Freedom251 › Minecraft Datapack Generators
Kore

What Kore is
Kore is a Kotlin library for generating regular Minecraft datapacks from code. It runs during the build and outputs vanilla datapack files, so the server needs no Kore runtime or plugin. Typed game data helps catch typos in items, blocks, sounds, and commands during the build rather than at reload. The site lists more than 65 typed commands, over 50 JSON resource types, and over 80 generated registries. Kore supports datapack features such as commands, recipes, loot tables, advancements, and custom dimensions; Kotlin functions, loops, and variables can generate repeated content. When its typed DSL does not cover a command, function bodies can use raw command lines. Existing datapacks can be migrated incrementally alongside hand-written parts. Kore is available as a Maven Central dependency, and the maker recommends a JDK and Kotlin IDE. An optional Gradle plugin can build, link, and reload datapacks on save. A browser playground can generate a datapack ZIP. Kore does not currently ship bindings for mods or generate resource pack assets such as textures or models.
Who it suits
Kore suits Kotlin users building Minecraft datapacks who want typed game data and build-time generation. It may fit projects that can use a JDK and Kotlin IDE and do not need Kore-provided mod bindings or resource pack assets.
What it does well
- Generates vanilla datapacks without a server-side Kore plugin.
- Typed game data catches certain errors during builds.
- Supports incremental migration of existing datapacks.
- Browser playground can generate a datapack ZIP.
What to know first
- Does not ship bindings for mods.
- Does not generate resource pack assets.
Getting started
- Open the browser playground to try Kore and generate a datapack ZIP.
- For a local project, install a JDK and use a Kotlin IDE, as recommended by the maker.
- Add Kore as a Maven Central dependency.
- Optionally add the Gradle plugin to build, link, and reload the datapack when files are saved.
- Use the IntelliJ IDEA plugin or VS Code extension if they fit your editor setup.
Verdict
Kore adds typed, build-time datapack generation to Kotlin workflows while producing ordinary datapack files. Its current scope excludes resource pack assets and bundled mod bindings.
Questions
Does Kore cost anything?
Kore is listed as free and open source under the GPL-3.0 license.
Is there a free trial?
No free trial is listed. The maker provides a browser playground for trying Kore and generating a datapack ZIP.
Which platforms are listed for Kore?
Linux, macOS, web, and Windows are listed.
Does a Minecraft server need Kore installed?
No. Kore generates standard datapack files at build time, and the server does not need Kore or a Kore plugin.
Can Kore work with mods?
Mods can be referenced through user-written bindings, but Kore does not currently ship bindings for any mod.
What tools integrate with Kore?
The maker lists an IntelliJ IDEA plugin, a VS Code extension, and an optional Gradle plugin.
Facts from Kore's own pages
- Browser playground
- The maker provides a browser playground for trying Kore and generating a datapack ZIP. · kore.ayfri.com, 7 Oct 2026
- Build integration
- Kore offers an optional Gradle plugin that can build, link, and reload a datapack on save. · kore.ayfri.com, 7 Oct 2026
- Build setup
- Kore is available as a Maven Central dependency and the maker recommends a JDK and Kotlin IDE. · kore.ayfri.com, 7 Oct 2026
- Build-time output
- Kore runs when you build and generates vanilla datapack files with no Kore runtime or plugin required on the server. · kore.ayfri.com, 7 Oct 2026
- Build tooling
- The optional Gradle plugin can build, link, and reload the datapack when files are saved. · kore.ayfri.com, 7 Oct 2026
- Code reuse
- Kore supports Kotlin functions, loops, and variables to generate repetitive datapack content. · kore.ayfri.com, 7 Oct 2026
- Compatibility disclaimer
- The site states that Kore is not an official Minecraft product and is not approved by or associated with Mojang or Microsoft. · kore.ayfri.com, 7 Oct 2026
- Early error checking
- Minecraft items, blocks, sounds, and commands come from typed game data so typos fail the build. · kore.ayfri.com, 7 Oct 2026
- Editor integrations
- The site lists an IntelliJ IDEA plugin, a VS Code extension, and a Gradle plugin as compatible tools. · kore.ayfri.com, 7 Oct 2026
- Error checking
- Minecraft items, blocks, sounds, and commands are typed so typos fail during the build rather than at /reload. · kore.ayfri.com, 7 Oct 2026
- Extensibility
- Kore allows raw command lines through addLine() when its DSL does not cover a command. · kore.ayfri.com, 7 Oct 2026
- Game coverage
- The site says Kore supports datapack features including commands, recipes, loot tables, advancements, and custom dimensions. · kore.ayfri.com, 7 Oct 2026
- License
- The site links the project’s GPL-3.0 license. · kore.ayfri.com, 7 Oct 2026
- Migration
- Existing datapacks can be moved to Kore incrementally while hand-written parts continue running alongside them. · kore.ayfri.com, 7 Oct 2026
- Mod bindings
- Mods can be used through user-written bindings, but Kore does not currently ship bindings for any mod. · kore.ayfri.com, 7 Oct 2026
- Mod support
- Datapacks and mods can be referenced through bindings, but Kore currently does not ship bindings for mods. · kore.ayfri.com, 7 Oct 2026
- Purpose
- Kore is a Kotlin library that generates regular Minecraft datapacks. · kore.ayfri.com, 7 Oct 2026
- Resource packs
- Kore currently focuses on datapack generation and does not generate resource pack assets such as textures or models. · kore.ayfri.com, 7 Oct 2026
- Setup
- The maker says Kore requires a JDK and Kotlin IDE and is published as a regular dependency on Maven Central. · kore.ayfri.com, 7 Oct 2026
- Support
- The maker points users to Discord, Slack, documentation, GitHub issues, and an email contact. · kore.ayfri.com, 7 Oct 2026
- Typed coverage
- The site lists 65+ typed commands, 50+ JSON resource types, and 80+ generated registries. · kore.ayfri.com, 7 Oct 2026
- Unsupported commands
- Function bodies accept raw command lines through addLine when the typed DSL does not cover a needed command. · kore.ayfri.com, 7 Oct 2026
- Vanilla output
- Kore runs at build time and outputs a regular datapack that needs no Kore runtime or plugin on the server. · kore.ayfri.com, 7 Oct 2026
- What it does
- Kore is a Kotlin library that generates regular Minecraft datapacks from Kotlin code. · kore.ayfri.com, 7 Oct 2026
Where Kore stands on Freedom251
- Minecraft Datapack Generators#6 of 22
