Freedom251 › Game Level Editors
Remere's Map Editor
What Remere's Map Editor is
Remere's Map Editor is a free map editor for OpenTibia, an open-source implementation of the MMORPG Tibia. Map tools include terrain flood fill, item and ID searches, waypoint improvements, and animation previews. Users can place tiles and entities, import and export zones, and export a minimap for a selected area. Version 4.0 adds compatibility with the Canary and Assets Clients repositories, reads assets from client 11 or higher, and includes a Lua scripting engine and a real-time monitor for FPS, CPU, and RAM. The project supports Linux, macOS, and Windows, and provides compilation guidance for those systems. Building requires wxWidgets 3.0 or later and Boost 1.55.0 or later. The project is licensed under GPLv2, and redistribution of the freeware is allowed only in unmodified form. The project README directs users to the official website for releases; version 3.X is available through a separate link until it is added there. The Windows x64 version of v3.6 does not support .otgz maps.
Who it suits
The editor is for people making maps for OpenTibia. It may suit users who need terrain, item-search, scripting, or minimap tools and can work with its supported platforms.
What it does well
- Imports and exports zones.
- Version 4.0 includes Lua scripting.
- Exports minimaps for selected areas.
- Supports Linux, macOS, and Windows.
What to know first
- Building requires wxWidgets 3.0 or later and Boost 1.55.0 or later.
- Version 3.X uses a separate download link.
- Windows x64 v3.6 does not support .otgz maps.
- Redistribution is allowed only in unmodified form.
Limits
The software is free. The Windows x64 version of v3.6 does not support .otgz maps; compiling requires wxWidgets 3.0 or later and Boost 1.55.0 or later.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Freeware | Use without charge · redistribution allowed only in unmodified form | Free |
As remeresmapeditor.com lists them, read 5 Oct 2026. The maker's own page has the final word.
Getting started
- Visit the official website for releases.
- Choose a release for Linux, macOS, or Windows.
- Use the separate README link for version 3.X if needed.
- If compiling, follow the platform guidance and provide wxWidgets 3.0+ and Boost 1.55.0+.
- For bug reports, use the project's issue tracker.
Remere's Map Editor is a map editor for OpenTibia, the open-source implementation of Tibia. It is best suited to people building maps for that ecosystem, rather than developers looking for a general-purpose level editor. Its tools cover terrain, map content, scripting, and export, but the scripting is not visual.
Overview
The editor is focused on OpenTibia map-making, with tilemap tools and entity placement alongside utilities for locating and inspecting map content. Version 4.0 adds compatibility with the Canary and Assets Clients repositories, giving users of those projects a specific reason to consider it.
The project is open source under GPLv2. Its README points users to the official website for releases and offers a separate download link for version 3.X until it is added to that site. The project invites contributions and directs bug reports to its issue tracker. The software is provided as is, without express or implied warranties; the license also says the website will not monitor content of a user's use, such as selected sites or files.
Key features
- Terrain and placement: Tilemap tools, entity placement, and flood fill in the Terrain Brush support core map construction. These are useful building blocks for OpenTibia work, not evidence of a broader game-authoring suite.
- Search and inspection: Tools find items and search a selected area for unique IDs, action IDs, containers, and writable items. That can help map makers track down content without relying only on visual scanning.
- Zone and minimap export: Version 4.0 supports importing and exporting zones and exporting a minimap; users can also export a minimap for a selected area. This gives the editor practical output tools for map workflows.
- Assets and compatibility: Version 4.0 reads assets from client 11 or higher and is compatible with the Canary and Assets Clients repositories. That makes it a more targeted fit for those OpenTibia environments.
- Lua and performance monitoring: The release adds a Lua scripting engine and a real-time monitor for FPS, CPU, and RAM. Lua offers script-based flexibility, while the absence of visual scripting will matter to users who prefer building logic through a visual interface.
- Additional workflow tools: Animation previews and waypoint brush improvements round out the changelog's map-editing refinements.
Pricing
Remere's Map Editor is free. The Freeware plan costs nothing, allows use without charge, and permits redistribution only in unmodified form. There are no paid tiers or plan quotas described in the offer; the redistribution condition matters if you intend to modify and share the software.
Platforms
The editor is available for Linux, macOS, and Windows. The project provides compilation guidance for all three and requires wxWidgets 3.0 or later and Boost 1.55.0 or later to build from source. Check the release and build requirements for the setup you intend to use: version 3.6's Windows x64 release does not support .otgz maps.
Who it's for
This is a strong fit for OpenTibia map makers who need terrain editing, item searches, zone or minimap export, and Lua support, especially those working with Canary or Assets Clients. It is less suitable for people who need visual scripting or a general-purpose editor for unrelated game projects. The Forgotten Server and OTClient are related projects for hosting an MMORPG server and playing the game, respectively, rather than substitutes for this map editor.
Pros and cons
- Pro — OpenTibia-specific workflow: Terrain tools, entity placement, search, and zone and minimap export directly address map-building tasks in its target ecosystem.
- Pro — Lua and current compatibility: Version 4.0 adds Lua scripting, client 11-or-higher asset reading, and compatibility with Canary and Assets Clients repositories.
