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Ogmo Editor

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What Ogmo Editor is

OGMO Editor is a free, open-source level editor for indie game developers. Its project-oriented workflow connects project data to level files, which users can open from the main window. Tile layers build levels from a tileset; decal layers let users place images and adjust their size and rotation. Entity layers support placement of complex game objects, while grid layers add metadata to levels.

Edited levels are saved as JSON files that can be parsed to access the authored tiles, decals, and entities. The editor includes tilemap tools and entity placement, and is available for Linux, macOS, and Windows. It is free for personal and commercial projects under the MIT license. An online manual covers the workflow, and the download page has a community area with discussion topics and a changelog. The website credits Maddy Thorson and friends as the creators.

Who it suits

OGMO Editor suits indie game developers creating 2D levels with tiles, decorative images, entities, and metadata. It is also suitable for projects that need JSON level files and a free tool for personal or commercial use.

What it does well

  • Free for personal and commercial projects.
  • MIT-licensed and open source.
  • Supports tile, decal, entity, and grid layers.
  • Exports edited levels as JSON.
  • Runs on Linux, macOS, and Windows.

What to know first

  • The listed level dimensions are 2D.
  • No free trial is offered.

Plans

PlanBilled and limitsPrice
OGMO EditorFree forever · Free for personal and commercial projects · MIT licensedFree

As ogmo-editor-3.github.io lists them, read 7 Oct 2026. The maker's own page has the final word.

Getting started

  1. Visit https://ogmo-editor-3.github.io/.
  2. Choose the download option for Linux, macOS, or Windows.
  3. Consult the online manual for the project and level workflow.
  4. Create levels using tile, decal, entity, or grid layers.
  5. Use the saved JSON files to access authored tiles, decals, and entities.

Verdict

OGMO Editor provides a project-based workflow for building 2D levels and exporting their authored content as JSON. It is free across personal and commercial projects, with an online manual and community discussion area.

Questions

How much does OGMO Editor cost?

It is free, billed free forever, for personal and commercial projects.

Is OGMO Editor open source?

Yes. It is open source under the MIT license.

Which platforms does it support?

OGMO Editor is available for Linux, macOS, and Windows.

What file format do edited levels use?

Edited levels save as JSON files that can be parsed to access authored tiles, decals, and entities.

Who created OGMO Editor?

The website credits Maddy Thorson and friends as its creators.

Is there a manual or community area?

An online manual covers the editor workflow. The download page also provides a community area with discussion topics and a changelog.

Facts from Ogmo Editor's own pages

Decal layers
Decal layers let users place, scale, and rotate images to decorate levels. · ogmo-editor-3.github.io, 7 Oct 2026
Documentation
An online manual is available and covers the editor's workflow in detail. · ogmo-editor-3.github.io, 7 Oct 2026
Entity layers
Entity layers let users place complex objects in a game. · ogmo-editor-3.github.io, 7 Oct 2026
Export and integration
Edited levels save as JSON files that can be parsed to access authored tiles, decals, and entities. · ogmo-editor-3.github.io, 7 Oct 2026
Grid layers
Grid layers let users add metadata to levels. · ogmo-editor-3.github.io, 7 Oct 2026
License and cost
The editor is free for personal and commercial projects and is open source under the MIT license. · ogmo-editor-3.github.io, 7 Oct 2026
Maker attribution
The website credits OGMO Editor as created by Maddy Thorson and friends. · ogmo-editor-3.github.io, 7 Oct 2026
Platforms
The downloadable tool is listed for Windows, macOS, and Linux. · ogmoeditor.itch.io, 7 Oct 2026
Product
OGMO Editor is a free, open-source, project-oriented level editor made for indie game developers. · ogmo-editor-3.github.io, 7 Oct 2026
Project workflow
Project data flows down to level files, which are accessible from the main window. · ogmo-editor-3.github.io, 7 Oct 2026
Support and community
The download page provides a community area with discussion topics and a changelog. · ogmoeditor.itch.io, 7 Oct 2026
Tile layers
Tile layers let users create levels from a tileset. · ogmo-editor-3.github.io, 7 Oct 2026

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