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Random freezes, missing sound and display glitches usually trace back to one bad driver. Find and replace yours safely.Free scan · under a minuteThis spoiler-forward Escape Simulator 2: Apocalypse walkthrough follows the DLC’s four-room route: 57th Avenue Station, Auto Fuel, The Safe House, and Sanctuary. It separates the main escape from optional token collecting and Darkest puzzles, so you can jump to the part you need. The available room-by-room directions below cover the first two rooms; the later rooms are described without invented solutions.
Before you start: DLC access and what this walkthrough covers
Escape Simulator 2: Apocalypse is downloadable content for Escape Simulator 2, not a standalone game. The Steam listing gives the DLC release date as 21 September 2026 and describes four escape rooms, four optional Darkest puzzles, and apocalypse-themed outfits: Steam store listing.
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The official listing supports single-player and online co-op; every co-op player needs to own the DLC. Pine Studio also says its free VR update supports official rooms and lets VR and flat-screen players play together: Pine Studio announcement. Check the current in-game build before recording or following exact puzzle steps: Pine Studio’s 24 September 2026 hotfix addressed issues affecting Apocalypse rooms.
Use the chapter labels below as video cards. The main escape is the route to the room exit. Hidden puzzle-piece tokens are a separate completion goal, while Darkest puzzles are optional challenges accessed from the lobby obelisk after completing the corresponding room once.
#1 Best Overall
Chapter 1 — 57th Avenue Station walkthrough
The official description sets the scene in an abandoned underground station reclaimed by nature, where old systems still respond. The third-party Neoseeker guide reports that the main exit requires three Override Keys, earned through puzzle chains involving train power, a pillar puzzle, and a trackside safe: Neoseeker 57th Avenue Station guide.
Ticket puzzle
- Enter the ticket information as train 59, station 23, platform 2.
- Take the ticket you receive to train 59 and scan it at the train’s reader.
These exact directions are reported by the Neoseeker guide; check them against the current game build before recording, particularly if a hotfix has changed a room interaction.
Three Override Keys and the exit
Work through the station’s train-power, pillar, and trackside-safe puzzle chains to obtain the three Override Keys required for the exit, as described by the guide. Its summary does not establish a sufficiently detailed, independently checked sequence for every intervening puzzle, so do not present additional codes or steps as verified.
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Neoseeker reports eight hidden puzzle-piece tokens, placed around the station, train, vending machine, office, and debris pile. The guide’s full location list is the appropriate reference for a token-by-token hunt; the locations summarized here are not precise enough to stand in for that list.
Rank #3
- SOLVE THE MYSTERY- An at-home escape room experience where you must rip, fold, and discover components to progress the story and win the game!
- TWO IN ONE- Experience two exciting stories in one box! Search a mysterious manor for missing animals in The Mystery at Meanstone Manor and figure out what's wrong with the candy in The Caper at Candy Castle
- ALL TOGETHER- A cooperative experience, allowing families and friends to work together to solve puzzles.
- FAMILY FRIENDLY- An EXIT experience that is tailored towards kids and families. A great way to bridge the gap between EXIT Kids and the classic EXIT games.
- THEMATIC- Fun silly themes that are integrated into the story!
Chapter 2 — Auto Fuel walkthrough
The official store description presents Auto Fuel as a deserted roadside station with flickering lights and working machines. The third-party AllThingsHow guide frames the main escape around restoring power and repairing a van: AllThingsHow Auto Fuel guide.
Restore power
The guide reports these fuse-box values: 4, 4, 3, 2, and 2, with target columns 04, 09, and 10. Treat these as guide-reported settings rather than independently tested instructions, and confirm that the current game build accepts them.
Rank #4
- ESCAPE THE MAGIC CLUB, SOLVE A TRICKY MYSTERY: The infamous cast returns with tricks up their sleeves. One has sabotaged a famous magician! The Clue Escape: The Illusionist’s Club game offers the intrigue of classic Clue in an escape room game
- EXCITING, 1-TIME SOLVE COOPERATIVE GAME: In this cinematic, single-play strategy game, players join forces and use sleuthing skills to escape the club, then solve the mystery of the missing magician. Or play solo
- DECODE MAGIC-THEMED PUZZLES USING SECRET TOOL: Solve puzzles inspired by classic magic tricks and other riddles to unlock clues! Some will require the help of a secret “magical” tool
- EXPLORE CLUB THROUGH A DYNAMIC GAMEBOARD: Players explore the club and try to perform a death-defying escape through a board that changes to reveal new rooms and secrets as they play
- COLLECT CLUES AND SOLVE THE MYSTERY: Track down evidence and clues from around the club. Then deduce the WHO, WHERE, and with WHAT to win
Complete the six van repairs
Use the guide’s six repair objectives as a checklist:
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- Fill the gas tank.
- Fill the oil.
- Fix the engine.
- Fix the exhaust.
- Find the van key and slot it into the van.
The listed objectives describe what the guide says the escape requires; they do not establish every item location or the exact interaction sequence.
Best Value
- CON4949
All 8 tokens
AllThingsHow reports eight hidden tokens in Auto Fuel. Consult its full guide for exact locations; the available summary does not provide a reliable token-by-token route.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Chapter 3 — The Safe House walkthrough
The official store describes a lonely desert safe house with improvised equipment and solar panels, where a signal may point toward a larger destination. No dependable room-by-room solution is established here, so a video chapter should not invent a code or puzzle sequence. Before publishing a full walkthrough, verify each step in the game or use a complete room guide. Check solar-panel visuals against the current build: Pine Studio’s 24 September 2026 hotfix noted a color issue in Apocalypse 3.
Chapter 4 — Sanctuary walkthrough
The official store describes Sanctuary as a sealed underground survival facility and the rumored endpoint of the trail. The available sources do not establish a verified sequence of Sanctuary puzzles, codes, or room interactions. Keep this chapter as a clearly marked destination until its full route has been checked in-game or against a complete walkthrough; do not infer the solution from the setting description.
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Optional challenge — Darkest puzzles
Neoseeker says a room’s Darkest puzzle becomes available after that room has been completed once, and that players access these challenges at the lobby obelisk: Neoseeker Darkest puzzles guide. The guide characterizes them as harder, separate challenges rather than steps needed for the standard room exit.
- 57th Avenue Station: a harder sliding-tile puzzle.
- Auto Fuel: an exhaust-fitting puzzle.
- The Safe House: a data-disk pattern puzzle.
- Sanctuary: a vault-layout puzzle involving room adjacency and power.
Those mechanics are guide-reported summaries, not independently tested solutions. Verify the exact puzzle state and moves before recording a solution.
Quick Recap
Recording notes: keep the route and completion goals distinct
- Label each video segment with its room and puzzle, using visible timestamps or chapter cards so viewers can skip unrelated solutions.
- Identify whether a segment solves the main exit, searches for hidden tokens, or tackles the optional Darkest puzzle.
- For the first two rooms, attribute exact solution details to their guides or check them in the current game build. Do not present the summarized token coverage as exact locations.
- Keep The Safe House and Sanctuary chapters free of unverified codes or routes. Add steps only after they have been confirmed.
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