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To change Dylan Faden’s appearance in CONTROL Resonant, interact with the open blue FBC locker at the Central Checkpoint in Downtown and choose items in the Skins menu. The menu lets you mix outerwear, an underlying suit, hair, and facial hair; it is not a full character creator. The list below covers options reported by a gameplay guide, not a confirmed complete catalog.
Where to find the wardrobe
The wardrobe is at the Federal Bureau of Control Central Checkpoint in Downtown. A gameplay guide places it along the objective “Find the Maintenance Worker Downtown”: enter the Oldest House, pass the agents standing at the whiteboards, and turn into the side room. Interact with the open blue FBC locker to open the Skins menu. AllThings.How’s wardrobe guide describes the location and route.
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Highlighted items appear on Dylan in the preview. Select the look you want, then leave the menu; the selected items are worn in-game.
Clothing and appearance options listed
The guide reports the following entries in the Skins menu. These are reported options, not a verified inventory of every item currently available.
#1 Best Overall
- STEP INTO A WARPED REALITY: Explore multiple areas of a ravaged Manhattan in an expansive, unfamiliar, and exciting world. Traverse perception-bending locations and grapple with gravity anomalies that distort the vertical and horizontal plane, adding additional dimensions to puzzles and new tactical decisions to combat. Meet faces old and new on a path fraught with risk but rich in opportunity as the cityscape is reshaped and reality is redefined by a godlike force.
- MASTER THE PARANATURAL: Channel the raw experiences of Dylan’s past to help understand his present and dig deeper into the inner workings of the FBC and reveal the horrors threatening humankind. Tap into power he must learn to master and take choices to shape how his abilities manifest and grow. Explore a deep progression system to define how Dylan adapts to emerging dangers. Forge connections crucial to Dylan’s fight to retain his humanity as he journeys from former test subject to paranatural superweapon
- THE FIGHT SHIFTS. YOUR WEAPON SHIFTS WITH IT: Meet constantly evolving threats head-on, utilising the environment, deploying elemental abilities and using the raw force Dylan’s shapeshifting melee weapon, the Aberrant. Wield the Aberrant in its many deadly forms. Deliver bone-crunching blows with a two-handed hammer and flow seamlessly into the swift precision of dual-wielded blades as this paranatural weapon morphs on demand to meet each new challenge.
- SHARED LEGACY. NEW THREAT: FBC Director Jesse Faden's lockdown is no longer holding. A paranatural catastrophe has spilled beyond the Oldest House and onto the streets of Manhattan, and the Bureau's grip on containment is failing. Jesse Faden walked into the Oldest House to confront the threat within. Now Dylan must walk out of it to contain the threat beyond.
| Menu category | Options reported |
|---|---|
| Top Layer | Bureau Rain Gear; Circulation Vest |
| Base Layer | Surplus Sensor Platform Suit; P6 Uniform: Torn; Diagnostic Suit |
| Hair | None; Scruffy; Crew Cut; Half Bun. Hair colors are separately selectable. |
| Facial Hair | None; Full beard; Medium stubble shadow |
| Body and Face | Regular |
Top Layer and Base Layer work together
Top Layer is outerwear; Base Layer is the suit underneath. Because outerwear can cover much of the underlying suit, check both selections if a chosen Base Layer seems not to show. The game’s creative director has also described outfit pieces as mix-and-match upper-body and uniform-base elements in a Tom’s Guide interview.
Hair and facial hair
Hair and facial hair are separate menu categories. The listed Hair choices include four entries counting None, with color selection handled separately. Facial Hair has three listed entries counting None.
Rank #2
What character customization does—and does not—change
Dylan is a preset protagonist rather than a character-creator template. The guide lists Body and Face as Regular only; it does not report body or face sliders or a choice to play as another character. PlayStation’s game overview discusses shaping Dylan’s abilities and progression, which is a different kind of customization from changing his appearance.
Gameplay build choices involve abilities, weapon forms, talents, and progression. Remedy’s developer-authored March 4, 2026 PlayStation Blog overview describes those combat and progression systems; it does not establish the wardrobe catalog.
Rank #3
- The action RPG sequel to Control, developed and published by Remedy Entertainment.
Unlocks and the limits of the available list
The guide mentions an Hiss Corruption Outfit and a PS5-exclusive Occult Outfit as preorder-tied items, but current entitlement availability and conditions are not established here. Do not assume either is obtainable now, or that the reported menu list includes every outfit, without checking current in-game or official information. The guide’s listed entries are the options it reports, not proof of a complete current inventory.
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Rank #4
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