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TeamCity

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What TeamCity is

TeamCity is a continuous integration and delivery server for automating software builds, tests, and delivery. Build chains break pipelines into reusable steps that can run in parallel and reuse results across configurations. Build caching, artifact dependencies, and incremental builds help reduce repeated work. It can check changes before they are committed and commit them automatically when they pass; test-history analysis can flag inconsistent results. Pipeline settings can be defined in Kotlin DSL, XML, or YAML, or created through the interface. TeamCity supports Git, Perforce, Mercurial, Subversion, and CVS, with integrations for GitHub, GitLab, Bitbucket, and Azure DevOps. Listed infrastructure integrations include AWS, Kubernetes, Google Cloud Platform, Azure Resource Manager, and VMware vSphere. It can be hosted or self-hosted. The Professional On-Premises plan is free forever and includes three build agents. Cloud costs $15.00 per committer, per month, with a three-committer minimum; trials are 14 days for Cloud and 30 days for On-Premises Enterprise.

Who it suits

TeamCity suits software teams that need to automate builds, tests, and delivery, with options for cloud or on-premises deployment. Its integrations and pipeline configuration choices may also fit teams using varied version control or infrastructure services.

What it does well

  • Parallel reusable build-chain steps
  • Can test changes before commit
  • Flags inconsistent tests from test history
  • Supports several pipeline configuration formats
  • Free On-Premises plan includes three build agents

What to know first

  • Cloud requires a three-committer minimum
  • Professional On-Premises includes three build agents
  • On-Premises deployment should be kept in a trusted environment

Limits

Professional On-Premises is free forever with three build agents, 100 build configurations, and 10 pipelines. TeamCity Cloud costs $15 per committer per month, requires at least three committers, and includes 120 GB of storage, 600 GB of monthly data transfer, and 24,000 monthly build credits.

Plans

PlanBilled and limitsPrice
Professional (On-Premises)Free forever · Unlimited users · 3 build agents · 100 build configurations · issue tracker and forum supportFree
Cloud$15.00 per committer, per month; minimum 3 committers · 120 GB storage · 600 GB monthly data transfer · 24,000 monthly build credits · Unlimited users$15 a month
TeamCity Cloud$15.00 per committer, per month; annual example totals $540 for three committers · Minimum 3 committers · 120 GB storage · 600 GB monthly transfer · 24,000 build credits monthly · unlimited users$15 a month
Additional build credits$20.00 per 25,000 build credits · Credits do not expire$20, paid once
Additional Cloud build credits$20.00 per 25,000 build credits · Credits never expire$20, paid once
Enterprise (On-Premises)$2,399.00 per year · Unlimited users · 3 build agents · unlimited build configurations · standard support · 30-day free trial$2,399 a year
Additional build agent$359.00 per agent, per year · Adds one build agent · adds 10 build configurations on Professional$359 a year
Additional On-Premises build agent$359.00 per agent, per year · Adds 10 build configurations on Professional$359 a year

As jetbrains.com lists them, read 15 Oct 2026. The maker's own page has the final word.

Getting started

  1. Open the TeamCity website.
  2. Choose the cloud or on-premises option.
  3. For TeamCity Cloud, begin the 14-day free trial; for On-Premises Enterprise, begin the 30-day trial.
  4. Configure pipeline settings through the interface or use Kotlin DSL, XML, or YAML.
  5. Connect a supported version-control system or listed code-hosting integration.
  6. Add build agents and pipeline configurations according to your plan.

Verdict

TeamCity combines pipeline automation, build optimization, and test-history analysis with cloud and on-premises options. Check the plan limits and deployment security guidance against your setup before choosing.

Questions

Is TeamCity free?

Yes. Professional On-Premises is free forever and includes unlimited users, three build agents, 100 build configurations, and 10 pipelines.

How much does TeamCity Cloud cost?

TeamCity Cloud costs $15 per committer per month, with a minimum of three committers.

How long are the trials?

The TeamCity Cloud trial lasts 14 days. The On-Premises Enterprise trial lasts 30 days and includes unlimited build agents.

