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NetRadiant vs Remere's Map Editor

Both stand on game level editors. Which one you can start free with, which one lets you read the code, and what each costs once you pay.

NetRadiant

Free plan LinuxMacWindows

NetRadiant offers a brush-based workflow with particular compatibility for Xonotic and Unvanquished. Check the platform requirements and game-specific support before choosing it.

Visit NetRadiant

Remere's Map Editor

Free plan LinuxMacWindows

Remere's Map Editor provides map-building tools for OpenTibia, including scripting and zone export in version 4.0. Check the release version and build requirements that fit your setup.

Visit Remere's Map Editor

The facts

NetRadiantRemere's Map Editor
Free planYesYes
Open sourceNot publishedNot published
Runs onLinux, Mac, WindowsLinux, Mac, Windows
Lowest paid planFree or on requestFree or on request
Plans published11
MakerNot publishedNot published
Websitenetradiant.gitlab.ioremeresmapeditor.com
On game level editors#13 of 28#17 of 28

NetRadiant: what it does well

  • Brush-based workflow for building 3D game levels.
  • First-class compatibility with Xonotic and Unvanquished.
  • Builds listed for Linux, Windows, macOS, and FreeBSD.
  • Includes tools for Unvanquished and Smokin’ Guns.

What to know first

  • Linux builds require GTK2 and OpenGL.
  • Support varies across the other supported games.
  • macOS support was described as rough in a 2022 post.

Remere's Map Editor: what it does well

  • Imports and exports zones.
  • Version 4.0 includes Lua scripting.
  • Exports minimaps for selected areas.
  • Supports Linux, macOS, and Windows.

What to know first

  • Building requires wxWidgets 3.0 or later and Boost 1.55.0 or later.
  • Version 3.X uses a separate download link.
  • Windows x64 v3.6 does not support .otgz maps.
  • Redistribution is allowed only in unmodified form.

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