Freedom251 › 3D Avatar Software
MetaPerson Creator

What MetaPerson Creator is
MetaPerson Creator turns a selfie into a realistic or cartoon full-body 3D avatar in a browser. You can adjust facial features and body shape, then select hairstyles, outfits and accessories. Avatars export as GLB, glTF or FBX files with a Humanoid rig and Mixamo-compatible animations. Listed destinations for exported models include Unity, Unreal Engine, VRChat and web apps. You can embed the creator with an iframe and JavaScript API; API access is described as an Enterprise offering. Documentation describes native iOS and Android integrations, and Unity samples cover Windows, macOS, Android, iOS, WebGL and VR. The first avatar can be created and exported free; additional avatars require in-app credits. Pro is $800 /mo and includes 6 000 avatars per month. Extra generated avatars cost $0.03 each, and generation continues after the quota is reached. Uploaded images may be processed as personal data and are not shared with third parties unless specifically requested by the user.
Who it suits
MetaPerson Creator suits people making avatars for gaming, social media, virtual spaces, games, apps or creative projects. Its exports and listed integrations are relevant to users taking 3D models into supported destinations.
What it does well
- Creates realistic or cartoon avatars from a selfie
- Exports GLB, glTF and FBX with a Humanoid rig
- First avatar and export are free
- Listed destinations include Unity and Unreal Engine
What to know first
- Additional avatars require in-app credits
- Pro costs $800 /mo
- Extra generated avatars cost $0.03 each
Limits
The free use covers the first avatar and its export; additional avatars require in-app credits. Pro includes 6 000 avatars per month, with each additional generated avatar costing 0.03 USD; generation continues after the quota is reached. Pro costs $800 a month.
Plans
| Plan | Billed and limits | Price |
|---|---|---|
| MetaPerson Creator | First avatar and export free · additional avatars use in-app credits | Free |
| Free first avatar | One avatar creation and export · Additional avatars use in-app credits | Free |
| Pro | Annually · 6,000 avatars per month · $0.03 per extra avatar · LiveSpeak · Application integration · Custom data retention · Local compute for head avatars | $800 a month |
| Enterprise | Everything in Pro · Local/offline MetaPerson generation · MetaPerson REST API · Custom topology and blendshapes · Custom hairstyles and outfits · Custom terms · Dedicated Slack support | On request |
As avatarsdk.com lists them, read 29 Sept 2026. The maker's own page has the final word.
Getting started
- Open https://avatarsdk.com/metaperson-creator/.
- Create and export the first avatar free, or choose a paid plan for ongoing use.
- Use the browser creator to make an avatar from a selfie.
- Adjust facial features and body shape, and choose hairstyles, outfits and accessories.
- Export as GLB, glTF or FBX for a listed destination.
- For embedding or API access, review the Enterprise plan.
Overview
MetaPerson Creator turns a selfie into a realistic or cartoon full-body 3D avatar in a browser, with options to customize and export the result. It best suits creators and developers who need a rigged character for games, apps or virtual spaces. Its broad export and integration options are useful, but ongoing avatar generation can become expensive after the free first export.
Browse more options in 3D Avatar Software and Game Character Creation Software.
Key features
Customization and export
Users can adjust facial features and body shape, then choose hairstyles, outfits and accessories. That flexibility helps adapt an avatar to a project rather than accepting a fixed selfie conversion. Exports are available in GLB, glTF and FBX, with a Humanoid rig and Mixamo-compatible animations. This is a practical fit for projects using compatible character and animation workflows, though the formats alone do not guarantee compatibility with every pipeline.
Integration paths
Creators can be embedded in a web app through an iframe and JavaScript API. Native iOS and Android integrations and a mobile creator implementation are also documented. Unity samples cover Windows, macOS, Android, iOS, WebGL and VR; Unreal Engine has a sample project and marketplace plugin. Unity, Unreal Engine, VRChat and web apps are named as destinations for exported models. API access is reserved for Enterprise, so teams building a service around the creator should account for that plan boundary.
Privacy and support
Uploaded images may be processed as personal data and are not shared with third parties unless the user specifically requests it. The maker says it uses access controls, confidentiality duties and procedures for suspected personal-data breaches. Support is available by email; Enterprise customers also get a dedicated Slack channel.
