Choose storage for large language model (LLM) inference only after separating persistent model files from the memory an inference engine needs while serving requests. Model weights and active key-value (KV) cache principally consume GPU memory; host RAM can be an offload tier in supported runtimes, and persistent storage holds checkpoint files or may serve as a slower cache tier in some configurations. An SSD alone does not replace GPU memory or guarantee faster token generation.
First, distinguish storage from inference memory
The word “storage” can refer to several different resources in an inference system. They hold different data, have different roles, and are not interchangeable.
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| Tier | Typical role in inference | What to check |
|---|---|---|
| GPU memory (VRAM) | Holds model weights and active inference state, including KV cache; other allocations may include activations and runtime buffers. | Whether the deployed model and intended workload fit with enough room for runtime allocations. |
| Host memory (system RAM) | May act as a primary offload tier in a runtime that supports it. | How the engine uses host memory, how much headroom remains for the operating system and other processes, and the cost of moving data between tiers. |
| Persistent storage | Holds checkpoint files used to load model weights. In some supported configurations, it can also hold secondary cache data. | Capacity, read/write behavior under the engine’s access pattern, and explicit support for the intended offload feature. |
Checkpoint storage affects where model files live and can affect loading. It does not by itself determine how much active model state fits in VRAM or how quickly each token is generated.
Do these 3 things before closing this tab:
1Clear out junk files and repair common Windows errors2Fix the driver behind crashes, sound loss and screen glitches3Repair Windows errors before they cause bigger problemsEstimate weight memory, then leave room for runtime state
A useful first-pass estimate for weight memory per GPU is:
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parameter count × bytes per parameter ÷ tensor-parallel degree
The estimate depends on the model’s stored precision or quantization and how weights are distributed across GPUs. NVIDIA NIM’s guidance gives these approximate bytes-per-parameter values:
| Weight format | Approximate bytes per parameter |
|---|---|
| BF16 or FP16 | 2 bytes |
| FP8 | 1 byte |
| INT4 or NVFP4 | 0.5 bytes |
These are weight-sizing heuristics, not total VRAM requirements. NVIDIA’s current NIM guidance estimates Llama 3.1 8B in BF16 at 16 GB of weights on one GPU, and Llama 3.3 70B in BF16 at 35 GB per GPU across four GPUs using tensor parallelism. Those documentation examples are not guarantees that a particular card or serving configuration will fit the model: KV cache, activations, communication buffers, CUDA graphs, runtime overhead, and other allocations also need space.
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TensorRT-LLM documentation describes engine-specific memory allocations, including activations and I/O tensors. Actual requirements depend on the model, engine, runtime version, and request settings. Treat the formula as a screening calculation, then confirm with the exact deployment’s configuration and startup behavior.
Size for KV cache, context length, and concurrency
KV cache stores attention state from earlier tokens so decoding can reuse it instead of recomputing that state. Its memory demand grows with sequence length and batch size. A model that fits when serving short prompts or few simultaneous requests may run out of VRAM under longer contexts or greater concurrency.
NVIDIA Developer’s 2023 inference example estimates roughly 14 GB for Llama 2 7B weights at 16-bit precision and about 2 GB of KV cache for batch size one with a 4096-token sequence. These are illustrative figures for that model and workload, not universal sizing rules.
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Account for the actual serving workload, not only the model’s parameter count:
- Maximum and typical prompt-plus-generation sequence lengths.
- Number of active requests or batch size the service must support.
- Model precision, quantization, and parallelism across devices.
- Runtime allocations beyond weights and KV cache, including activations and buffers.
- Headroom for variation in request mix and for the deployed engine’s own memory use.
Cache allocation behavior is also engine-specific. TensorRT-LLM documents paged KV-cache allocation based on configuration; when explicit limits are absent, its documented behavior uses remaining free GPU memory. Check the documentation and startup logs for the exact runtime version rather than assuming another engine’s defaults apply.
Understand what offloading can—and cannot—solve
Offloading can extend the memory hierarchy, but it introduces software and data-transfer constraints. In its KV Offloading Usage Guide, vLLM describes a CPU-only offloading tier and a tiered configuration with CPU primary memory and optional secondary tiers. Completed KV blocks may be placed in larger, slower tiers and promoted back to GPU when needed. In that tiered path, transfers between GPU and secondary tiers stage through the CPU: vLLM states, “Only the CPU primary tier has direct GPU access.”
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The guide notes support for CUDA, ROCm, and XPU, but feature availability and configuration are version-sensitive. Confirm that the precise serving-engine version and hardware support the tier and settings you plan to use. Do not assume that adding disk capacity creates an effective offload path.
Capacity is only one part of a useful offload tier
vLLM advises leaving headroom in host memory and, for its single-tier setup, making the CPU tier large enough to be useful relative to aggregate GPU cache capacity. It also recommends tuning filesystem read and write threads to the storage’s sustainable concurrency. The guide notes that reads can be latency-sensitive on the prefill path when cache-hit rates are high.
In practice, usefulness depends on whether requests reuse cached data, the size of each tier, access patterns, I/O parallelism, and the transfer path. A large secondary tier with poor reuse or unsuitable I/O behavior may not help the workload. Measure the actual service path before relying on offload for capacity or performance.
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Compare the whole system against the service target
There is no universal SSD, RAM, or GPU specification that follows from model size alone. Establish the workload and service target, then evaluate the system as a whole:
| Decision area | Questions to answer |
|---|---|
| Model fit | What is the parameter count and weight format? How are weights split through tensor or pipeline parallelism, and what is the per-device estimate? |
| Active memory | What VRAM is needed for KV cache at target context lengths and concurrency, plus activations, runtime buffers, adapters, and headroom? |
| Memory tier | Does the serving engine support the planned GPU, CPU, and secondary-tier path? Which tier holds each kind of state? |
| Performance | What are prefill and decode latency and throughput at target concurrency? What storage latency and I/O concurrency does the offload path require, and how does data move between tiers? |
| Operations | How often will cached data be reused? What filesystem thread settings, model-loading behavior, version compatibility, and capacity controls are needed? |
| Economics | What is the total system cost for the required workload target? Compare cost against measured capacity and performance; model size alone cannot establish the best-value configuration. |
When an SSD matters
Persistent local storage is relevant for keeping checkpoint files and, where the serving engine explicitly supports it, a secondary cache tier. Choose capacity and I/O characteristics to match those jobs and the engine’s documented configuration. The cited NVIDIA and vLLM documentation does not establish a general rule that a particular SSD interface or product improves token-generation speed, so do not treat SSD selection as a substitute for sizing VRAM, host memory, or the inference workload.
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