- Pro — Free and open source: The Freeware plan costs nothing, and GPLv2 licensing suits users who value open-source software.
- Con — No visual scripting: Users who want to create logic visually will need a different tool or workflow.
- Con — Release-specific caveat: Windows x64 version 3.6 does not support .otgz maps, so users of that format should confirm they are choosing a suitable release.
Alternatives
Game Level Editors is a category directory for comparing tools in this broader space.
- GridCraft is worth considering if you want a freemium option with a free web editor that includes all 19 tools and every export format.
- Sprite Fusion may suit you better if a free web edition with unlimited projects and personal and commercial use fits your needs.
- DarkRadiant is another free level editor; its use requires game resources that the editor does not install.
- LDtk is a free, open-source alternative for readers comparing other desktop editors.
- Mega Man Maker is a free fan-made non-profit game for creating and sharing levels and playing user-created levels.
- Ogmo Editor is free for personal and commercial projects and MIT licensed.
- Tiled is a free map editor offered on a name-your-own-price basis with voluntary payment.
- 2D Tiler is a web-based alternative with a free plan described as having no recurring subscriptions or arbitrary limits.
Verdict
Choose Remere's Map Editor if you are making OpenTibia maps and want focused terrain, search, export, and Lua tools at no cost. Its ecosystem-specific compatibility is its strongest reason to choose it; look elsewhere if visual scripting or a more general-purpose level editor is central to your work.
Verdict
Remere's Map Editor provides map-building tools for OpenTibia, including scripting and zone export in version 4.0. Check the release version and build requirements that fit your setup.
Questions
How much does Remere's Map Editor cost?
The Freeware plan is free, and the project describes the software as free to use.
Which operating systems are supported?
Linux, macOS, and Windows are listed as platforms, and the project provides compilation guidance for all three.
Is Remere's Map Editor open source?
SourceForge lists its license as GNU General Public License version 2.0 (GPLv2).
Where can I get a release?
The project README directs users to the official website. It also provides a separate link for version 3.X until it is added to the website.
What libraries are required to build it?
The README lists wxWidgets 3.0 or later and Boost 1.55.0 or later.
What is the .otgz map limitation?
The v3.6 release notes say the Windows x64 version does not support .otgz maps.
Facts from Remere's Map Editor's own pages
- Animation preview
- The changelog lists support for animation previews. · github.com, 5 Oct 2026
- Asset support
- The v4.0 release adds support for reading assets from client 11 or higher. · github.com, 4 Oct 2026
- Build dependencies
- The README lists wxWidgets 3.0 or later and Boost 1.55.0 or later as required libraries for compiling. · github.com, 5 Oct 2026
- Build platforms
- The README links to compile instructions for Windows, Ubuntu, Arch Linux, and macOS. · github.com, 5 Oct 2026
- Canary compatibility
- The v4.0 release says it is compatible with the Canary repository and Assets Clients repository. · github.com, 4 Oct 2026
- Item search
- The changelog lists tools to find items and search for unique IDs, action IDs, containers, and writable items in a selected area. · github.com, 5 Oct 2026
- Legacy version
- The README says version 3.X can be downloaded from a separate link until it is added to the official website. · github.com, 4 Oct 2026
- Map features
- The v4.0 release includes importing and exporting zones and exporting a minimap. · github.com, 4 Oct 2026
- Minimap export
- The changelog says users can export a minimap for a selected area. · github.com, 5 Oct 2026
- Monitoring
- The v4.0 release adds a real-time performance monitor for FPS, CPU, and RAM. · github.com, 4 Oct 2026
- Official releases
- The project README directs users to the official website for releases. · github.com, 4 Oct 2026
- Open source
- SourceForge lists the project license as GNU General Public License version 2.0 (GPLv2). · sourceforge.net, 4 Oct 2026
- Privacy
- The license says remeresmapeditor.com will not monitor the content of a user's use, such as sites selected or files used. · github.com, 5 Oct 2026
- Purpose
- Remere's Map Editor is a map editor for OpenTibia, an open source implementation of the MMORPG Tibia. · github.com, 5 Oct 2026
- Related software
- The project README names The Forgotten Server for hosting an MMORPG server and OTClient for playing the game. · github.com, 5 Oct 2026
- Scripting
- The v4.0 release adds support for a Lua scripting engine. · github.com, 4 Oct 2026
- Support and contributions
- The README directs bug reports to its bug tracker and invites contributions, including documentation, extensions, and code. · github.com, 5 Oct 2026
- Terrain tools
- The changelog lists flood fill in the Terrain Brush. · github.com, 5 Oct 2026
- Version limit
- The v3.6 release notes state that the Windows x64 version does not support .otgz maps. · github.com, 5 Oct 2026
- Warranty
- The license provides the software as is and disclaims express and implied warranties. · github.com, 5 Oct 2026
- Waypoint tools
- The changelog lists waypoint brush improvements. · github.com, 5 Oct 2026
Where Remere's Map Editor stands on Freedom251
- Game Level Editors#17 of 28