Freedom251 › Game Save Editors
NMSE (No Man's Save Editor)

What NMSE (No Man's Save Editor) is
NMSE (No Man’s Save Editor) is a free, open-source desktop tool for editing No Man’s Sky saves. It can change inventories, unlock items, adjust discoveries, and create backups. Its visual inventory grid supports drag-and-drop item management, auto-stacking, and sorting, and a backup picker can restore saved copies. The editor supports saves from Steam, GOG, Xbox Game Pass, PlayStation 4, and Nintendo Switch, as well as all 16 game languages. It also supports cross-editor import and export of practically everything. NMSE runs on Windows, Linux, and macOS: Windows users receive a ZIP release, Linux has an AppImage with Wine included, and macOS has a DMG with a Wine launcher. The Linux and macOS versions run through Wine compatibility layers. The maker says NMSE will remain free and ad-free. It is a fan-made GPL 3.0 project and is not affiliated with Hello Games; the maker points users to Discord for community help and GitHub issues for bug reports.
Who it suits
NMSE suits No Man’s Sky players who want to edit saves on Windows, Linux, or macOS. It supports saves from five listed platforms and includes backup and restore tools.
What it does well
- Free and ad-free, according to its maker.
- Visual inventory editor supports drag-and-drop and sorting.
- Includes backup selection and restore.
- Supports all 16 game languages.
- Imports and exports with other editors.
What to know first
- Linux and macOS versions run through Wine.
- Windows release is distributed as a ZIP.
- It is a fan-made project unaffiliated with Hello Games.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| NMSE | Free and ad-free · desktop save editor | Free |
| Free | ad-free · desktop save editing | Free |
As nmse.vectorcmdr.xyz lists them, read 4 Oct 2026. The maker's own page has the final word.
Getting started
- Visit https://nmse.vectorcmdr.xyz/.
- Choose the Windows ZIP, Linux AppImage with Wine, or macOS DMG with Wine launcher.
- Open the editor and select a supported No Man’s Sky save.
- Use the inventory and progression tools, and make a backup before editing if desired.
- Use Discord for community help or GitHub issues to report bugs.
NMSE is a desktop save editor for No Man’s Sky players who want direct control over inventory, progression, discoveries, and character data. It suits users across PC and console save ecosystems, especially those who value local backups and cross-editor file exchange. Its strongest case is broad save-platform support at no cost; its main compromise is that Linux and macOS builds depend on Wine compatibility layers.
Overview
NMSE focuses on editing No Man’s Sky save files rather than acting as a general-purpose game utility. It can change inventories, unlock items, adjust discoveries, edit progression and character statistics, and create restorable backups. The editor supports saves from Steam, GOG, Xbox Game Pass, PlayStation 4, and Nintendo Switch, giving it a wider reach than a tool limited to one desktop release.
The project is fan-made and released under GPL 3.0. It is not affiliated with Hello Games, so users should treat it as an independent community tool and keep backup copies before making changes.
Key features
Inventory and progression editing
A visual inventory grid, drag-and-drop item handling, automatic stacking, and sorting make large inventories more manageable than text-based editing. Progression, discoveries, unlocked items, and character statistics can also be adjusted, which makes NMSE useful for correcting a damaged save, restoring lost progress, or tailoring a playthrough. Those capabilities also make it unsuitable for players who want an unmodified progression experience.
Backups and file exchange
The backup picker and restore tools provide a practical rollback path when an edit has an unwanted result. NMSE also supports cross-editor-compatible import and export of practically everything, so it can fit into workflows that move saves between compatible tools rather than locking users into one editor.
Language coverage
Support for all 16 game languages helps players work with localized No Man’s Sky installations without restricting the editor to one language.
