Freedom251 › Game Level Editors
2D Tiler

What 2D Tiler is
2D Tiler is a free web editor for building 2D game levels, tilesets, pixel assets, palettes, and export workflows. Its layered map editor includes paint, erase, fill, select, autotile, and object tools. Terrain workflows range from standard, diagonal, and sparse modes to 16-slot Wang autotiling and weighted terrain fill. For image editing, it offers pencil, eraser, bucket, line, rectangle, contour, selection, crop, move, and blur tools. Palette imports accept GIMP GPL, Adobe ASE, Aseprite, JASC PAL, Paint.NET TXT, and HEX lists. An AI asset workspace can create tilesets, sprites, backgrounds, icons, UI elements, and VFX through OpenAI, Google Gemini, xAI, and Together AI provider families. 2D Tiler runs locally in the browser, with projects kept in a browser-based workflow. Its native formats are .2dp projects, .2dm maps, and .2dt tilesets. Map workflows support Tiled, Godot 4, Unity, GameMaker, Defold, Phaser, tIDE, and Mappy formats. It is open source under the MIT License.
Who it suits
It suits game developers who want browser-based tools for 2D maps, tilesets, pixel assets, and exports to supported engines and formats. Its AI workspace may suit users who want to create game assets through one of its supported provider families.
What it does well
- Free plan with no recurring subscriptions or arbitrary limits.
- Layered map editor includes paint, fill, autotile, and object tools.
- Imports palettes from six listed file formats.
- Map workflows support eight listed engines and tools.
- Open source under the MIT License.
What to know first
- Tiled project container import and export is planned, not supported yet.
- AI billing, content rules, availability, and privacy depend on the provider.
- Projects use a browser-based workflow and storage.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | free forever · no recurring subscriptions · no arbitrary limits | Free |
As 2dtiler.com lists them, read 1 Oct 2026. The maker's own page has the final word.
Getting started
- Open the 2D Tiler website in a browser.
- Create or edit a project in the browser-based workflow.
- Import palettes or raster images using a supported path, if needed.
- Use the built-in map, terrain, and image editing tools.
- Export maps or assets in a supported format.
Verdict
2D Tiler combines layered map editing, terrain workflows, image tools, palette imports, and AI asset creation in a free web editor. Check its Tiled project container limitation and the selected AI provider's terms before relying on those workflows.
Questions
Is 2D Tiler free?
Yes. Its Free plan costs nothing, with no recurring subscriptions or arbitrary limits.
Does it need to be installed?
2D Tiler runs locally in the browser and stores project data in a browser-based workflow.
Is 2D Tiler open source?
Yes. The editor is open source under the MIT License.
Which formats can it export?
Map workflows support Tiled, Godot 4, Unity, GameMaker, Defold, Phaser, tIDE, and Mappy. Raster image formats include PNG, JPG, WebP, BMP, and GIF where the selected path allows.
Can it import Tiled projects?
Tiled map and tileset files are supported. Import and export for the Tiled project container is planned.
How does AI asset generation work?
The workspace supports OpenAI, Google Gemini, xAI, and Together AI provider families. Availability, billing, content rules, and image privacy are controlled by the selected provider.
Facts from 2D Tiler's own pages
- AI generation
- The AI asset workspace supports OpenAI, Google Gemini, xAI, and Together AI provider families and can create tilesets, sprites, backgrounds, icons, UI elements, and VFX. · 2dtiler.com, 1 Oct 2026
- AI privacy
- AI provider availability, billing, content rules, and image privacy are controlled by the provider selected by the user. · 2dtiler.com, 1 Oct 2026
- API security
- The 2D Tiler palette API uses a CORS allowlist and per-IP rate limiting on its palette listing endpoint. · github.com, 1 Oct 2026
- Engine exports
- Map workflows support Tiled, Godot 4, Unity, GameMaker, Defold, Phaser, tIDE, and Mappy formats. · 2dtiler.com, 1 Oct 2026
- Export limitation
- Tiled project container import and export is planned, while Tiled map and tileset files are supported. · 2dtiler.com, 1 Oct 2026
- Image editing
- Its built-in image editor provides pencil, eraser, bucket, line, rectangle, contour, selection, crop, move, and blur tools. · 2dtiler.com, 1 Oct 2026
- License
- The editor is open source under the MIT License. · 2dtiler.com, 1 Oct 2026
- Local workflow
- 2D Tiler runs locally in the browser and stores project data in a browser-based workflow. · 2dtiler.com, 1 Oct 2026
- Map editing
- The editor supports layered maps with paint, erase, fill, select, autotile, and object tools. · 2dtiler.com, 1 Oct 2026
- Native files
- Native formats are .2dp for projects, .2dm for maps, and .2dt for tilesets. · 2dtiler.com, 1 Oct 2026
- Palette imports
- Palette import supports GIMP GPL, Adobe ASE, Aseprite, JASC PAL, Paint.NET TXT, and HEX lists. · 2dtiler.com, 1 Oct 2026
- Purpose
- 2D Tiler is a 2D level, tileset, pixel asset, palette, and export workflow editor for game developers. · github.com, 1 Oct 2026
- Raster formats
- Raster image import and export supports PNG, JPG, WebP, BMP, and GIF where the selected path allows it. · 2dtiler.com, 1 Oct 2026
- Support
- The maker provides documentation covering getting started, map editing, tilesets, image editing, import/export, AI assets, shortcuts, and troubleshooting. · 2dtiler.com, 1 Oct 2026
- Terrain tools
- Terrain features include standard, diagonal, sparse, and 16-slot Wang autotile workflows plus weighted terrain fill. · github.com, 1 Oct 2026
Where 2D Tiler stands on Freedom251
- Game Level Editors#7 of 28
