Freedom251 › AI Motion Capture Software
PINOC

What PINOC is
PINOC turns ordinary video into 3D skeletal animation, including footage recorded on a phone, webcam, or screen. Its markerless capture can track one person's full body without a mocap suit or sensors. The maker says a capture takes about a minute and returns animation on a 65-bone Mixamo-named skeleton, which can be exported as FBX or GLB. Listed compatible tools include Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini. PINOC also offers image-to-3D characters, text-to-3D motion, and automatic rigging for uploaded models. Video-to-mocap and text-to-motion APIs are available, as is an MCP server for Claude, Cursor, and other MCP-capable agents. The maker recommends recording one unobstructed person with the full body visible and adequate lighting. Viggle says extracted features are not retained after animation generation and face data is not stored or shared with third parties. PINOC has a free plan; the listed paid plans are Pro at $7.99 a month, Live at $15.99 a month, and Max at $63.99 a month.
Who it suits
PINOC may suit 3D creators who want to turn a person's video into skeletal animation for compatible tools. Its APIs and MCP server also serve developers and users of MCP-capable agents.
What it does well
- Captures full-body motion without suits or sensors
- Exports animation as FBX or GLB
- Lists compatibility with Blender, Unreal Engine, and Maya
- Offers video-to-mocap and text-to-motion APIs
- Free plan includes five videos per day
What to know first
- Free plan allows one generation at a time
- Free-plan assets and generations are stored for seven days
- Capture guidance calls for one unobstructed, fully framed person
- The listed paid plans begin at $7.99 a month
Limits
The Free plan allows five videos per day, one generation at a time, limited multi-track sessions, and seven-day asset and generation storage. Pro is listed at $7.99 per month and includes 80 credits monthly, up to four concurrent generations, permanent asset storage, no watermark, and larger motion uploads.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| Free | 5 free videos/day · 1 generation at a time · limited multi-track sessions · 7-day asset and generation storage | Free |
| Live | 200 credits/month · up to 6 generations at once · 6+ hours Real-Time Swap · permanent storage · no watermark | $15.99 a month |
| Max | 800 credits/month · up to 10 generations at once · unlimited Real-Time Swap · permanent storage · no watermark | $63.99 a month |
| Pro | 80 credits/month · up to 4 generations at once · permanent asset storage · no watermark · larger motion uploads | $7.99 a month |
As viggle.ai lists them, read 2 Oct 2026. The maker's own page has the final word.
Getting started
- Open the PINOC website in a browser.
- Choose the Free plan or a paid plan.
- Provide video footage with one unobstructed person fully in frame and adequate lighting.
- Generate a capture and export the motion as FBX or GLB for a compatible 3D tool.
Verdict
PINOC offers video-based motion capture alongside model rigging and text-to-motion tools. The free plan has daily and concurrency limits, while paid plans list additional credits, storage, and generation capacity.
Questions
Is PINOC free?
Yes. Its Free plan costs nothing and includes five free videos per day.
What do the paid plans cost?
The listed plans are Pro at $7.99 a month, Live at $15.99 a month, and Max at $63.99 a month. The pricing note also says paid access starts at $12.99/mo.
What platforms does PINOC support?
The listed platforms are Android, API, iOS, and web. Browser support is also noted.
What file formats can I export?
Captured motion can be exported as FBX or GLB.
Which 3D tools are compatible?
Viggle lists Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini.
Who makes PINOC, and what does it say about face data?
Viggle is described as a Toronto-based team of researchers and engineers, with 2023 shown as its founding year. Viggle says face data is not stored or shared with third parties.
Facts from PINOC's own pages
- API and agents
- The PINOC page describes video-to-mocap and text-to-motion APIs and an MCP server for Claude, Cursor, or other MCP-capable agents. · viggle.ai, 2 Oct 2026
- Capabilities
- PINOC also offers image-to-3D characters, text-to-3D motion, and automatic rigging for uploaded models. · viggle.ai, 2 Oct 2026
- Company
- Viggle describes itself as a Toronto-based team of researchers and engineers and shows 2023 as its founding year. · viggle.ai, 2 Oct 2026
- Content use
- Viggle says it may use submitted images and generated content to improve its services, but excludes API content and paid-user content from model training without prior written consent. · viggle.ai, 2 Oct 2026
- Export
- Captured motion can be exported as FBX or GLB for use in 3D pipelines. · viggle.ai, 2 Oct 2026
- Founded
- 2023 · viggle.ai, 28 Sept 2026
- Headquarters
- Toronto, Canada · viggle.ai, 28 Sept 2026
- Input constraints
- The maker recommends one unobstructed person with the full body in frame and adequate lighting. · viggle.ai, 2 Oct 2026
- Integrations
- The maker lists Blender, Unreal Engine, Maya, Unity, Cinema 4D, and Houdini as compatible tools. · viggle.ai, 2 Oct 2026
- Markerless capture
- A webcam or smartphone can capture one person’s full body without mocap suits or sensors. · viggle.ai, 2 Oct 2026
- Processing
- The product page says a video capture takes about a minute and returns animation on a 65-bone Mixamo-named skeleton. · viggle.ai, 2 Oct 2026
- Purpose
- PINOC extracts 3D skeletal animation from ordinary video, including phone footage, webcam recordings, and screen recordings. · viggle.ai, 2 Oct 2026
- Security and privacy
- Viggle says extracted features used to generate animation are not retained after generation, and users’ face data is not stored or shared with third parties. · viggle.ai, 2 Oct 2026
- Support
- The maker directs PINOC users to its Viggle Discord community to share work. · viggle.ai, 2 Oct 2026
Where PINOC stands on Freedom251
- AI Motion Capture Software#9 of 27