Pricing
| Plan | Price | What you get |
|---|---|---|
| NMSE | free | Free and ad-free desktop save editor |
There is no trial because the product is free, and the maker says it will remain free and ad-free. The single plan covers inventory, progression, and character-stat editing for No Man’s Sky with no paid tier to unlock additional functions. It is the clear fit for anyone who wants the complete tool without a subscription; there is no cheaper tier that trades features for a lower price.
Platforms
Windows users receive a ZIP-distributed application, the most direct of the three desktop options. Linux users can download an AppImage that includes Wine, while macOS users get a DMG with a Wine launcher. Both non-Windows packages rely on Wine compatibility layers, which broadens reach but adds a compatibility dependency absent from the native Windows distribution.
Who it's for
Choose NMSE if you play No Man’s Sky on Steam, GOG, Xbox Game Pass, PlayStation 4, or Nintendo Switch and need granular save changes, inventory organization, or dependable restore points. It is also a good match for players who exchange data with other compatible editors. Look elsewhere if you need a tool for a different game, a console data-dumping workflow, or a native macOS or Linux application without Wine.
Pros and cons
- Pros: Supports five major No Man’s Sky save sources, including PlayStation 4 and Nintendo Switch.
- Pros: Combines visual inventory management with progression, discovery, item, and character-stat editing.
- Pros: Backup selection and restore reduce the risk of an irreversible edit.
- Pros: Free forever and ad-free, with GPL 3.0 licensing and all 16 game languages supported.
- Cons: Linux and macOS releases run through Wine compatibility layers rather than a native runtime.
- Cons: It edits No Man’s Sky saves only, so it has no value for other games.
- Cons: Community help is directed to Discord and bug reports to GitHub, which may not suit users seeking a formal support channel.
Alternatives
For a broader comparison, see the Game Save Editors list.
- Palworld Save Pal is the better choice for Palworld players who want every feature on a free plan across desktop, mobile, Linux, macOS, web, and Windows.
- SaveEditor.top suits users who need a browser-capable, no-registration editor with files up to 50MB and supported formats.
- Fallout Shelter Save Editor is preferable for Fallout Shelter saves in a browser, with no accounts, ads, or telemetry.
- Pokémon SRM Editor targets Pokémon Red, Blue, and Yellow save files through web and desktop apps.
- NHSE is an option for its supported game when you already have a save file and do not need console dumping or importing.
- RPGMaker Save Editor is designed for RPGMaker saves and carries an Apache-2.0 license.
- ACNH Save Editor is a free, self-hosted choice for Animal Crossing: New Horizons.
- Elden Ring SaveForge is a Windows-focused free option for Elden Ring saves.
Verdict
NMSE is the right pick for No Man’s Sky players who want deep save editing, broad platform coverage, and backups without paying or accepting advertising. Choose it for its unusually complete inventory and progression controls; look elsewhere when you need another game supported or a native, non-Wine experience on Linux or macOS.
Verdict
NMSE offers save editing and backup tools across three desktop operating systems, with Linux and macOS relying on Wine compatibility layers. It is a fan-made, GPL 3.0 project rather than an affiliated Hello Games product.
Questions
How much does NMSE cost?
The NMSE plan is free. The maker says the application will always be free and ad-free.
Which operating systems can run NMSE?
NMSE has Windows, Linux, and macOS releases. Linux and macOS versions run through Wine compatibility layers.
Which No Man’s Sky save platforms does it support?
It supports saves from Steam, GOG, Xbox Game Pass, PlayStation 4, and Nintendo Switch.
What can NMSE edit?
It can modify inventories, unlock items, adjust discoveries, and edit progression. It also offers inventory sorting, auto-stacking, and backup restore.
Is NMSE open source?
Yes. The maker identifies it as a fan-made project under GPL 3.0 and says it is not affiliated with Hello Games.
Where can users get help?
The maker directs users to Discord for community help and GitHub issues for bug reports.