Can TeamCity run on-premises?

Yes. TeamCity has both on-premises and hosted cloud options.

Which version-control systems does TeamCity support?

It supports Git, Perforce, Mercurial, Subversion, and CVS. Out-of-the-box integrations include GitHub, GitLab, Bitbucket, and Azure DevOps.

Where is TeamCity made?

TeamCity was founded in 2000 and is headquartered in Prague, Czech Republic.

Facts from TeamCity's own pages

Agent overhead
A build-agent process typically needs about 500 MB of additional memory beyond the build workload. · jetbrains.com, 15 Oct 2026
API documentation depth
REST documentation combines conceptual guidance with autogenerated models, locators and method references. · jetbrains.com, 15 Oct 2026
Build analytics
Users can customize statistics for build duration, success rate, code quality and other metrics. · jetbrains.com, 15 Oct 2026
Build configuration as code
TeamCity provides tutorials for defining reusable build configurations as code. · jetbrains.com, 15 Oct 2026
Build optimization
TeamCity offers build caching, artifact dependencies, and incremental builds to reduce redundant work. · jetbrains.com, 3 Oct 2026
Build pipelines
Build chains divide pipelines into reusable steps that can run in parallel and reuse build results across configurations. · jetbrains.com, 3 Oct 2026
CLI
TeamCity documentation describes a CLI that can run builds, manage agents and issue REST requests. · jetbrains.com, 15 Oct 2026
Cloud hosting
TeamCity Cloud creates a managed server in Amazon Web Services and supplies Windows and Linux hosted agents. · jetbrains.com, 15 Oct 2026
Cloud trial
The pricing page offers a 14-day free trial for TeamCity Cloud. · jetbrains.com, 3 Oct 2026
Code quality
The server supports code coverage and duplicate-code detection for Java and .NET projects. · jetbrains.com, 15 Oct 2026
Company founded
JetBrains was founded in 2000. · linkedin.com, 15 Oct 2026
Company headquarters
LinkedIn lists Amsterdam as JetBrains headquarters, while Gartner lists Prague, Czechia as the head-office location. · linkedin.com, 15 Oct 2026
Company legal name
The TeamCity licence identifies the maker as JetBrains s.r.o., registered in Prague, Czech Republic. · jetbrains.com, 15 Oct 2026
Company size
LinkedIn lists JetBrains as a privately held company with 1,001–5,000 employees. · linkedin.com, 15 Oct 2026
Compliance
TeamCity's security page states that it is SOC 2 Type II and GDPR compliant. · jetbrains.com, 3 Oct 2026
Configuration as code
TeamCity supports storing pipeline settings in Kotlin DSL, XML, or YAML, or generating configuration from its UI. · jetbrains.com, 3 Oct 2026
Founded
2000 · jetbrains.com, 28 Sept 2026
Headquarters
Prague, Czech Republic · jetbrains.com, 28 Sept 2026
Infrastructure integrations
TeamCity lists integrations for AWS, Kubernetes, Google Cloud Platform, Azure Resource Manager, and VMware vSphere. · jetbrains.com, 3 Oct 2026
Install targets
JetBrains distributes TeamCity installers for Windows, macOS, Linux, Docker and JavaEE. · jetbrains.com, 15 Oct 2026
Integrations
Built-in integrations use UI controls or specialized REST endpoints, and additional plugins can extend coverage. · jetbrains.com, 15 Oct 2026
Licence
TeamCity is proprietary commercial software; the Professional licence is free within limits, while open-source projects can receive a time-limited Enterprise licence. · jetbrains.com, 15 Oct 2026
Limit: Capterra
Capterra reviews cite higher cost than Jenkins, JVM memory consumption, access-management difficulty, UI friction and lack of parallel runs within a project. · capterra.com, 15 Oct 2026
Limit: Gartner reviewers
Gartner’s displayed criticism says a recent 9.8 CVE was exploited before patching and was not communicated loudly enough. · gartner.com, 15 Oct 2026

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