Freedom251 › Game Testing Software
Poki Playtesting

What Poki Playtesting is
Poki Playtesting is a free web service for game teams seeking player feedback, bug reports and a read on whether a design is working as intended. Developers upload a web build or prototype, subject to content moderation, and choose devices and player audience categories. A playtest returns 10 gameplay recordings with button inputs, console output, session length, country and device type. Players join through a Mystery Tile and must agree to session recording. Teams can use the recordings to review first reactions, onboarding, difficulty and bugs. After watching 10 recordings, developers can unlock a player fit test that measures playtime with 500 players; it usually takes around five hours and can run up to twice daily. A separate web fit test shows the game on Poki category pages to around 10,000 players and measures click-through rate, time on page and conversion to play, taking roughly seven days. Poki says playtests can be repeated as often as desired, and first recordings often arrive within minutes. Uploading does not guarantee that tests will be run or that a game will be placed on Poki. The dashboard supports uploading, analyzing and updating games, with workflows documented for multiple web game engines.
Who it suits
Poki Playtesting suits game developer teams of any size that want feedback on prototypes or web builds. It is relevant for teams reviewing bugs, onboarding, difficulty or audience response.
What it does well
- Free playtests can be repeated as often as desired
- Each playtest returns 10 gameplay recordings
- Teams choose test devices and audience categories
- Fit test measures playtime with 500 players
- Supports workflows for many web game engines
What to know first
- Uploading does not guarantee tests will be performed
- A player must consent to session recording
- Uploaded games are subject to content moderation
Limits
A player fit test unlocks only after developers watch 10 playtest recordings, usually takes around five hours, and can run up to two tests per day. The web fit test takes roughly seven days. Uploading a game does not guarantee a test or placement on the Poki Platform.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | free of charge · Poki controls test nature and player numbers | Free |
As developers.poki.com lists them, read 30 Sept 2026. The maker's own page has the final word.
Getting started
- Open the Poki for Developers website.
- Upload a web build or prototype for content moderation.
- Choose the test devices and player audience categories.
- Wait for players to participate through a Mystery Tile and consent to recording.
- Review the 10 recordings in the developer dashboard.
- After watching 10 recordings, unlock a player fit test if needed.
Verdict
Poki Playtesting offers free recorded sessions and additional fit tests for web games, with results covering player behavior and device context. Treat test execution and platform placement as uncertain: uploading alone does not guarantee either.
Questions
Is Poki Playtesting free?
Yes. Poki lists a free plan, and says playtests can be run as often as desired at no charge.
What does each playtest provide?
Each playtest returns 10 gameplay recordings with player inputs, console output, session duration, country, and device type.
Which platforms and game engines does it support?
The target platform is web. Documented engines include Defold, Construct 3, Unity, Babylon.js, Godot, PlayCanvas, PixiJS, Phaser, Cocos Creator, Stencyl, GameMaker, Three.js, LayaAir, and Wonderland Engine.
How does the player fit test work?
After developers watch 10 recordings, they can unlock a test that measures playtime with 500 players. It usually takes around five hours and can run up to twice a day.
What does the web fit test measure?
It shows a game on real Poki category pages to around 10,000 players and measures click-through rate, average time on page, and conversion to play. It takes roughly seven days.
Who makes Poki Playtesting?
It is offered by Poki B.V., which lists its address in Amsterdam, The Netherlands.
Facts from Poki Playtesting's own pages
- Audience targeting
- Developers can choose the devices and player audience categories for a playtest. · developers.poki.com, 30 Sept 2026
- Company
- Poki's about page identifies the company as Poki B.V. and lists its address in Amsterdam, The Netherlands. · about.poki.com, 30 Sept 2026
- Compliance
- Poki and developers must comply with applicable data-protection laws, including the GDPR. · app.poki.dev, 30 Sept 2026
- Dashboard
- Poki for Developers lets teams upload, analyze, and update games in one place, including reviewing and requesting playtest recordings. · developers.poki.com, 30 Sept 2026
- Developer teams
- Poki Playtesting is presented for developer teams of all sizes. · developers.poki.com, 30 Sept 2026
- Device requirements
- Poki recommends that uploaded web builds work on desktop, mobile, and tablet. · developers.poki.com, 30 Sept 2026
- Engine support
- Poki documents web game workflows for Defold, Construct 3, Unity, BabylonJS, Godot, PlayCanvas, PixiJS, Phaser, Cocos Creator, Stencyl, GameMaker, Three.js, LayaAir, and Wonderland Engine. · developers.poki.com, 30 Sept 2026
- Fit test limit
- The player fit test unlocks after developers watch 10 playtest recordings and measures playtime with 500 players. · developers.poki.com, 30 Sept 2026
- Further test stages
- A web fit test measures click-through rate, time on page, and conversion to play against category averages and takes roughly seven days. · developers.poki.com, 30 Sept 2026
- Headquarters
- Amsterdam, Netherlands · developers.poki.com, 28 Sept 2026
- Important limitation
- Uploading a game does not entitle a developer to have tests performed or guarantee placement on the Poki Platform. · app.poki.dev, 30 Sept 2026
- Iteration
- Poki says playtests can be run as often as desired and are free; first recordings often arrive within minutes. · developers.poki.com, 30 Sept 2026
- Player consent
- Players can try the game if they agree to have their session recorded. · developers.poki.com, 30 Sept 2026
- Player fit limits
- Player fit tests usually take around 5 hours and can run up to 2 tests per day. · developers.poki.com, 30 Sept 2026
- Player fit test
- The automated player fit test puts a game in front of 500 Poki players and measures playtime. · developers.poki.com, 30 Sept 2026
- Player recruitment
- Poki provides players, devices, and tracking tools, with tests targeted by audience category. · developers.poki.com, 30 Sept 2026
- Privacy consent
- A randomly selected player must consent before a Playtest is enabled. · a.poki.com, 30 Sept 2026
- Prototype support
- Developers can upload a web build or prototype at any stage of development, subject to content moderation before testing. · developers.poki.com, 30 Sept 2026
- Purpose
- Poki Playtesting helps game developers uncover bugs, gather player feedback, and assess whether a game design works as intended. · developers.poki.com, 30 Sept 2026
- Recording contents
- Each playtest returns 10 gameplay recordings with player button inputs, console output, session duration, country, and device type. · developers.poki.com, 30 Sept 2026
- Recordings
- Each playtest provides 10 gameplay recordings with button inputs, console output, gameplay duration, country, and device type. · developers.poki.com, 30 Sept 2026
- Support
- Account security breaches can be reported to [email protected]. · app.poki.dev, 30 Sept 2026
- Testing use cases
- Poki suggests using playtests for baseline audience response, onboarding, difficulty balancing, and bug testing. · developers.poki.com, 30 Sept 2026
- Test setup
- Developers can choose the devices and audience for a test, and players receive a one-time opportunity to participate through a Mystery Tile. · developers.poki.com, 30 Sept 2026
Where Poki Playtesting stands on Freedom251
- Game Testing Software#10 of 18
- Game Playtesting Platforms#13 of 23