Facts from NMSE (No Man's Save Editor)'s own pages
- Account-reward limitation
- Account-reward edits may require launching the game offline and editing platform settings because the game can recreate reward files at runtime. · github.com, 15 Oct 2026
- API and SDK
- The published documentation describes an internal .NET application architecture but does not document a public web API or SDK. · github.com, 15 Oct 2026
- Backups
- NMSE automatically creates the ten most recent timestamped ZIP backups for each save folder. · github.com, 15 Oct 2026
- Bases and settlements
- The editor handles base inventories, storage, settlement statistics, production, perks, corvette caches, fishing inventories and space-station data. · github.com, 15 Oct 2026
- Build requirements
- Building from source uses dotnet restore/build/test and requires the .NET 10.0 SDK with Windows or cross-compilation targeting enabled. · github.com, 15 Oct 2026
- Community support
- The project directs users to Discord, GitHub issues and Reddit for help and bug reporting. · nmse.vectorcmdr.xyz, 15 Oct 2026
- Companions
- Companion features include creature editing, custom creature building, pet-battle editing and pet-battle seed searches. · github.com, 15 Oct 2026
- Company status
- The available maker pages identify an individual maintainer and fan-made project rather than a registered company, headquarters, founding year, employee count or funding. · nmse.vectorcmdr.xyz, 15 Oct 2026
- Cost
- The maker says the app will always be free and ad-free. · nmse.vectorcmdr.xyz, 4 Oct 2026
- Developer documentation depth
- Developer documentation covers architecture, core logic, data, I/O, models and UI internals. · github.com, 15 Oct 2026
- Documentation
- The project publishes a panel-by-panel user guide, developer documentation, contribution guidance, code-of-conduct material and support links. · github.com, 15 Oct 2026
- Editing
- It can modify inventories, unlock items, tweak discoveries, and make backups. · nmse.vectorcmdr.xyz, 4 Oct 2026
- Installation
- Windows installation consists of downloading a release archive, extracting it and running NMSE.exe; Steam, GOG and Xbox Game Pass save locations can be auto-detected. · github.com, 15 Oct 2026
- Integrations
- The documented integrations are save formats and game platforms rather than third-party SaaS services; no external service integrations are listed. · github.com, 15 Oct 2026
- Inventory tools
- NMSE provides visual grids, drag-and-drop management, auto-stacking, sorting, imports and exports, backups, procedural-stat searches and a raw JSON viewer. · github.com, 15 Oct 2026
- Languages
- The application is localized in 16 languages, including English, French, German, Spanish, Portuguese, Chinese, Japanese and Korean. · github.com, 15 Oct 2026
- Latest release
- The releases page lists NMSE v1.4.29 as the latest release, dated 1 October 2026, with external-change detection added and several bug fixes. · github.com, 15 Oct 2026
- Licence
- The current repository README identifies the project licence as GNU Affero General Public License 3.0 and excludes reverse-engineered game-derived portions from wholesale reuse. · github.com, 15 Oct 2026
- License and affiliation
- The maker identifies NMSE as a fan-made project under GPL 3.0 and says it is not affiliated with Hello Games. · nmse.vectorcmdr.xyz, 4 Oct 2026
- Limit: catalogue bug
- A reported issue states that opening the catalogue could alter high-precision technology values without user edits and leave known technologies unsynchronized. · github.com, 15 Oct 2026
- Limit: complex interface
- A Linux discussion says NMSE does more than older editors but has a much more complex interface. · reddit.com, 15 Oct 2026
- Limit: game-update churn
- Reddit commenters note that major No Man’s Sky updates can make all save editors temporarily outdated. · reddit.com, 15 Oct 2026
- Limit: JSON search
- A Reddit user says the redesigned JSON presentation makes searching across branches difficult for their use case. · reddit.com, 15 Oct 2026
- Linux and macOS support
- Linux AppImage and macOS DMG packages run the Windows application through Wine; a native port is still under review. · github.com, 15 Oct 2026
Where NMSE (No Man's Save Editor) stands on Freedom251
- Game Save Editors#4 of 26
