. | Vendor, Downtown Zone |
| Medical Alert Bands | +25% Falter when Health is below 25%. | Carbon Copy Part 3 |
| Molding Bar | Infected immunity and Mold buffs; Health capped at 50%. | Vendor, The Park Zone |
| Mother’s Locket | +25% Damage when Health is below 25%. | Carbon Copy Part 1 |
| Novelty Magnet | Marks nearby small crates on the radar. | Shum III arcade high score |
| Ornate Buckle | Executions recover substantial Power; +30% damage taken. | Vendor, Evacuation Zone |
| Paper Plane | Builds Power on airborne attacks. | Vendor, Unknown Zone |
| Pickpocket’s Tool | After a perfect dodge, the next combat ability uses no Power. | Pre-order bonus |
| Practice Knot | +15% Falter versus Heavy enemies. | Crossing the Threshold |
| Scrunchie | +10% Damage with Primary Aberrant forms. | TBA in the reviewed guide |
| Shiny Pebbles | Restores Health up to 50% while using Shift. | Freeze Frame |
| Spray Paint | +15% Blunt damage. | Vendor, West Incursion Zone |
| Stellar Bracelet | Restores a small amount of Health when Shield breaks. | Vendor, Central Zone |
| Trusted Spanner | +15% Raw damage. | Every Dog Has Her Day |
| Wad of Cash | Command costs one fewer charge. | Vendor, Unknown Zone |
| Wallet | Abilities use Health when out of Power, stopping at 5% Health. | Deluxe Edition |
| Whetstone | +20% Damage; -20% Falter. | A New Directive |
| Worn Eraser | Resistance to all negative effects. | Final story boss |
The guide says some late-zone upgrades are also not fully pinned down. Treat the listed sources as leads to check in-game, especially the two TBA entries, rather than a guarantee that every route is settled.
Find the five reported boss-linked artifacts
AllThings.How describes five main Resonant bosses that each award an Untapped Artifact and a combat ability. Its reported routes are:
Rank #2
- The Deserter, Central: Start at Patterned Pipes by the Patterned Factory, climb the rooftop pipes, descend by the furnace elevator, and follow scorch marks. The reported artifact is the Lighter; the ability choice is Ignite or Inferno.
- The Dancer, West Incursion Zone: Track the quest to the Empire Theater and reach the dance hall. The reported artifact is the Amulet; choose Push or Ground Slam.
- The Collective, The Park: Find four mold pieces: at a cafe counter, Paradise Pizza Place booth, Urban Fresh Mart counter, and gym office desk. They open the deep mold tunnel. The reported artifact is the Face Mask; choose Spore Burst or Growth.
- Astral Plane Resonant, Underpass: Enter the Spire, cross the floating Astral Plane islands, collect three Astral Keys, and open the central golden doors. The reported artifact is Golden Earrings.
- The Corruptor, The Unknown: Answer the distress call, join Arish and FBC Rangers, then cross the corrupted city to the Patterned Field Office elevator. The reported artifact is the 1996 Commemorative Coin; the ability reward is Command.
The same guide says defeating each main boss begins a Resonant Cycle, bringing tougher enemy variants and refreshing World Feats across a zone.
Recipe costs reported by the guide
These are examples from its confirmed recipe-cost list, updated September 25, 2026. Each also consumes its matching Untapped Artifact. If the in-game station shows a different requirement, use the current in-game recipe.
Rank #3
- The action RPG sequel to Control, developed and published by Remedy Entertainment.
| Artifact | Reported materials and Source |
|---|---|
| Brass Dusters | 8 Edible Glob, 750 Source, 5 Violent Echo |
| 1996 Commemorative Coin | 10 Ordered Image, 1,000 Source, 7 Panicked Echo |
| Worn Eraser | 8 Ordered Image, 750 Source, 5 Odd Echo |
| Golden Earrings | 10 Patterned Thought, 1,000 Source, 7 Odd Echo |
| Pickpocket’s Tool | 350 Source, 7 Violent Echo |
| Amulet | 150 Source, 3 Odd Echo |
| Face Mask | 150 Source, 3 Mourning Echo |
| Lighter | 150 Source, 3 Quiet Echo |
| Heart Monitor | 350 Source, 7 Mourning Echo |
| Wallet | 250 Source, 5 Nostalgic Echo |
| Badge 11-60 | 250 Source, 5 Quiet Echo |
If you mean every collectible location
The 67-location list is a different goal from finding build artifacts. PowerPyx says collectibles are not missable and can be gathered in post-story free roam; it recommends waiting until traversal abilities are unlocked. Its progression gates include Shift for wall traversal, Reach for grappling points, Ground Slam for ability barriers, and Ignite/Inferno for webs. Full exploration of The Unknown also requires the Pope’s Research side quest.
For an efficient sweep, clear one region at a time: Downtown, Central, West Incursion Zone, Evacuation Zone, The Park, Underpass, then The Unknown. Fast travel requires interacting with Fast Travel Doors, rather than activating travel from anywhere.
Rank #4
Source and confidence
The artifact names, effects, locations, costs, and boss routes above come from AllThings.How’s secondary guide, “Control Resonant: All Artifacts, Their Effects, and Locations,” updated September 25, 2026: read the artifact guide. The collectible counts and sweep advice come from PowerPyx’s September 28, 2026 guide. Neither guide is an official Remedy artifact catalog, so verify item availability and route details against the game if a listed source does not match your progress.
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