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LEADR

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LEADR's own site

What LEADR is

LEADR is a leaderboard backend and social engagement service for games. Developers can set score units, sorting, per-player score handling, tags, icons, and shareable board codes. It documents native SDKs for Godot, Unity, and Unreal, and says it supports additional game engines. Hosted cloud boards can have shareable web pages for embedding on game websites. Boards can run recurring seasons or timed events, reset automatically, and archive completed results. LEADR describes client authentication and anomaly detection for flagging suspicious score submissions. Its core platform is Apache 2.0 licensed and can be self-hosted using Docker Compose; a desktop app is available for Windows, macOS, and Linux. LEADR says cloud data is stored in Germany on European infrastructure, with automatic backups. Its privacy policy describes player data as pseudonymous and limited to each game, without tracking players across games. The Free plan allows 10,000 score submissions per month. Indie is $7.99 a month, and Studio is $129.99 a month.

Who it suits

LEADR suits game developers who need configurable leaderboards, seasonal competitions, or embedded web boards. Its SDKs, API access, cloud hosting, and self-hosting option support different development and deployment needs.

What it does well

  • Configurable scoring, sorting, tags, icons, and board codes
  • Seasonal and timed events with archived results
  • Native SDKs for Godot, Unity, and Unreal
  • Apache 2.0 core can be self-hosted
  • Free plan includes 10,000 monthly score submissions

What to know first

  • Free plan includes Powered by LEADR branding
  • Indie costs $7.99 a month
  • Studio costs $129.99 a month

Limits

Free allows 10,000 score submissions per month and includes basic anti-cheat, LEADR branding, and community support. Indie allows 100,000 submissions per month; Studio has no usage limits.

Plans

PlanBilled and limitsPrice
Freeforever · 10,000 score submissions / month · Basic anti-cheat · Powered by LEADR branding · Community supportFree
Studio/ mo · No usage limits · Custom domain · Advanced features · Priority support$129.99 a month
Indie/ mo · 100,000 score submissions / month · Custom branding · More features · Email support$7.99 a month

As leadr.gg lists them, read 2 Oct 2026. The maker's own page has the final word.

Getting started

  1. Visit https://leadr.gg/.
  2. Choose hosted cloud service or self-host the Apache 2.0 core using Docker Compose.
  3. Use a documented SDK for Godot, Unity, or Unreal, or connect through the HTTP API.
  4. Choose Free, Indie, or Studio based on the listed usage limits and support options.
  5. Install the desktop app on Windows, macOS, or Linux if you want to use it.

Verdict

LEADR combines game leaderboard configuration, competitions, and hosted shareable boards with an open-source self-hosting option. Compare the Free plan's submission allowance and branding with the paid plans' limits and support.

Questions

Is LEADR free?

Yes. Free costs nothing, is billed forever, and allows 10,000 score submissions per month.

What do the paid plans cost?

Indie is $7.99 a month and Studio is $129.99 a month.

Which game engines and platforms does LEADR support?

Native SDKs are documented for Godot, Unity, and Unreal, with support for more engines. Listed platform support also includes Steam, itch.io, mobile, and HTTP API.

Can LEADR be self-hosted?

Yes. The core platform is Apache 2.0 licensed, and the documentation describes deployment with Docker Compose.

Where is LEADR data stored?

LEADR says its cloud data is stored in the EU. Its privacy policy identifies servers in Germany hosted by Hetzner.

What support comes with each plan?

Free includes community support, Indie includes email support, and Studio includes priority support.

Facts from LEADR's own pages

Anti-cheat
The service describes client authentication and anomaly detection that flags suspicious score submissions. · docs.leadr.gg, 2 Oct 2026
Cloud data and backups
LEADR says its cloud runs on European infrastructure, stores data in the EU, and uses automatic backups. · docs.leadr.gg, 2 Oct 2026
Company
LEADR describes itself as a small, bootstrapped outfit based in Europe. · docs.leadr.gg, 2 Oct 2026
Competitions
Boards can run recurring seasons or time-limited events, with automatic resets and archived completed boards. · docs.leadr.gg, 2 Oct 2026
Data location
The privacy policy says LEADR data is stored on servers in Germany hosted by Hetzner. · leadr.gg, 2 Oct 2026
Desktop app
The LEADR desktop app has installation options for Windows, macOS, and Linux. · docs.leadr.gg, 2 Oct 2026
Game engines
LEADR documents native SDKs for Godot, Unity, and Unreal, and says it also supports more game engines. · docs.leadr.gg, 2 Oct 2026
Leaderboard configuration
Developers can configure score units, sorting, per-player score handling, tags, icons, and shareable board codes. · docs.leadr.gg, 2 Oct 2026
Open source and self-hosting
The core platform is Apache 2.0 licensed and can be self-hosted; the docs describe deployment using Docker Compose. · docs.leadr.gg, 2 Oct 2026
Privacy
The privacy policy says player data is pseudonymous and game-scoped, and that LEADR does not track or link players across games. · leadr.gg, 2 Oct 2026
Product
LEADR provides leaderboard backend services and social engagement features for games. · docs.leadr.gg, 2 Oct 2026
Support
The docs direct users to the LEADR Discord for help, and the pricing page lists community support on Free, email support on Indie, and priority support on Studio. · leadr.gg, 2 Oct 2026
Web leaderboards
Hosted cloud leaderboards automatically receive shareable web pages that can be embedded on game websites. · docs.leadr.gg, 2 Oct 2026

Where LEADR stands on Freedom251

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