Pricing
The free MetaPerson Creator plan gives users one avatar creation and export. Further avatars require in-app credits, making it suitable for trying the workflow or completing a single-character project, not sustained production.
Pro costs $800 /mo and includes 6 000 avatars per month, a custom data retention policy and integration into your application. Generation continues after the quota, at $0.03 per extra avatar, so teams with variable demand should budget for overages. Monthly and annual billing options are offered. The price is a substantial commitment for individuals or small projects, but the quota is aimed at recurring production.
Enterprise has custom pricing and includes everything in Pro, plus local or offline generation, REST API access, custom topology, blendshapes, hairstyles and outfits, and dedicated Slack support. It is the relevant tier for teams needing API access or deeper customization; the free tier and Pro do not include those Enterprise features.
Platforms
The creator is browser-based, with platform coverage across web, Android, iOS, macOS and Windows. Its documented Unity samples also include WebGL and VR, while native mobile integrations are described for iOS and Android. The maker is based in Santa Clara, California.
Who it's for
MetaPerson Creator is a good fit for game and app developers, social-media creators and people building characters for virtual spaces or creative projects. Its rigged exports and engine samples matter most when an avatar needs to move inside a game or application. Someone who only needs one avatar can use the free creation and export; a project that generates characters regularly needs to weigh the $800 /mo Pro price against its quota. It is less suited to users seeking a free, ongoing production workflow.
Pros and cons
Pros
- One free avatar and export: enough to evaluate the creation and export flow without a paid plan.
- Three export formats with rigging: GLB, glTF and FBX include a Humanoid rig and Mixamo-compatible animations.
- Several integration routes: browser embedding, mobile integrations and samples for Unity and Unreal Engine support varied project targets.
- Enterprise customization: local or offline generation and custom avatar components serve teams with requirements beyond standard exports.
Cons
- Free use is limited: additional avatars require in-app credits after the first.
- Pro has a high entry price: $800 /mo may be difficult to justify for occasional or small-scale use.
- Quota overages are charged: each avatar beyond 6 000 monthly costs $0.03.
- API access requires Enterprise: teams that need REST API access must move beyond Pro to custom pricing.
Alternatives
- Blender is a free, open-source 3D creation suite for users who want a broader desktop tool that works offline rather than a browser selfie-to-avatar workflow.
- Blockbench is free for any type of project, making it an option for users who prioritize unrestricted project use over MetaPerson's selfie-based full-body avatar creation.
- Meshy offers a free plan with 100 credits and 10 free monthly downloads for Meshy 6 Lite models, which may fit users seeking a lower-cost entry point with a defined download allowance.
- Genies Avatar SDK is free for developers and end users, including commercial projects, for teams looking for a free avatar SDK instead.
- in3D has a free API-testing plan limited to two scans per day and a 100-scan option for $100.00 per once, an alternative for users wanting a smaller paid scan package.
- MakeHuman is a no-fee desktop option with no paywall or email required to download.
- Daz Studio is free with a Daz 3D account and includes free starter content, for users who prefer that desktop option.
- VRoid Studio is free to use and exports VRM, making it an alternative for users who want that format.
Verdict
Choose MetaPerson Creator if you need customizable, rigged selfie-based avatars that can move into web, mobile or game-engine projects. The free first export is a low-risk way to assess a single avatar, while Pro is built for teams generating at scale. Look elsewhere if you need frequent avatar creation on a small budget or require REST API access without an Enterprise agreement.
Verdict
MetaPerson Creator provides browser-based avatar creation with several export formats and listed game and web destinations. The first avatar is free to create and export; Pro costs $800 /mo for 6 000 avatars monthly.
Questions
Is MetaPerson Creator free?
The first avatar can be created and exported free. Additional avatars require in-app credits.
How much does Pro cost?
Pro costs $800 a month. The pricing page offers monthly and annual billing options.
Does it offer a trial?
The pricing note lists a 7-day trial.
Which file formats can I export?
Avatars export as GLB, glTF or FBX with a Humanoid rig and Mixamo-compatible animations.
Can I use avatars in Unity or Unreal Engine?
Unity and Unreal Engine are listed destinations. Unity samples cover Windows, macOS, Android, iOS, WebGL and VR, and Unreal Engine has a sample project and marketplace plugin.
Is API access available?
The creator can be embedded with an iframe and JavaScript API. API access is described as available on Enterprise, which also lists a REST API.
Facts from MetaPerson Creator's own pages
- Android availability
- MetaPerson Showcase is a free Google Play app by Itseez3D, Inc.; the listing shows 500+ downloads and an August 19, 2026 update. · play.google.com, 14 Oct 2026
- API availability
- MetaPerson REST API access is restricted to the Enterprise plan. · docs.metaperson.avatarsdk.com, 14 Oct 2026
- App user feedback
- A Google Play listing says the showcase app creates game-ready avatars from selfies in under 40 seconds and offers generated and predefined hairstyles, face/body customization and mix-and-match clothing. · play.google.com, 14 Oct 2026
- Avatar formats
- Exports are available in GLB, glTF and FBX formats. · avatarsdk.com, 14 Oct 2026
- Avatar styles
- The creator supports both lifelike and cartoon-style avatars. · avatarsdk.com, 14 Oct 2026
- Body customization
- Body settings allow users to change the avatar's body shape. · docs.metaperson.avatarsdk.com, 14 Oct 2026
- Company founders
- Crunchbase names Sergey Molinov and Victor Erukhimov as founders. · crunchbase.com, 14 Oct 2026
- Company founding and size
- LinkedIn lists Itseez3D as founded in 2014 with 11–50 employees. · linkedin.com, 14 Oct 2026
- Company headquarters
- Crunchbase lists Avatar SDK in Santa Clara, California, United States. · crunchbase.com, 14 Oct 2026
- Company legal name
- Crunchbase identifies the legal name as Itseez3D, Inc. · crunchbase.com, 14 Oct 2026
- Company ownership
- LinkedIn describes Itseez3D as privately held. · linkedin.com, 14 Oct 2026
- Customization
- Users can adjust facial features and body shape and choose hairstyles, outfits and accessories. · docs.metaperson.avatarsdk.com, 29 Sept 2026
- Desktop and VR integration
- Unity samples cover Windows, macOS, Android, iOS, WebGL and VR, and Unreal Engine integration has a sample project and marketplace plugin. · docs.metaperson.avatarsdk.com, 29 Sept 2026
- Destinations
- The maker lists Unity, Unreal Engine, VRChat, web applications and mobile applications as destinations. · avatarsdk.com, 14 Oct 2026
- Documentation depth
- Documentation includes REST API reference material, JavaScript event and parameter specifications, integration guides, FAQs and release notes. · docs.metaperson.avatarsdk.com, 14 Oct 2026
- Embedding
- The creator can be embedded with an iframe and JavaScript API, and API access is described as available on Enterprise. · avatarsdk.com, 29 Sept 2026
- Export controls
- The API supports GLTF, GLB and FBX export formats and LOD values 1 and 2. · docs.metaperson.avatarsdk.com, 14 Oct 2026
- Exports
- Avatars export as GLB, glTF or FBX with a Humanoid rig and Mixamo-compatible animations. · avatarsdk.com, 29 Sept 2026
- Facial customization
- Users can adjust facial features including the nose, eyes and mouth. · docs.metaperson.avatarsdk.com, 14 Oct 2026
- Free use limit
- The first avatar can be created and exported free; additional avatars require in-app credits. · avatarsdk.com, 29 Sept 2026
- Hair and outfits
- The product provides hairstyle, hair-color, outfit and accessory customization. · avatarsdk.com, 14 Oct 2026
- Headquarters
- Santa Clara, California, USA · avatarsdk.com, 23 Sept 2026
- Implementation versions
- MetaPerson Creator has Desktop and Mobile implementations; Desktop uses Unity WebGL while Mobile uses React.js and three.js. · docs.metaperson.avatarsdk.com, 14 Oct 2026
- Integration limitation
- The FAQ warns that an iframe that is too small can make controls overlap and recommends 4:3 or 16:9 landscape desktop layouts and portrait mobile layouts. · docs.metaperson.avatarsdk.com, 14 Oct 2026
Where MetaPerson Creator stands on Freedom251
- 3D Avatar Software#8 of 26
- Game Character Creation Software#11 of 22
